oldnick Level 1 of the Dungeon (0, 0, D:1) a cursed +0 pair of gloves (4, -3, D:1) a +0 club (6, -16, D:1) a +0 club (13, -12, D:1) a +0 club (15, 36, D:1) 22 arrows (18, 33, D:1) a +0 club (20, -1, D:1) a +0 plate armour (21, -7, D:1) 9 stones (23, 42, D:1) a +0 chain mail (26, -15, D:1) a +0 club (26, 8, D:1) a +0 club (26, 42, D:1) a +0 club (31, 24, D:1) 16 stones (40, -8, D:1) a stone (40, -6, D:1) 15 poisoned needles (52, 12, D:1) a stone (52, 13, D:1) a stone (52, 15, D:1) a stone (52, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (2, -4, D:2) a +0 quarterstaff (19, 3, D:2) a +0 whip (19, 4, D:2) 4 javelins of penetration (22, 20, D:2) a +0 dagger (24, 12, D:2) a stone (24, 18, D:2) a +0 club a +0 dagger a +0 dagger a +0 club a +0 club a +0 animal skin a +0 helmet a +0 dagger (24, 19, D:2) a cursed -1 dagger a +0 dagger a +0 hunting sling 16 stones (24, 20, D:2) a +0 dagger (25, 7, D:2) 2 stones (25, 8, D:2) a stone (25, 10, D:2) a stone (25, 12, D:2) a stone (25, 14, D:2) a +0 hunting sling a stone (36, -7, D:2) a +0 club (39, 32, D:2) a +0 mace (40, 10, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 9 poisoned needles (12, -12, D:3) a scroll of identify (15, -5, D:3) a +0 leather armour (17, -21, D:3) 17 stones (22, 15, D:3) a +0 club (33, -25, D:3) a +0 dagger (39, -28, D:3) a +0 club (44, -2, D:3) a +0 scale mail (45, -9, D:3) a +0 scale mail (47, -9, D:3) a +0 robe (47, 4, D:3) a stone (50, -24, D:3) a +0 club Level 4 of the Dungeon [Shop] Syadghiom's Armour Shop a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) the cursed +0 leather armour "Qederid" {*Drain +Inv rPois MP+9} (305 gold) It protects you from poison. It affects your magic capacity (+9). It lets you turn invisible. It causes draining when unequipped. It has a curse placed upon it. a +0 robe (7 gold) (0, 0, D:4) 20 arrows (12, 41, D:4) a +0 robe (15, 40, D:4) a +0 ring mail (16, 25, D:4) a +0 ring mail of cold resistance (18, 11, D:4) a +0 dagger (35, 8, D:4) a +0 scale mail a +0 falchion (50, 31, D:4) 16 arrows Level 5 of the Dungeon (0, 0, D:5) an uncursed ring of flight (0, 15, D:5) a +0 short sword (1, -3, D:5) 21 stones (5, 13, D:5) 14 arrows (17, -2, D:5) 21 stones (17, 0, D:5) a +0 leather armour (18, -11, D:5) 18 stones (20, 13, D:5) a +0 spear a +3 flail a +0 robe a +0 club (21, -12, D:5) a +0 short sword (22, 15, D:5) a +0 halberd (26, 0, D:5) a +0 flail (26, 5, D:5) a +0 halberd (33, -13, D:5) 11 gold pieces (35, -4, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 8 arrows (6, 13, D:6) a cursed +0 hand axe (11, 18, D:6) 6 curare-tipped needles (15, 1, D:6) a +0 plate armour (24, 50, D:6) a +0 longbow (27, 37, D:6) 21 sling bullets (32, 8, D:6) an uncursed ring of flight (33, 42, D:6) a +0 short sword (34, 43, D:6) a +0 robe a +0 dagger (35, 43, D:6) a +0 robe a +0 dagger (36, 22, D:6) 27 arrows (39, 42, D:6) 2 tomahawks (39, 45, D:6) a tomahawk (41, 44, D:6) a +0 robe (42, 39, D:6) a +0 dagger a +0 long sword a +0 plate armour (54, 36, D:6) a +0 vampiric hand axe a +0 scale mail (59, 2, D:6) a +0 club (60, 2, D:6) a +0 flail (61, 2, D:6) a +0 whip (62, 10, D:6) a +0 dagger a +0 scale mail (62, 21, D:6) a +0 robe a +0 dagger (62, 22, D:6) a +0 dagger a +0 robe (64, 50, D:6) a +0 helmet Level 7 of the Dungeon (0, 0, D:7) 11 stones (3, 6, D:7) the +7 dagger of Kukeg Synk {pierce, rF+ rC+ Int+2} It inflicts extra damage upon your enemies. It affects your intelligence (+2). It protects you from fire. It protects you from cold. a +0 animal skin (11, 0, D:7) 18 stones Level 8 of the Dungeon [Shop] Ecvugidgh's Jewellery Emporium an uncursed ring of resist corrosion (280 gold) an uncursed ring of ice (350 gold) an uncursed amulet of harm (420 gold) an uncursed ring of see invisible (210 gold) the ring "Buamm" {*Drain rF+ rC++ Stlth-} (467 gold) [ring of loudness] It protects you from fire. It greatly protects you from cold. It causes draining when unequipped. It makes you less stealthy. a +3 ring of strength (219 gold) an uncursed amulet of magic regeneration (420 gold) the ring of Riycrite {Wiz rElec rN++ Slay-4 SInv} (586 gold) [ring of wizardry] It improves your spell success rate. It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It greatly protects you from negative energy. It lets you see invisible. an uncursed amulet of regeneration (420 gold) the ring "Zannem" {+Fly EV+1 Int+3} (257 gold) [ring of evasion] It affects your evasion (+1). It affects your intelligence (+3). It lets you fly. (0, 0, D:8) a +0 trident (0, 2, D:8) a +0 club (2, 2, D:8) a +0 halberd (2, 3, D:8) a +0 flail (2, 4, D:8) a +0 hunting sling (3, -2, D:8) a +0 flail (8, 0, D:8) a +0 hand axe a +0 animal skin (8, 3, D:8) a +0 leather armour a +0 club (10, 3, D:8) a cursed +0 robe a +0 dagger a +0 robe a cursed +0 dagger (11, 4, D:8) a +0 club a +0 robe a +0 dagger (12, 6, D:8) a +0 leather armour (16, -13, D:8) an arrow (17, -4, D:8) a +0 chain mail a +0 flail (17, 19, D:8) a +0 scale mail (18, -15, D:8) 13 arrows a +0 shortbow (31, 1, D:8) a +0 giant club (36, 25, D:8) 13 arrows a +0 shortbow (42, -15, D:8) 23 arrows Level 9 of the Dungeon [Shop] Vuneor's Jewellery Boutique a cursed ring of loudness (67 gold) an uncursed ring of see invisible (225 gold) an uncursed amulet of regeneration (450 gold) the ring of Juoloila {rC+ Dex+4 Slay+2} (732 gold) [ring of protection from cold] It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from cold. an uncursed ring of wizardry (450 gold) the ring of Mykleub {*Corrode +Inv rC+++ AC+1 Dex-4} (570 gold) [ring of protection] It affects your AC (+1). It affects your dexterity (-4). It renders you almost immune to cold. It lets you turn invisible. It may corrode you when you take damage. the ring "Duseetwi" {rPois rF+ rC+++ Dex+5 Slay-6} (1038 gold) [ring of dexterity] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from fire. It renders you almost immune to cold. It protects you from poison. an uncursed ring of ice (375 gold) (0, 0, D:9) 19 arrows (2, -22, D:9) an uncursed staff of power (2, -20, D:9) an uncursed staff of power (4, 1, D:9) a +0 robe (6, 5, D:9) a cursed -1 dagger (12, 0, D:9) 2 arrows a +0 dagger a +0 robe a +0 hand axe a +0 chain mail (14, 2, D:9) an arrow (15, 3, D:9) an arrow (16, 4, D:9) an arrow (17, -15, D:9) a +0 robe a +0 dagger a +0 dagger (17, 5, D:9) an arrow (18, -15, D:9) a +0 flail (18, 14, D:9) an arrow (19, 7, D:9) a +0 shortbow 12 arrows (20, -26, D:9) 9 poisoned needles (21, -15, D:9) a +0 chain mail a +0 short sword of draining (22, -16, D:9) a +0 mace (22, -15, D:9) a +0 war axe (23, -9, D:9) a +0 giant club (26, -13, D:9) a +0 giant club a +0 giant spiked club (29, -11, D:9) a +0 flail a +0 ring mail a +0 club (34, -2, D:9) a +0 dire flail a +0 giant spiked club a +0 leather armour a +0 mace (34, -1, D:9) a +0 leather armour a +0 hand axe (36, -13, D:9) a +0 plate armour (36, 3, D:9) 12 arrows Level 10 of the Dungeon (0, 0, D:10) 18 bolts (3, -11, D:10) a +0 scale mail (8, 17, D:10) the +1 ring mail "Hac Qewk" {MR++} It affects your resistance to hostile enchantments. (22, 17, D:10) a +0 rapier (29, -4, D:10) a +0 ring mail (33, 9, D:10) a +0 whip (37, 11, D:10) a +0 club (43, -27, D:10) 18 stones (43, -5, D:10) a +0 hand axe a cursed -1 plate armour (46, -7, D:10) a +0 flail a +0 ring mail (51, -6, D:10) a +0 whip a +0 robe Level 11 of the Dungeon (0, 0, D:11) 20 stones (1, 20, D:11) a +0 robe