oinker Level 1 of the Dungeon (0, 0, D:1) a cursed +0 animal skin (2, 4, D:1) a +2,+0 elven dagger (-1, 14, D:1) a +0 centaur barding (9, 18, D:1) a +0,+0 club (-17, 29, D:1) a -1,+0 orcish dagger (-10, 33, D:1) a +1,+1 dagger (-18, 35, D:1) a cursed +0 ring mail (5, 35, D:1) a +0,+2 short sword 5 darts (10, 48, D:1) a dart (19, 48, D:1) a cursed -2,+1 orcish club Level 2 of the Dungeon (0, 0, D:2) a cursed +1,-2 elven sabre (14, 1, D:2) 11 sling bullets (-1, 2, D:2) 4 large rocks (25, 7, D:2) a +0,+0 spear (25, 9, D:2) a +0,+0 spear (26, 12, D:2) a +0,+0 halberd (12, 13, D:2) a +0 animal skin (31, 18, D:2) a +0,+0 club a +0,+0 club a +0,+0 club (6, 30, D:2) 14 arrows (-2, 35, D:2) 27 darts (1, 36, D:2) 6 curare-tipped needles (13, 36, D:2) a +0,+0 orcish dagger (35, 37, D:2) a dart (13, 40, D:2) 8 stones (31, 40, D:2) a +0,+0 dagger (-5, 43, D:2) a +0,+0 mace (19, 43, D:2) a dart (25, 44, D:2) a +0,+0 club a +1,+0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 animal skin (23, 0, D:3) 21 stones (-8, 1, D:3) 20 stones (22, 1, D:3) a -1,+1 orcish short sword a +0 orcish ring mail (23, 1, D:3) a +0,+1 dwarven short sword (10, 12, D:3) 14 darts (28, 12, D:3) a +0,+0 club (29, 12, D:3) a +0,+0 halberd (29, 13, D:3) a +0,+0 spear (-13, 15, D:3) a +0 scale mail (0, 16, D:3) a +1,+1 anti-magic short sword (13, 18, D:3) a +0,+0 club a +0,+0 orcish club (16, 18, D:3) a dart (18, 19, D:3) a +0,+0 orcish hand axe (8, 34, D:3) a -1,+1 orcish club (11, 34, D:3) 6 javelins (-11, 36, D:3) a +0,+0 dagger Level 4 of the Dungeon (-3, 10, D:4) 18 stones (-51, 16, D:4) an uncursed staff of energy (-27, 16, D:4) a +0,+2 scythe of venom a +1 robe (-51, 19, D:4) a +0,+2 whip of flaming a +2 robe (-17, 19, D:4) a dart (-38, 22, D:4) a -1,+0 orcish club (-16, 31, D:4) a +0,+0 dagger (-51, 32, D:4) 18 bolts of flame (-51, 36, D:4) a +2,+0 mace Level 5 of the Dungeon [Shop] Ashe The's General Store the cursed +0,+0 falchion "Ruon" {flame, Stlth+} (104 gold) It emits flame when wielded, causing extra injury to most foes and up to double damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It makes you much more stealthy. It has a curse placed upon it. a wand of frost (14) (96 gold) a +0,+0 short sword (38 gold) an apple (9 gold) a scroll of fog (24 gold) a potion of curing (24 gold) a scroll of summoning (114 gold) 10 silver bolts (72 gold) a +0 animal skin (9 gold) a scroll of amnesia (66 gold) a scroll of recharging (66 gold) a +2,+2 spear (116 gold) an apricot (9 gold) (0, 0, D:5) a +0,+0 orcish dagger (2, 5, D:5) a +0,+0 club (-23, 8, D:5) a +1 robe (17, 8, D:5) a +2,+0 great mace of protection (19, 8, D:5) 22 darts (-33, 13, D:5) a +0 robe (17, 13, D:5) 8 poisoned needles (-28, 37, D:5) a dart (2, 38, D:5) 18 stones Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (-5, 9, D:6) a +0,+0 mace (13, 12, D:6) 18 arrows (-18, 17, D:6) 32 darts (-3, 21, D:6) a cursed +0 orcish robe a -1,+1 orcish flail (-25, 24, D:6) a +2,+0 halberd of flaming a +0 robe (-25, 25, D:6) a +0,+0 war axe a +0 robe (-24, 27, D:6) a +1,+3 falchion a +0 robe (-9, 32, D:6) a -1,+1 orcish battleaxe a +0 orcish chain mail (-8, 32, D:6) a +0,+0 orcish falchion (-10, 35, D:6) a +0,+0 orcish mace a +2,+3 orcish dagger a +0 orcish robe (-3, 42, D:6) a +0,+0 war axe Level 7 of the Dungeon (0, 0, D:7) a -1,+0 orcish club a -1,+1 orcish short sword a +0 orcish plate armour (-19, 12, D:7) a +0,+0 dwarven dagger (3, 12, D:7) an arrow (4, 12, D:7) 2 arrows (6, 12, D:7) an arrow (7, 13, D:7) an arrow (8, 13, D:7) 2 arrows (10, 13, D:7) a +0,+0 bow 5 arrows (15, 13, D:7) a book of Summonings (26, 28, D:7) a +0,+0 spear (1, 32, D:7) a +2 blowgun a +0,+0 elven dagger 10 poisoned needles (-2, 33, D:7) a poisoned needle (-1, 33, D:7) a poisoned needle (-5, 34, D:7) 2 poisoned needles (-15, 44, D:7) a +0,+0 falchion (4, 46, D:7) a +0,+0 great sword a +0 robe (7, 46, D:7) a cursed +1,+2 spear a +0 robe (8, 47, D:7) a cursed +1,+1 falchion a +0 robe a +3,+1 great mace a +1 robe (-15, 49, D:7) a +0,+1 orcish mace a cursed +0 orcish leather armour a -1,+1 orcish hammer (5, 54, D:7) 15 stones (31, 55, D:7) a +0 ring mail (35, 57, D:7) 21 stones Level 8 of the Dungeon (0, 0, D:8) a +0,+1 trident (0, 1, D:8) a +1,+2 orcish spear of venom (2, 1, D:8) a +0,+0 orcish short sword a +0 orcish leather armour a -1,+0 orcish falchion a -1,+1 orcish short sword a +0 orcish leather armour (-17, 6, D:8) a +0,+0 giant club (-10, 6, D:8) a +0,+0 mace (0, 6, D:8) the cursed -5,-1 mace of Temperance {freeze, +Inv rPois Str+1} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to double damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+1). It protects you from poison. It lets you turn invisible. It has a curse placed upon it. (-24, 15, D:8) a cursed +1,+0 dwarven short sword (-23, 28, D:8) a +0,+0 bow 11 arrows (-21, 28, D:8) an arrow (-20, 28, D:8) 2 arrows (-19, 28, D:8) 3 arrows (-1, 36, D:8) a cursed -2,+1 orcish hammer a +0 orcish leather armour 3 arrows (30, 41, D:8) 19 darts (-3, 43, D:8) a +0,+1 orcish club a +0 orcish ring mail (-3, 44, D:8) a +0,+0 orcish flail a +0 orcish chain mail (-3, 45, D:8) a -1,+0 orcish hand axe (-2, 45, D:8) a -1,+1 orcish morningstar (15, 47, D:8) a +1 ring mail (7, 49, D:8) a +0,+1 orcish club a +0 orcish ring mail (20, 49, D:8) a +0 robe (7, 50, D:8) a +1 orcish ring mail Level 9 of the Dungeon [Shop] Milin's Book Emporium a book of Conjurations (300 gold) a book of Power (450 gold) a book of Hinderance (200 gold) a Young Poisoner's Handbook (400 gold) a Necronomicon (1104 gold) a book of Summonings (1035 gold) a book of the Earth (650 gold) a manual of Fighting (1104 gold) a book of the Warp (900 gold) a book of Ice (650 gold) a book of Dreams (750 gold) a book of Annihilations (1104 gold) (0, 0, D:9) 9 sling bullets (3, 0, D:9) 20 arrows (23, 0, D:9) a -1,+0 orcish hand axe a +0,+1 orcish dagger a +0 orcish robe (24, 0, D:9) a -1,+1 orcish dagger a +0 orcish robe (25, 0, D:9) a -1,+1 orcish club (16, 6, D:9) a +1 dwarven chain mail (25, 6, D:9) a +1,+0 elven dagger (26, 6, D:9) a +0,+0 orcish club (-2, 7, D:9) 15 stones (-3, 10, D:9) 11 sling bullets of frost (0, 10, D:9) a +0,+0 elven spear (22, 12, D:9) 14 stones (0, 13, D:9) a +0 scale mail (4, 13, D:9) a scroll of immolation 2 potions of slowing 2 potions of confusion (34, 14, D:9) 27 bolts (-11, 16, D:9) a plain deck of wonders (-8, 20, D:9) a +0,-1 glaive a +0 animal skin a legendary deck of defence (11, 20, D:9) a +0,+0 orcish flail 2 throwing nets a cursed +0 orcish ring mail a legendary deck of defence a +0,+2 orcish dagger of venom a +0 animal skin a plain deck of wonders a +0,+1 orcish dagger a +1 orcish robe (34, 22, D:9) a -1,+0 orcish dagger a +0 orcish robe (8, 23, D:9) 11 arrows (-1, 26, D:9) a +0,-1 glaive a +0 dwarven chain mail (4, 27, D:9) a +2,+2 flail of crushing a +1 shield (3, 30, D:9) a scroll of random uselessness (10, 32, D:9) a +0,+1 orcish short sword a +0,+1 orcish dagger a +2 orcish robe Level 10 of the Dungeon [Shop] Waidof's Weapon Emporium 17 stones (22 gold) a +0,+0 eveningstar (84 gold) a +5,+2 eveningstar of draining (1882 gold) 18 stones (23 gold) the +11,+7 hand axe "Beetleslayer" {chop, Int+4} (1576 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+4). a +1,+0 halberd (91 gold) a +0,+0 morningstar (52 gold) a +0,+0 hammer (39 gold) 15 poisoned needles (78 gold) a +0,+0 trident (54 gold) a +1,+0 dwarven mace (63 gold) (0, 0, D:10) a poisoned needle (2, 0, D:10) a poisoned needle (4, 0, D:10) a poisoned needle (7, 0, D:10) a +0 blowgun 4 poisoned needles (21, 3, D:10) a sling bullet (23, 3, D:10) 2 sling bullets (24, 3, D:10) a +0,+1 orcish great sword a +0 plate armour (25, 3, D:10) an arrow of frost a +0,+0 orcish great mace a cursed +0,-2 dagger 6 javelins of returning a +0 orcish scale mail a +1,+4 quarterstaff of protection a +0,+7 sling of flame 15 sling bullets a +0 ring mail (28, 4, D:10) a +0,+0 bow 5 arrows of frost (31, 4, D:10) a +6,+1 triple sword of flaming (4, 5, D:10) 18 stones (11, 15, D:10) a +1 robe (18, 16, D:10) a +0 ring mail (33, 18, D:10) a +0,+0 club (30, 20, D:10) 2 curare-tipped needles (19, 21, D:10) 6 exploding sling bullets (-7, 23, D:10) 11 arrows of frost (-9, 25, D:10) a +0 ring mail a +1,+0 orcish dagger of venom (-10, 26, D:10) a +0,+0 long sword a +0 orcish leather armour (-9, 27, D:10) a -1,+0 orcish hand axe (-9, 28, D:10) a -1,+0 orcish hand axe (-13, 29, D:10) a +0,+0 giant club (-8, 29, D:10) a -1,+1 orcish hand axe a -1,+0 orcish hand axe (16, 33, D:10) a cursed +0,+0 orcish dagger a +0,+0 spear a +0 orcish robe (6, 54, D:10) a -1,+0 orcish whip (18, 55, D:10) a -1,+1 orcish club a +0 orcish scale mail Level 11 of the Dungeon (0, 0, D:11) 16 gold pieces (23, 3, D:11) a +0,+0 trident (30, 13, D:11) 15 bolts (10, 22, D:11) 3 large rocks the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 9 gold pieces (4, 0, Orc:1) 18 gold pieces (7, 1, Orc:1) 8 gold pieces (14, 1, Orc:1) 15 gold pieces (14, 3, Orc:1) 9 gold pieces (2, 5, Orc:1) 14 gold pieces (11, 5, Orc:1) a box of beasts (unseen) (6, 6, Orc:1) a +0,+0 dagger (unseen) (5, 7, Orc:1) 32 gold pieces (8, 8, Orc:1) 12 gold pieces (9, 8, Orc:1) 11 gold pieces (10, 11, Orc:1) 12 gold pieces (6, 12, Orc:1) 15 gold pieces