oldnick Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (9, 3, D:1) 11 sling bullets (26, 3, D:1) a +0 whip (30, 3, D:1) a +0 leather armour (-8, 7, D:1) a +0 club (unseen) (13, 8, D:1) a +0 ring mail (0, 13, D:1) a +0 club (20, 16, D:1) a +0 leather armour (0, 20, D:1) 26 arrows (6, 28, D:1) a +0 club (-6, 33, D:1) a +0 dagger (30, 35, D:1) a +0 hunting sling (-8, 36, D:1) a +0 dagger (-9, 37, D:1) 25 stones (-4, 38, D:1) a +0 halberd Level 2 of the Dungeon (0, 0, D:2) 16 stones (-14, 5, D:2) a +0 spear (7, 6, D:2) 10 arrows (-22, 9, D:2) a cursed -2 short sword (7, 23, D:2) a +0 club (-1, 27, D:2) a +0 dagger (-16, 36, D:2) a +0 club (-13, 40, D:2) a +0 dagger (20, 41, D:2) a cursed -1 club (6, 44, D:2) a +0 whip (29, 51, D:2) a +0 club 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (-3, 10, D:3) a +0 pair of gloves (-24, 12, D:3) a +0 dagger (-11, 12, D:3) a scroll of noise (-12, 13, D:3) 15 bolts (14, 30, D:3) a +4 dagger of venom (6, 36, D:3) a cursed +0 plate armour (-8, 46, D:3) a +0 club (9, 46, D:3) 21 stones (-9, 49, D:3) a +0 club (-10, 50, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a cursed -2 dagger (-54, 8, D:4) 22 stones (-48, 15, D:4) a +0 club (-61, 27, D:4) a +0 pair of gloves (-5, 31, D:4) a +0 club Level 5 of the Dungeon [Shop] Fyng's Armour Shop a +0 robe (8 gold) a +0 chain mail (54 gold) a +0 scale mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) (0, 0, D:5) a +0 robe (-11, 4, D:5) a +0 quarterstaff (8, 9, D:5) a +0 leather armour a +0 hand axe (-24, 10, D:5) a +0 whip (16, 12, D:5) a +0 whip (7, 18, D:5) a +0 buckler (-16, 19, D:5) a +0 long sword (-17, 21, D:5) 20 stones (-9, 22, D:5) 21 arrows a +0 shortbow (-2, 22, D:5) 3 arrows (28, 23, D:5) 24 arrows (2, 28, D:5) 20 stones (20, 30, D:5) a cursed -3 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 spear (3, 0, D:6) a +0 club a +0 whip of electrocution a +0 leather armour a +0 flail (5, 0, D:6) a throwing net (46, 11, D:6) a +0 hand axe of chopping a +0 leather armour a +0 robe a +0 dagger a +0 club (11, 25, D:6) a +0 long sword (24, 28, D:6) a cursed +0 halberd a +0 plate armour (6, 30, D:6) a +0 morningstar (32, 33, D:6) 13 poisoned needles (10, 34, D:6) a +0 whip (8, 36, D:6) a +0 robe a +1 dagger of electrocution (-7, 37, D:6) 14 arrows a +0 shortbow (6, 37, D:6) a +0 giant club (-7, 38, D:6) a scroll of noise (4, 38, D:6) a +0 chain mail a +3 flail a +1 flail of protection (6, 38, D:6) a +0 morningstar (7, 40, D:6) a +0 falchion (9, 42, D:6) a +0 hand axe (-7, 43, D:6) an arrow (41, 43, D:6) a +0 club a +0 leather armour (40, 44, D:6) a +0 morningstar a +0 plate armour (42, 44, D:6) a +0 dagger a +0 club a +0 ring mail (44, 44, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon [Shop] Eguudiq's Distillery a potion of flight (45 gold) a potion of heal wounds (75 gold) a potion of degeneration (15 gold) a potion of curing (45 gold) a potion of heal wounds (75 gold) a potion of lignification (45 gold) a potion of beneficial mutation (525 gold) a potion of curing (45 gold) a potion of resistance (150 gold) a potion of cure mutation (525 gold) a potion of curing (45 gold) (0, 0, D:7) a +0 flail a +0 dagger a +0 robe (-4, 1, D:7) a +1 ring mail of magic resistance a +0 mace (-3, 1, D:7) a +0 mace a +0 robe a +0 dagger (-4, 2, D:7) a +0 ring mail a +0 hand axe (-2, 2, D:7) a +0 whip a +0 leather armour a cursed +0 club (-41, 5, D:7) a cursed -2 hand crossbow (21, 5, D:7) a +0 morningstar (-17, 8, D:7) 40 stones (-17, 9, D:7) a stone (-17, 10, D:7) a stone (20, 15, D:7) 16 bolts (-4, 24, D:7) 2 javelins (-3, 28, D:7) a +0 robe a +0 dagger (-26, 31, D:7) a +0 quarterstaff (-10, 32, D:7) a +2 shield (-3, 32, D:7) a +0 leather armour a +0 falchion a +0 robe a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 mace a +0 leather armour (3, 1, D:8) a +0 whip a +0 ring mail (32, 1, D:8) a +3 ring mail (-1, 2, D:8) the cursed +1 leather armour of the Morning {*Drain rElec rN+++ MR-} It insulates you from electricity. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It causes draining when unequipped. It has a curse placed upon it. (4, 2, D:8) a +0 mace (23, 2, D:8) 2 arrows (24, 2, D:8) 2 arrows (33, 2, D:8) a +0 shortbow 5 arrows (-2, 3, D:8) a +0 dagger a +0 ring mail a +1 dagger of electrocution a +0 robe (25, 3, D:8) an arrow (6, 4, D:8) a +0 club (18, 4, D:8) 11 arrows a +0 shortbow (35, 5, D:8) 3 arrows (26, 9, D:8) a +0 club (42, 14, D:8) 22 bolts (0, 27, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 flail a +2 flail of protection a +0 chain mail (2, 27, D:8) a +0 mace a +0 leather armour Level 9 of the Dungeon [Shop] Teliet's Armour Shoppe the +10 Black Knight's horse barding {ponderous, rPois rN+} (1014 gold) It protects you from poison. It protects you from negative energy. a +2 pair of gloves of archery (344 gold) a +2 ring mail of fire resistance (336 gold) a +2 plate armour of poison resistance (592 gold) a +0 scale mail (64 gold) a +0 leather armour of poison resistance (96 gold) a +0 ring mail (64 gold) a +0 plate armour (368 gold) a +0 helmet (72 gold) (0, 0, D:9) 19 bolts (-22, 4, D:9) a +0 helmet (2, 9, D:9) 13 stones (-7, 12, D:9) an arrow (-9, 14, D:9) 13 arrows a +0 shortbow (-42, 19, D:9) a +0 robe a +0 dagger (-41, 20, D:9) a +0 whip (-40, 20, D:9) a +0 club a cursed +0 leather armour (-4, 25, D:9) a cursed -3 whip (-20, 29, D:9) a +0 chain mail (-48, 30, D:9) a +0 blowgun Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 short sword (4, 0, D:10) a +0 dagger a +0 robe (-20, 4, D:10) 30 stones (7, 16, D:10) a +0 scale mail (-5, 20, D:10) a scorpion corpse (-1, 20, D:10) a +0 ring mail a +0 war axe (-2, 21, D:10) a +0 leather armour a +0 hand axe (0, 21, D:10) a +0 club (0, 22, D:10) a +0 falchion a +0 robe (-37, 24, D:10) a +0 trident (-49, 26, D:10) a book of Burglary (-24, 26, D:10) a fruit (-22, 26, D:10) 2 royal jellies (-24, 27, D:10) a fruit (-22, 27, D:10) 2 royal jellies (-18, 30, D:10) a +0 glaive (-46, 38, D:10) a +0 spear (-11, 39, D:10) a jackal corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak skeleton (2, 42, D:10) a +0 dagger (-5, 44, D:10) a +0 robe Level 11 of the Dungeon (0, 0, D:11) 18 stones