oldnick Level 1 of the Dungeon (0, 0, D:1) a cursed -2 dagger (11, 0, D:1) a +0 dagger (17, -7, D:1) a +0 scale mail (30, -1, D:1) a +0 spear (35, 11, D:1) a +0 hunting sling (38, -19, D:1) a +0 short sword (42, 22, D:1) 19 stones (47, 25, D:1) a +0 club (53, 6, D:1) a +0 robe (56, 19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 11, D:2) 13 stones (13, -5, D:2) a +0 club (24, 7, D:2) 22 stones (24, 14, D:2) 2 stones a +0 short sword (26, 15, D:2) a stone (28, 17, D:2) 2 stones (35, 28, D:2) 2 stones (36, 28, D:2) 2 stones (36, 31, D:2) a stone (36, 34, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 mace (8, -5, D:3) a +0 spear (11, -6, D:3) a cursed -1 club (12, 4, D:3) 21 arrows (12, 7, D:3) a +0 hunting sling (20, 35, D:3) a +0 dagger (24, 3, D:3) a +0 robe (29, 2, D:3) a +0 dagger (32, 15, D:3) a +0 club (32, 24, D:3) 15 stones (35, 9, D:3) a +0 whip 2 stones (36, 9, D:3) a +0 plate armour (36, 26, D:3) a +0 falchion (36, 32, D:3) 14 bolts (40, 31, D:3) a +0 dagger (41, 10, D:3) a +0 dagger (42, 19, D:3) a +0 scale mail a +0 club (50, 31, D:3) 13 bolts Level 4 of the Dungeon (0, 0, D:4) 14 bolts (6, -5, D:4) 17 stones (9, -12, D:4) a +1 pair of boots of rampaging (12, 13, D:4) a +0 dagger (22, -11, D:4) 19 stones (23, 3, D:4) a +0 plate armour (25, 4, D:4) 10 stones (25, 12, D:4) a +0 short sword (30, 10, D:4) 15 stones (37, 14, D:4) a +0 rapier (39, -3, D:4) a +0 whip (44, -13, D:4) a +0 war axe (44, 18, D:4) 23 arrows (53, -18, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 20 stones (1, -7, D:5) a +0 war axe (3, -9, D:5) a +0 spear (4, 12, D:5) 24 bolts (4, 13, D:5) a +0 ring mail (4, 26, D:5) a +0 trident a +0 leather armour 20 stones (5, 25, D:5) a +0 dagger a +0 robe (6, 25, D:5) a +0 flail a cursed +0 leather armour (7, 25, D:5) a +0 falchion (8, 7, D:5) a +0 ring mail a +0 flail (10, 5, D:5) a +0 robe a +0 dagger (12, 1, D:5) a +0 robe a +0 dagger (12, 2, D:5) a +0 dagger (12, 3, D:5) a +0 leather armour a cursed -2 whip (13, 3, D:5) a cursed -1 club (15, 4, D:5) 14 sling bullets (16, 6, D:5) a +0 hand axe (17, 6, D:5) a +0 war axe a +0 dagger (19, 11, D:5) 16 arrows (23, -11, D:5) 13 stones (28, 8, D:5) a +0 rapier (31, -10, D:5) a +0 war axe (34, -9, D:5) the +0 plate armour of the Red Skies {rC+ Will- rCorr} It protects you from cold. It affects your willpower, your defense against some magical effects. It provides partial protection from all sources of acid and corrosion. (39, -15, D:5) the +11 spear "Riveq" {drain, rElec rPois Int-4} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It insulates you from electricity. It protects you from poison. The Shining One disapproves of the use of such an item. (39, 14, D:5) a +0 club (44, 12, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (8, -9, D:6) a +0 ring mail a +0 dagger (11, 13, D:6) a +1 flail of venom (15, -8, D:6) a cursed +0 leather armour a +0 rapier (18, 18, D:6) 18 stones (19, -12, D:6) a +0 flail (21, -13, D:6) 17 stones (25, -13, D:6) 15 stones (27, -5, D:6) a +0 club (27, -4, D:6) a +0 spear (28, -5, D:6) a +0 flail (28, -4, D:6) a +0 halberd (29, -8, D:6) a +0 ring mail a +0 short sword (29, -5, D:6) a +0 flail (35, -3, D:6) a +0 leather armour a +0 robe a +0 dagger a +0 plate armour a cursed -2 flail a +0 leather armour a +0 whip (40, -24, D:6) a +1 hand axe of electrocution a +0 ring mail (49, 25, D:6) an arrow (49, 26, D:6) an arrow (51, 26, D:6) an arrow (52, 26, D:6) an arrow (54, 26, D:6) a +0 shortbow 22 arrows (59, 35, D:6) a +0 giant spiked club Level 7 of the Dungeon (0, 0, D:7) 20 stones (2, -17, D:7) a +0 robe a +0 dagger (2, -15, D:7) a +0 short sword (3, -15, D:7) a +0 giant club a +0 robe a cursed -3 dagger (5, -9, D:7) a +0 ring mail (9, -21, D:7) a +0 hand axe (14, -1, D:7) a +0 whip (15, -10, D:7) 9 stones (16, 0, D:7) a +0 long sword a cursed +0 leather armour (28, -9, D:7) a +0 scale mail (30, 8, D:7) 13 arrows (34, 29, D:7) a +1 flail of venom (50, 10, D:7) a cursed +0 leather armour (50, 14, D:7) a +0 ring mail Level 8 of the Dungeon (0, 6, D:8) a +0 plate armour (2, 6, D:8) a +0 pair of boots of flying (3, 6, D:8) a +0 rapier (9, -40, D:8) a +0 falchion (12, -20, D:8) a +0 giant spiked club a +0 giant club (13, 11, D:8) a +0 leather armour (14, 10, D:8) a cursed +0 robe a +0 dagger (15, 10, D:8) a +0 giant spiked club (16, 10, D:8) a stone a +0 short sword (17, 10, D:8) a stone (18, 3, D:8) 11 arrows a +0 ring mail a +0 mace a +0 shortbow (19, -39, D:8) a cursed -1 giant club a +0 giant club a +0 dagger of venom a cursed -2 robe (19, -38, D:8) a +0 hand axe (19, 8, D:8) a stone (19, 9, D:8) a stone a +0 short sword a +0 dagger (20, -39, D:8) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, -38, D:8) a +0 war axe a +0 leather armour (22, -21, D:8) 5 stones a cursed -2 short sword (28, -34, D:8) a +0 quarterstaff (32, -39, D:8) 2 stones (33, -39, D:8) a stone (33, -37, D:8) a stone (36, -16, D:8) a +2 hand crossbow of freezing (37, -41, D:8) a +0 scale mail a +0 robe a +4 hand axe a +1 scimitar of freezing (38, -41, D:8) 21 stones a +0 robe a +5 short sword a +0 robe a cursed +0 falchion (39, -42, D:8) 5 stones (40, -42, D:8) a stone (41, -44, D:8) a stone (43, -44, D:8) a stone (46, -26, D:8) a +0 hunting sling (57, -26, D:8) 4 atropa-tipped darts (57, -9, D:8) a +0 robe (58, 9, D:8) a +0 giant spiked club a +0 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 flail (1, 18, D:9) a +0 leather armour (3, 5, D:9) 21 stones (12, 34, D:9) a +0 halberd of venom (13, 6, D:9) 12 stones (14, 34, D:9) a +0 spear (16, 35, D:9) a +0 scale mail a +0 trident (17, 54, D:9) a cursed +0 scale mail a +0 short sword (17, 55, D:9) a +0 whip (19, 19, D:9) 13 sling bullets (19, 56, D:9) 11 sling bullets an arrow (20, 43, D:9) a sling bullet (21, 52, D:9) 20 stones (22, 47, D:9) a +0 plate armour a +0 dire flail a +0 ring mail a +0 club a +0 ring mail a +0 mace (23, 41, D:9) an arrow (25, 40, D:9) a sling bullet (26, 39, D:9) an arrow a sling bullet (26, 52, D:9) a sling bullet (31, 48, D:9) a sling bullet (42, 25, D:9) a +0 flail (42, 40, D:9) 11 bolts (43, 25, D:9) a cursed +0 chain mail a +0 war axe (43, 26, D:9) a cursed -2 club (43, 27, D:9) a cursed -2 flail (43, 35, D:9) a stone (49, 40, D:9) a +0 whip (49, 41, D:9) a +0 whip a +3 dagger a +0 dagger (50, 41, D:9) a +0 whip (50, 42, D:9) a +0 short sword a stone (53, 38, D:9) a scarf of harm Level 10 of the Dungeon (0, 0, D:10) a +0 robe (14, -2, D:10) 24 bolts (14, 32, D:10) 17 stones (16, 4, D:10) 30 bolts (17, 17, D:10) the +4 long sword "Jitoz" {flame, Str+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). (17, 25, D:10) a +0 vorpal spear (18, 0, D:10) 19 bolts (23, 34, D:10) 22 arrows (26, -8, D:10) a scroll of remove curse (26, 26, D:10) 8 stones (28, -12, D:10) a cursed +0 scale mail (28, -2, D:10) a +0 hunting sling (34, -2, D:10) 32 gold pieces (36, -8, D:10) a scarf of resistance (56, 36, D:10) a silver javelin (64, 27, D:10) a potion of attraction (64, 29, D:10) a large rock (64, 30, D:10) 2 large rocks Level 11 of the Dungeon (0, 0, D:11) a yak corpse a yak corpse (0, 1, D:11) a yak corpse (5, -2, D:11) a yak corpse (7, 18, D:11) 10 bolts (10, 2, D:11) a bullfrog skeleton (11, -15, D:11) a yak corpse (skeletalised by now) (11, -14, D:11) a yak corpse (skeletalised by now) (13, 13, D:11) a +0 dagger a cursed +0 robe a human corpse Level 12 of the Dungeon (0, 0, D:12) a +0 flail (0, 2, D:12) 17 arrows (1, 0, D:12) a yak corpse (skeletalised by now) (3, -6, D:12) 2 potions of invisibility (3, -2, D:12) a yak corpse (skeletalised by now) (5, 7, D:12) a scroll of enchant armour the Ecumenical Temple