Dungeon Sprint DCSS version 0.17-a0-1411-g06ff558 (console) character file. 28 ohyou the Firebug (level 3, -1/19 HPs) Began as a Tengu Fire Elementalist on June 22, 2015. Slain by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:46 (194 turns). ohyou the Firebug (Tengu Fire Elementalist) Turns: 194, Time: 00:00:46 Health: -1/19 AC: 2 Str: 8 XL: 3 Next: 12% Magic: 1/7 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 2 memorised, 2 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAt . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (boots unavailable) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: beak, talons 3 a: no special abilities Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 5.5 Conjurations + Level 5.6 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 1% 1 #...... b - Conjure Flame Conj/Fire ###..... 8% 3 ###.... Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Flames Comestibles c - a bread ration ########## #<.#..'..# #.@O..#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Message History Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb The flame tongue hits Ijyb. Ijyb is moderately wounded. Ijyb closely misses you. Drink which item? (? for menu, Esc to quit) A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb misses you. You barely miss Ijyb. Ijyb is moderately wounded. You hit Ijyb. Your peck misses Ijyb. Ijyb is moderately wounded. Ijyb misses you. You punch Ijyb! Ijyb is severely wounded. Ijyb hits you. * * * LOW HITPOINT WARNING * * * You barely miss Ijyb. Ijyb is severely wounded. You hit Ijyb. Your kick misses Ijyb. Your peck misses Ijyb. Ijyb is almost dead. Ijyb screams, "No! No, no, no, no!" Ijyb closely misses you. You closely miss Ijyb. Ijyb is almost dead. Ijyb misses you. You barely miss Ijyb. You claw Ijyb. You kill Ijyb! Your Conjurations skill gained 4 levels and is now at level 5! Your Fire Magic skill gained 2 levels and is now at level 5! You have reached level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 15, Dex 14. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You start resting. You feel a strong urge to attack something. You start resting. You feel your anger subside. You are no longer berserk. You are exhausted. You feel yourself slow down. There is an open door, spattered with blood here. You start resting. You feel yourself speed up. You start resting. You feel less exhausted. You start resting. Magic restored. You start resting. HP restored. Memorise Conjure Flame, consuming 3 spell levels and leaving 2? You start memorising the spell. You continue memorising. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Unknown command. You open the door. An ogre comes into view. It is wielding a giant club. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (resting) The flame tongue hits the ogre. The ogre is moderately wounded. The ogre shouts! Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, f/p - ogre Aim: an ogre, wielding a giant club (moderately wounded) Okay, then. There is an open door, spattered with blood here. Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Conjure Flame Press: ? - help, Dir - move target cursor, p - ogre You miscast Conjure Flame. You are very lightly contaminated with residual magic. The air around you crackles with energy! Casting: Conjure Flame Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a giant club (moderately wounded) The flame tongue hits the ogre. The ogre is heavily wounded. The ogre completely misses you. Casting: Flame Tongue Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a giant club (heavily wounded) The flame tongue hits the ogre. The ogre is severely wounded. The ogre hits you with a giant club!! Ouch! That really hurt! You die... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | ohyou the Tengu Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 4/4 1 | D | Noticed Ijyb 12 | D | Killed Ijyb 12 | D | Reached skill level 5 in Conjurations 12 | D | Reached skill level 5 in Fire Magic 12 | D | Reached XP level 2. HP: 10/15 MP: 1/6 12 | D | Reached XP level 3. HP: 12/19 MP: 1/7 185 | D | Learned a level 3 spell: Conjure Flame 187 | D | Noticed an ogre 194 | D | Slain by an ogre Vault maps used: D: dungeon_sprint_1 Vanquished Creatures Ijyb (D) 1 creature vanquished. Action || total -------------------------++------- Melee: Unarmed || 7 Cast: Flame Tongue || 6 Use: Potion || 1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 21.1 | 0.0 | 38.0 Dungeon | 100.0 | 100.0 | 0.0 | 21.1 | 0.0 | 38.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 40.0 +-------+-------+-------+-------+-------+----------------------