oldnick Level 1 of the Dungeon [Shop] Xegem's Distillery a potion of mutation (80 gold) a potion of attraction (30 gold) a potion of invisibility (80 gold) a potion of might (40 gold) a potion of lignification (30 gold) a potion of lignification (30 gold) a potion of mutation (80 gold) a potion of cancellation (80 gold) a potion of curing (30 gold) a potion of flight (30 gold) a potion of flight (30 gold) (12, 31, D:1) a +0 robe (20, 17, D:1) a +0 short sword (22, 14, D:1) 4 stones a +0 short sword (23, 13, D:1) a +0 ring mail (24, 41, D:1) a +0 dagger (37, 26, D:1) a +0 ring mail (38, 19, D:1) a +0 club (39, 17, D:1) a +0 short sword (46, 34, D:1) a +0 club (49, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (9, -20, D:2) 18 arrows (19, -32, D:2) a +0 club (22, -9, D:2) a +0 club (24, -6, D:2) a +0 whip (28, -15, D:2) a +0 short sword (38, -16, D:2) a scarf of repulsion (39, -15, D:2) a +0 short sword (47, -34, D:2) a +0 club (50, -29, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (17, 38, D:3) a +0 hand axe (20, 3, D:3) a +0 flail (25, 24, D:3) a +0 ring mail (45, -8, D:3) a +0 dagger (45, 18, D:3) a +0 flail (46, 18, D:3) a +0 flail (46, 41, D:3) a +0 dagger (48, 18, D:3) a +0 short sword (48, 19, D:3) a +3 war axe a +0 mace (49, -7, D:3) a +1 flail of protection (49, -4, D:3) 22 arrows (49, 22, D:3) a +0 robe (51, 33, D:3) 4 stones a +1 short sword of speed Level 4 of the Dungeon [Shop] Togeluos's General Store a +0 war axe (42 gold) the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (1288 gold) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a potion of haste (120 gold) a potion of resistance (120 gold) a +0 trident (42 gold) a +0 ring mail (48 gold) a scroll of amnesia (42 gold) a ring of wizardry (360 gold) (0, 0, D:4) a +0 mace a +0 robe a +0 short sword a +0 robe a +4 morningstar a +0 robe (7, -12, D:4) 22 stones (8, -22, D:4) a +0 dagger (16, -36, D:4) 3 stones a +2 dagger of draining (18, -37, D:4) a +0 mace (19, -32, D:4) 21 arrows (22, -16, D:4) 3 stones a +0 whip (24, -39, D:4) 23 stones (25, -15, D:4) a +0 halberd (28, -16, D:4) a +0 whip a +0 flail (29, -24, D:4) a +0 whip (41, -19, D:4) the +0 chain mail of the Catamount {rC+++ Will+ Str+3} Str: It affects your strength (+3). rC: It renders you almost immune to cold. Will: It increases your willpower. (41, -15, D:4) 24 stones (46, -39, D:4) 17 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 spear (0, 9, D:5) 8 boomerangs (4, 8, D:5) a +0 giant club (10, 29, D:5) a +0 robe (11, 11, D:5) 21 stones (13, 14, D:5) a +0 falchion of holy wrath a +0 leather armour (14, -10, D:5) 25 stones (34, 30, D:5) a +0 whip (41, -10, D:5) a +2 vorpal hand axe a +0 leather armour a +0 flail (41, -9, D:5) a +0 club (45, 21, D:5) a +0 club (52, 39, D:5) a +0 spear (53, 40, D:5) a +0 club (54, 7, D:5) a +0 dagger (54, 41, D:5) a +0 flail a +0 club (61, 0, D:5) 19 poisoned darts Level 6 of the Dungeon (0, 0, D:6) a +0 whip of flaming a +0 robe (8, 25, D:6) a +0 hunting sling (14, 3, D:6) 8 arrows a +0 shortbow (16, 24, D:6) 16 stones (19, -9, D:6) a +0 dagger (24, -1, D:6) a +0 whip 2 boomerangs (25, -20, D:6) a +0 scale mail a +1 dagger of protection (25, -4, D:6) a +0 short sword a +0 leather armour (47, 10, D:6) a +0 falchion Level 7 of the Dungeon [Shop] Dyitt's Book Boutique a book of Unlife (432 gold) a book of Flames (240 gold) a book of Blasting (384 gold) a book of Minor Magic (216 gold) a book of the Sky (528 gold) a book of the Warp (384 gold) a book of Winter (408 gold) a book of Storms (384 gold) a book of Burglary (336 gold) (0, 0, D:7) 10 stones (13, -25, D:7) a +0 dagger (17, -2, D:7) a +0 hunting sling (20, 1, D:7) 17 stones (21, -33, D:7) 5 stones a +0 short sword (21, -28, D:7) a curare-tipped dart a +1 antimagic whip (22, -32, D:7) 5 poisoned darts a +0 dagger (22, -30, D:7) 5 stones a +0 club (23, -30, D:7) 2 stones a +0 club (27, -31, D:7) a +0 spear (27, -21, D:7) a +0 club (28, -31, D:7) a +0 halberd (28, -21, D:7) a +2 vorpal spear a +0 scale mail (29, -31, D:7) a +0 robe a +0 flail (29, -21, D:7) a +0 spear (30, -21, D:7) a +0 whip (31, -36, D:7) the +0 plate armour "Pasoh" {rF- rC+ Int+2 Dex+3} Int: It affects your intelligence (+2). Dex: It affects your dexterity (+3). rF: It makes you vulnerable to fire. rC: It protects you from cold. (31, -35, D:7) a +0 dagger (35, -31, D:7) a +0 whip (36, -31, D:7) a +0 whip a +0 ring mail a +0 spear (49, -24, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, -11, D:8) a +0 whip (3, -11, D:8) a +0 dagger a +0 robe (5, -9, D:8) 22 stones (11, 34, D:8) a +0 spear (11, 36, D:8) 10 stones (13, 28, D:8) 18 stones (20, -14, D:8) a +0 quarterstaff (27, 27, D:8) 12 stones (28, 20, D:8) a +0 scale mail a +0 mace (33, 26, D:8) a staff of conjuration (38, 22, D:8) 22 sling bullets (43, 13, D:8) a +0 short sword (44, 10, D:8) a +0 falchion (44, 14, D:8) a +0 leather armour a +0 mace (45, 14, D:8) a +0 hand axe Level 9 of the Dungeon [Shop] Ziephehe's Antique Weapon Boutique a +1 trident of flaming (412 gold) a +0 short sword (93 gold) a +1 battleaxe of pain (719 gold) a +2 trident of protection (502 gold) a +1 vampiric demon trident (1612 gold) a +0 quarterstaff (124 gold) a +0 quarterstaff (124 gold) a +1 antimagic trident (542 gold) the +5 great sword of Hepliaklqana {elec, rC+ Int+4} (1971 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+4). rC: It protects you from cold. the +7 halberd of the Ageing Gnat {antimagic, rElec Stlth+} (1977 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rElec: It insulates you from electricity. Stlth: It makes you more stealthy. a +3 mace of protection (638 gold) a +4 lajatang of pain (1844 gold) a +0 hand axe (93 gold) [Shop] Omeun's Armour Boutique a +0 robe (7 gold) a +0 helmet of intelligence (115 gold) a +0 ring mail (40 gold) the +4 plate armour of the Comet {Regen+ Stlth+} (528 gold) Regen: It increases your rate of health regeneration. Stlth: It makes you more stealthy. a +2 robe of the Archmagi (377 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 robe (7 gold) (0, 0, D:9) a +0 quarterstaff (9, -25, D:9) a +0 morningstar (14, -19, D:9) a +0 club (39, -4, D:9) a +3 scimitar of flaming (39, 7, D:9) a +0 leather armour (41, -2, D:9) 17 arrows a +0 shortbow (52, -12, D:9) 15 sling bullets (52, -4, D:9) a +0 hand axe (55, -1, D:9) a +0 whip a +0 leather armour (56, -2, D:9) a +0 dagger a +0 robe a +0 short sword (56, -1, D:9) a +0 hand axe (64, -11, D:9) a +0 glaive Level 10 of the Dungeon (0, 0, D:10) 12 stones (10, -9, D:10) a +0 dagger (11, -9, D:10) a +0 leather armour a +0 dagger (15, -12, D:10) a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe a +0 plate armour a +0 glaive (16, -12, D:10) 17 arrows a +0 shortbow (16, 23, D:10) 26 sling bullets (25, 18, D:10) a potion of resistance (26, 17, D:10) a potion of lignification (32, 30, D:10) a +0 hand crossbow (33, 27, D:10) a +0 robe (39, 1, D:10) 20 arrows a +0 shortbow (41, 20, D:10) 19 arrows a +0 shortbow (43, 23, D:10) a +0 chain mail a +0 dire flail (52, -13, D:10) a phial of floods Level 11 of the Dungeon (0, 0, D:11) a +2 short sword of draining (1, -2, D:11) a +0 flail (3, -17, D:11) a +0 flail (5, -7, D:11) a +0 dagger (5, -6, D:11) a +0 giant club a +0 giant spiked club a +0 mace (9, -9, D:11) 20 bolts (9, -1, D:11) a +0 leather armour a +0 falchion (13, -5, D:11) the +8 hand axe "Caustot" {freeze, rElec rN+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rElec: It insulates you from electricity. rN: It protects you from negative energy. (23, 13, D:11) a +0 robe a +0 dagger (25, 7, D:11) a +0 ring mail a +0 whip (25, 14, D:11) a +0 leather armour a +0 dagger (39, -16, D:11) a +0 ring mail a +0 club (42, -16, D:11) 13 stones (42, -7, D:11) 13 bolts (44, -15, D:11) a +0 giant spiked club a +0 dire flail (49, 14, D:11) 16 arrows a +0 shortbow Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow 18 arrows a centaur corpse (skeletalised by now) (1, -4, D:12) a +0 flail (6, -10, D:12) 15 arrows a +0 shortbow a centaur corpse (6, -8, D:12) a +0 dire flail (8, -2, D:12) 23 arrows (28, -14, D:12) 24 gold pieces (29, -16, D:12) a scroll of summoning (30, -15, D:12) 25 stones (32, -15, D:12) a wand of flame (14) (32, -14, D:12) 18 gold pieces (33, -19, D:12) Great Wizards, Vol. VII (33, -10, D:12) a scroll of fear (35, -19, D:12) a +0 ring mail (40, -14, D:12) a +0 hand axe Level 13 of the Dungeon (0, 0, D:13) 27 arrows (7, -11, D:13) a +0 kite shield the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand crossbow