oldnick Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, -17, D:1) 18 stones (5, 10, D:1) a +0 chain mail (14, 22, D:1) a +0 pair of boots (18, -17, D:1) a stone (19, -17, D:1) 2 stones (20, -17, D:1) a +0 club (20, -16, D:1) a +0 club (21, -16, D:1) a stone (32, -10, D:1) 25 stones (35, 1, D:1) 26 arrows (36, -7, D:1) a stone (36, -6, D:1) a stone (36, -4, D:1) 3 stones a +0 short sword (40, -16, D:1) a +0 short sword (42, -12, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (6, -5, D:2) a +0 short sword (15, -21, D:2) a +0 leather armour (15, 14, D:2) a +0 mace (19, 16, D:2) a +1 dagger of speed (20, -12, D:2) 17 stones (20, 12, D:2) 26 bolts (43, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (10, -2, D:3) a cursed -2 club (10, 22, D:3) 22 bolts (15, 1, D:3) 20 arrows (15, 19, D:3) a +0 dagger (15, 20, D:3) a cursed -3 dagger (17, 18, D:3) a +0 club (18, 0, D:3) 17 poisoned needles (23, 23, D:3) a +0 dagger 16 stones (24, -2, D:3) 14 poisoned needles (25, -1, D:3) a +0 club (40, 3, D:3) a +0 ring mail a cursed +0 short sword (40, 4, D:3) a +0 ring mail a +0 club (40, 14, D:3) 15 stones (41, 4, D:3) a +0 club (51, 23, D:3) a +0 dagger (58, 9, D:3) 28 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 trident (18, 42, D:4) 7 tomahawks (23, 3, D:4) 16 arrows (24, 31, D:4) a +0 ring mail (27, -1, D:4) an uncursed staff of poison (27, 3, D:4) a +0 dagger a +0 robe (30, -1, D:4) a +2 dagger of venom (30, 7, D:4) a +0 flail Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe (16, -10, D:5) 2 tomahawks (18, -28, D:5) 19 poisoned needles (18, -19, D:5) 15 stones (29, 1, D:5) 16 stones (37, -25, D:5) a cursed +0 robe (38, -30, D:5) a +0 shortbow 23 arrows (38, -28, D:5) an arrow (38, -25, D:5) an arrow (47, 12, D:5) a +0 dagger (48, 11, D:5) a +0 robe a +0 dagger (48, 12, D:5) a +0 leather armour a +0 dagger (54, -6, D:5) a +0 great sword Level 6 of the Dungeon (1, -16, D:6) a +0 scythe a cursed +0 robe (2, -38, D:6) a tomahawk (2, -37, D:6) a +0 hand axe a +0 flail (2, -36, D:6) a +0 falchion a +0 trident (2, -31, D:6) a tomahawk (6, -26, D:6) a +0 robe (9, -3, D:6) a +0 pair of gloves (14, -23, D:6) an uncursed staff of cold (20, -44, D:6) a +0 chain mail a +0 flail a +0 dagger (20, -25, D:6) 20 bolts (22, -43, D:6) a +0 leather armour a +0 club (22, -35, D:6) a +0 dagger (23, -42, D:6) a +0 giant spiked club (24, -29, D:6) a cursed -1 falchion (32, -36, D:6) a +0 ring mail (32, 0, D:6) the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. (36, -9, D:6) a +0 rapier (39, -22, D:6) a +0 trident (50, -43, D:6) a +0 trident (51, -43, D:6) a +0 whip a cursed +0 scale mail (51, -41, D:6) a +0 short sword (56, -24, D:6) 30 stones Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (2, -5, D:7) a +0 great sword (13, -8, D:7) 17 arrows (14, -10, D:7) 20 stones (18, -2, D:7) a +0 shortbow 19 arrows (19, -1, D:7) a +0 spear (21, -2, D:7) a +0 short sword a +0 leather armour (23, -5, D:7) a +3 short sword (30, -7, D:7) the cursed +2 spear of the Extremes {elec, rElec Str+4 Dex+4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. It has a curse placed upon it. (31, -34, D:7) 29 stones (33, -32, D:7) a +0 ring mail (33, -4, D:7) a cursed -1 greatsling (34, -23, D:7) a +1 dagger of venom (34, -22, D:7) a +2 battleaxe of venom (49, 12, D:7) 17 sling bullets Level 8 of the Dungeon (0, 0, D:8) 11 poisoned needles (7, 22, D:8) a +0 helmet (9, -2, D:8) a +0 robe (11, 12, D:8) a +0 hand axe (14, 33, D:8) an uncursed amulet of inaccuracy (17, -1, D:8) 3 tomahawks (19, 15, D:8) a +1 pair of boots of running (21, 1, D:8) a +0 ring mail a +0 mace (21, 2, D:8) a +0 leather armour a +0 hand axe (21, 28, D:8) 15 stones (23, 3, D:8) a +0 chain mail 4 tomahawks a +0 scimitar (30, 14, D:8) a +0 flail a +0 scale mail (30, 15, D:8) a +0 hand axe (31, 14, D:8) a +0 robe 24 stones a +0 hand axe (31, 15, D:8) 2 stones (32, 14, D:8) a +0 ring mail a +0 hand axe (36, 13, D:8) a +0 leather armour (36, 16, D:8) a +0 club Level 9 of the Dungeon (0, 15, D:9) 8 bolts (3, -8, D:9) a +0 leather armour a +0 hand axe a +0 dagger (3, -6, D:9) a +0 short sword (9, 0, D:9) a box of beasts (11, -16, D:9) 14 arrows (13, -28, D:9) a +0 robe (16, 8, D:9) 18 stones (24, -27, D:9) a +0 club (25, -27, D:9) a +0 spear (38, 1, D:9) a +0 ring mail a cursed -2 mace (39, -1, D:9) a cursed +0 club (39, 0, D:9) a +0 hand axe (39, 1, D:9) a +0 ring mail 4 tomahawks a +0 whip (43, 8, D:9) 9 stones (48, -21, D:9) a cursed +0 giant spiked club (51, -28, D:9) a book of Clouds Level 10 of the Dungeon [Shop] Rirphit's Distillery a potion of cure mutation (300 gold) a potion of curing (36 gold) a potion of flight (36 gold) a potion of curing (36 gold) a potion of curing (36 gold) (0, 0, D:10) a cursed +0 robe (10, -3, D:10) a +1 hat (13, 13, D:10) a +0 great sword (14, 24, D:10) 5 stones (26, 24, D:10) a +0 scale mail (30, 22, D:10) a +0 hunting sling (34, 14, D:10) 5 stones a +0 club (34, 15, D:10) 3 stones (35, 15, D:10) a +0 club (40, -5, D:10) 5 tomahawks (47, 3, D:10) a +0 mace (48, 25, D:10) 8 stones (51, 0, D:10) a +0 morningstar a +0 robe (52, 0, D:10) a cursed +3 spear a +0 robe (52, 1, D:10) a +0 robe a cursed +2 falchion a cursed +0 war axe a +0 robe (52, 13, D:10) a stone (54, -3, D:10) a +0 robe a cursed +0 dagger (54, 13, D:10) a stone (55, 33, D:10) a +0 giant club (56, 9, D:10) 19 stones (57, 17, D:10) 3 potions of degeneration (63, 14, D:10) a +0 robe Level 11 of the Dungeon [Shop] Kojevah's Antique Weapon Emporium a +0 falchion (114 gold) a +0 arbalest (171 gold) a +2 scythe of protection (592 gold) a +0 short sword (114 gold) a +0 scythe (114 gold) a +3 great sword of venom (942 gold) a +0 club (38 gold) a cursed -1 giant spiked club (3 gold) a +0 quarterstaff (152 gold) the cursed +1 war axe "Iqefeot" {venom, rElec Int+2} (927 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It insulates you from electricity. It has a curse placed upon it. the +2 blowgun "Tojit" {evade, rElec Str-4 Int+3} (946 gold) It affects your evasion (+5 to EV). It affects your strength (-4). It affects your intelligence (+3). It insulates you from electricity. a +0 spear (114 gold) (0, 0, D:11) a +0 short sword (0, 1, D:11) a +0 leather armour a +0 hand axe (0, 2, D:11) a +0 short sword a +0 mace a +0 falchion (0, 19, D:11) a cursed +0 pair of boots (1, 1, D:11) a +0 dagger (9, 33, D:11) a +0 ring mail a +0 dagger (10, 33, D:11) a +0 leather armour (11, 32, D:11) a +0 dagger (13, 33, D:11) a +0 robe a +0 dagger (14, 34, D:11) a +0 giant club (16, 39, D:11) 17 stones (18, 36, D:11) a +0 hunting sling (20, -8, D:11) a +0 plate armour a +0 hand axe (20, -7, D:11) a +0 robe a +0 dagger (21, -8, D:11) a +0 scale mail a +0 club (46, 19, D:11) 24 bolts (50, -5, D:11) 25 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 rapier the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 spear (22, -13, Lair:1) 3 needles of confusion (45, 21, Lair:1) a +0 club Level 2 of the Lair of Beasts (0, 0, Lair:2) a slice of pizza (8, -29, Lair:2) 28 arrows (14, -15, Lair:2) a +0 robe (33, -36, Lair:2) a +0 mace (41, -17, Lair:2) 16 stones (46, -38, Lair:2) a +0 blowgun (50, 3, Lair:2) 8 javelins (53, -39, Lair:2) 22 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) 14 poisoned needles (8, 9, Lair:3) a +0 robe (17, -15, Lair:3) a book of Misfortune a book of the Tempests a book of Clouds a book of Power 5 scrolls of random uselessness a wand of random effects (28/48) (18, -17, Lair:3) 18 bolts (31, -21, Lair:3) 20 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of boots (2, -11, Lair:4) a book of Power (3, 8, Lair:4) 26 stones (6, 7, Lair:4) a +0 battleaxe (10, -11, Lair:4) 27 bolts (13, 11, Lair:4) a +0 great sword (15, -9, Lair:4) a potion of degeneration (18, 12, Lair:4) a cursed +0 falchion (20, -8, Lair:4) 17 stones (20, -1, Lair:4) 17 sling bullets (28, -7, Lair:4) a +1 robe of magic resistance (30, -20, Lair:4) a +0 quarterstaff (34, -38, Lair:4) a cursed +0 chain mail (40, -20, Lair:4) a +0 flail Level 5 of the Lair of Beasts (0, 0, Lair:5) 15 stones (2, 0, Lair:5) 22 bolts (4, -19, Lair:5) 15 stones (9, -17, Lair:5) a +1 long sword of distortion (12, 4, Lair:5) a +0 robe (14, -11, Lair:5) a +0 flail (26, 17, Lair:5) 16 stones (44, 7, Lair:5) a +3 shortbow (46, 16, Lair:5) 25 stones (51, -12, Lair:5) a +0 scale mail (56, 15, Lair:5) a +0 great mace Level 6 of the Lair of Beasts (0, 0, Lair:6) a basilisk corpse (5, -14, Lair:6) a +0 dagger (8, -7, Lair:6) a spiny frog corpse (16, -26, Lair:6) 25 stones (16, -10, Lair:6) a basilisk corpse (16, 13, Lair:6) a cursed -2 mace (17, 10, Lair:6) a +1 ring mail of fire resistance (20, 1, Lair:6) a hippogriff skeleton a hell hound corpse (skeletalised by now) (21, -7, Lair:6) 21 gold pieces (21, 23, Lair:6) a +0 halberd (22, -18, Lair:6) 25 arrows (23, 3, Lair:6) a hippogriff skeleton (25, -3, Lair:6) a hydra corpse (skeletalised by now) (26, 3, Lair:6) a hell hound corpse (skeletalised by now) (31, -5, Lair:6) 15 arrows (39, -5, Lair:6) a potion of degeneration (41, -2, Lair:6) 17 bolts Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 hand axe