oldnick Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (11, -22, D:1) 29 stones (12, 10, D:1) 7 stones (19, -19, D:1) a +0 dagger (20, -24, D:1) a +0 robe (20, -7, D:1) a ration (24, -1, D:1) 15 stones (30, -15, D:1) a ration (34, -13, D:1) a +0 dagger (34, 8, D:1) a +0 whip (38, 3, D:1) a ration (38, 15, D:1) 14 poisoned needles (39, 16, D:1) 14 poisoned needles (45, 12, D:1) a +0 dagger (47, -21, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -25, D:2) a +0 club (11, -39, D:2) a +0 short sword a stone (11, -38, D:2) 19 stones (20, -33, D:2) a +0 mace (22, -11, D:2) a +0 club (23, -24, D:2) a cursed -1 club (23, -22, D:2) a +0 club (23, -21, D:2) a stone (23, -19, D:2) a +1 trident of flaming a +0 animal skin a +0 helmet (23, -16, D:2) a +0 whip 2 stones (24, -11, D:2) a +0 club (unseen) (25, -27, D:2) a +0 short sword (25, -8, D:2) a +0 dagger (28, -10, D:2) a +0 club (34, -38, D:2) a potion of curing (36, -10, D:2) a +0 hunting sling 25 stones (37, -27, D:2) a +0 club a +0 club (37, -9, D:2) a potion of heal wounds (41, -18, D:2) a potion of resistance (41, -15, D:2) a +0 club (41, -13, D:2) a +1 dagger of venom (42, -42, D:2) a ration (42, -4, D:2) a potion of flight (44, -12, D:2) a +0 dagger of venom (54, -12, D:2) a potion of curing (56, -21, D:2) a potion of curing Level 3 of the Dungeon (0, 0, D:3) a potion of curing (22, 20, D:3) a potion of brilliance (25, 14, D:3) a +0 ring mail (26, -24, D:3) a +0 chain mail (30, 9, D:3) a +0 hunting sling (31, -14, D:3) a +0 club (34, 8, D:3) a potion of heal wounds (39, 29, D:3) a potion of invisibility (40, 24, D:3) a +0 dagger (41, 35, D:3) 16 arrows (42, -21, D:3) a +0 leather armour a +0 club (42, -12, D:3) a +0 dagger (42, 22, D:3) 19 bolts (43, -21, D:3) a +0 hand axe a +0 flail (45, -21, D:3) a +0 short sword (50, 14, D:3) a +0 robe (54, 25, D:3) 13 stones (55, 0, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) a +0 mace (5, -4, D:4) a +0 giant club (17, -14, D:4) a +0 leather armour (17, 19, D:4) a potion of curing (18, 17, D:4) a ration (18, 28, D:4) a potion of ambrosia (23, 13, D:4) a potion of haste (29, -16, D:4) a potion of mutation (31, -19, D:4) 26 stones (46, -9, D:4) a +0 spear (53, 10, D:4) 25 sling bullets (56, -17, D:4) a cursed +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (3, 7, D:5) a +0 robe (10, -43, D:5) 19 bolts (20, -38, D:5) a +0 ring mail (30, -25, D:5) a potion of flight (34, -27, D:5) a +0 scale mail a +0 short sword (35, -30, D:5) a +0 dagger (35, -29, D:5) a +0 mace (41, 0, D:5) a +0 robe (41, 6, D:5) a +0 shortbow 14 arrows (43, 4, D:5) an arrow (57, -41, D:5) 22 stones Level 6 of the Dungeon [Shop] Xuphi's Antique Armour Emporium a +0 cloak (126 gold) a +0 robe (19 gold) a +0 chain mail (126 gold) the +18 shield of the Gong {rElec rN+ MR+ EV-5} (2724 gold) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. a +0 scale mail (112 gold) a +0 cloak (126 gold) a +2 plate armour of positive energy (1036 gold) a +0 centaur barding (644 gold) a +1 chain mail of fire resistance (462 gold) a +0 leather armour (56 gold) (1, -12, D:6) a +0 robe (7, -2, D:6) 7 javelins (16, 21, D:6) 18 bolts (20, -24, D:6) 33 arrows (20, -14, D:6) a +0 flail (21, -20, D:6) a +0 leather armour a +0 falchion (21, 21, D:6) a +0 dagger (24, -14, D:6) an arrow (24, 15, D:6) 20 stones (25, -14, D:6) a cursed +0 robe a +0 dagger (25, -13, D:6) an arrow (25, -12, D:6) 21 arrows a +0 shortbow (25, -10, D:6) a potion of lignification (35, -15, D:6) a +0 club (36, -15, D:6) a +0 ring mail a +0 falchion (42, 23, D:6) a potion of agility (48, 17, D:6) a +0 buckler Level 7 of the Dungeon (0, 0, D:7) a +0 buckler (1, 32, D:7) a cursed -1 trident (6, 35, D:7) 30 stones (8, 30, D:7) a ration (14, 3, D:7) 17 bolts (14, 31, D:7) a cursed ring of stealth (18, -4, D:7) a +0 trident (21, 20, D:7) a potion of curing (30, -2, D:7) a +0 dagger (33, 35, D:7) a +0 plate armour a +0 hand axe (34, 19, D:7) a +0 leather armour a +0 flail (34, 36, D:7) 2 tomahawks (35, 52, D:7) 15 bolts (37, 39, D:7) a +0 pair of gloves (42, 26, D:7) 12 stones (42, 52, D:7) a +0 short sword (42, 56, D:7) a +0 short sword a +0 ring mail (43, 34, D:7) a +0 leather armour (43, 37, D:7) a +0 hand axe (45, 7, D:7) a +0 club (46, 4, D:7) a potion of curing a +0 leather armour a +0 mace (47, 56, D:7) a +0 battleaxe a +0 chain mail (51, 56, D:7) a +0 mace (55, 42, D:7) the +1 scale mail of Untold Secrets {Dex+5 Stlth-} It affects your dexterity (+5). It makes you less stealthy. a +0 mace (61, 31, D:7) a +0 ring mail a +1 hand axe of electrocution Level 8 of the Dungeon (0, 0, D:8) a +3 spear a +0 robe (1, 2, D:8) a +4 great sword a +0 robe a +4 mace a +0 robe (3, 3, D:8) a cursed +0 morningstar a +0 robe (5, -6, D:8) a +0 dagger a +0 robe (5, 8, D:8) 27 stones (6, 1, D:8) a +0 club the +10 scale mail of Undesirable Species {+Fly rElec rPois MR-} It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (6, 2, D:8) a cursed +0 long sword a cursed +0 robe (10, 31, D:8) a potion of mutation (14, 9, D:8) a +0 mace (16, 17, D:8) a ration (16, 27, D:8) a potion of brilliance (18, -5, D:8) 18 arrows (20, 34, D:8) 2 potions of curing (29, 28, D:8) 20 arrows (44, -5, D:8) a +0 short sword (45, 3, D:8) a +0 leather armour a +0 dagger (46, 28, D:8) a +0 war axe an orc corpse (47, 6, D:8) a +0 scale mail (47, 15, D:8) 4 tomahawks (49, 11, D:8) a poisoned tomahawk (49, 12, D:8) a poisoned tomahawk (49, 20, D:8) a +0 giant club (50, 13, D:8) a poisoned tomahawk (53, 39, D:8) 18 stones (54, 29, D:8) a +0 short sword an orc corpse (skeletalised by now) (55, 26, D:8) a +0 flail an orc corpse (skeletalised by now) (57, 27, D:8) a poisoned tomahawk (57, 47, D:8) a potion of degeneration (62, 9, D:8) a ration (63, 38, D:8) an uncursed amulet of faith (67, 17, D:8) a +0 hand axe (68, 34, D:8) a +0 hand axe Level 9 of the Dungeon (0, 0, D:9) 19 stones (4, 3, D:9) a +0 ring mail (22, -2, D:9) 20 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +2 hat (4, 24, Lair:1) a ration (8, 0, Lair:1) the cursed +0 mace of Havoc {vamp, rF- Int+4 Dex+3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+4). It affects your dexterity (+3). It makes you vulnerable to fire. It has a curse placed upon it. (10, 15, Lair:1) 24 bolts (10, 16, Lair:1) a wolf corpse (11, 16, Lair:1) a wolf corpse Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip of venom