oldnick Level 1 of the Dungeon [Shop] Vynas's Magic Scroll Shoppe a scroll of brand weapon (95 gold) a scroll of amnesia (40 gold) a scroll of fear (40 gold) a scroll of blinking (75 gold) a scroll of amnesia (40 gold) a scroll of enchant armour (75 gold) [Shop] Qexaadonk's Antique Weapon Boutique a +1 halberd of protection (236 gold) a +0 club (20 gold) the +2 sling of Glory {elec, Fragile rF- rC+ Dex+7} (596 gold) Dex: It affects your dexterity (+7). rF: It makes you vulnerable to fire. rC: It protects you from cold. Fragile: It will be destroyed if unequipped. the +1 shortbow of the Big Bang {drain, *Corrode Int+5} (446 gold) Int: It affects your intelligence (+5). *Corrode: It may corrode you when you take damage. The Shining One disapproves of the use of such an item. a +2 sling of flaming (294 gold) a +0 quarterstaff (80 gold) the +12 great sword "Caufryaj" {elec, Dex+3} (1790 gold) Dex: It affects your dexterity (+3). a +0 whip (50 gold) a +0 dagger (40 gold) [Shop] Eseib's Weapon Emporium the +8 war axe "Imedytz" {flame, Dex+3} (774 gold) Dex: It affects your dexterity (+3). a +0 dagger (26 gold) a +0 sling (19 gold) a +0 long sword (45 gold) a +0 hand axe (39 gold) the +3 sling of Emy Reob {heavy, rPois Int+4} (484 gold) Int: It affects your intelligence (+4). rPois: It protects you from poison. the +1 short sword of Sasch {venom, Fly rC- Int+4} (248 gold) Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. Fly: It grants you flight. 7 stones (9 gold) 3 poisoned darts (23 gold) the +8 shortbow "Hulk" {heavy, Int+4 Stlth+} (826 gold) Int: It affects your intelligence (+4). Stlth: It makes you more stealthy. (1, -4, D:1) a +0 spear (17, -7, D:1) a +0 ring mail (24, -6, D:1) a +0 club (28, 11, D:1) a +0 dagger (30, 29, D:1) a +0 leather armour (38, -11, D:1) a +0 dagger (39, 23, D:1) a +0 whip (40, 8, D:1) 5 stones (42, -16, D:1) a +0 spear (42, 11, D:1) 7 stones (46, -10, D:1) 5 boomerangs Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (7, -22, D:2) 2 stones (13, -30, D:2) a +0 whip (31, -9, D:2) a +0 robe (40, 11, D:2) a +0 ring mail (41, -38, D:2) 7 stones (45, 4, D:2) 2 stones (51, -25, D:2) a +0 dagger of electrocution (53, -23, D:2) a +0 club (55, -38, D:2) a +0 sling (61, -24, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 0, D:3) a +0 robe (8, -12, D:3) a stone a +2 whip of draining (9, -10, D:3) a +0 robe a +0 dagger (9, -7, D:3) the +1 pair of gloves of Gukuimuf {*Corrode rN+ Regen+ Dex+3} Dex: It affects your dexterity (+3). rN: It protects you from negative energy. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (10, -3, D:3) 5 stones a +0 whip (11, -16, D:3) 6 stones (12, -11, D:3) a +0 whip (15, -12, D:3) a +0 leather armour (16, 5, D:3) 3 stones a +0 short sword (17, -2, D:3) a +0 whip (27, -6, D:3) a +0 chain mail a +0 flail (39, -1, D:3) a +0 dagger (43, 32, D:3) a +0 scythe of flaming a +0 robe (45, -8, D:3) a +0 whip Level 4 of the Dungeon [Shop] Qagimost's Jewellery Emporium a ring of ice (300 gold) a ring of protection from cold (300 gold) a ring of flight (210 gold) the ring of the Saviour {Wiz Drain rElec rC+} (544 gold) [ring of wizardry] It improves your spell success rate. rC: It protects you from cold. rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. an amulet of magic regeneration (360 gold) a ring of poison resistance (240 gold) a ring of fire (300 gold) the ring of Abbom {rC+ Int+8} (585 gold) [ring of protection from cold] Int: It affects your intelligence (+8). rC: It protects you from cold. an amulet of faith (480 gold) (0, 0, D:4) a +0 club (10, -6, D:4) a +0 club (10, 1, D:4) an orb of mayhem (12, -14, D:4) a +0 short sword a +0 leather armour (13, 10, D:4) a +0 giant club (14, -12, D:4) a +0 spear (14, -11, D:4) a +0 dagger a +0 robe (18, -10, D:4) a +0 club a +0 mace (18, -9, D:4) a +0 whip a +0 leather armour a +0 flail (20, -5, D:4) a +0 club (21, -5, D:4) a +0 whip a +0 leather armour (21, -4, D:4) a +0 whip 7 stones a +0 scale mail (21, 2, D:4) a +0 robe a +0 club (26, 3, D:4) a +0 pair of gloves (30, 9, D:4) a +0 falchion (32, 12, D:4) a +0 leather armour (33, -6, D:4) a +0 club (40, 19, D:4) a +0 whip (42, -5, D:4) a +0 halberd (45, 26, D:4) a +0 club a +0 whip a +0 whip a +0 whip (46, -10, D:4) a +0 whip (51, 15, D:4) a +0 hammer (52, 24, D:4) the +6 sling of the Reaper {speed, Int+4} Int: It affects your intelligence (+4). (54, 16, D:4) a +2 quarterstaff of chaos a +0 cloak (58, -11, D:4) a +0 chain mail a +0 hand axe (61, -14, D:4) a +0 falchion a +0 leather armour the human corpse of Eustachio (skeletalised by now) Level 5 of the Dungeon [Shop] Yxigir's Jewellery Shoppe a ring of positive energy (260 gold) an amulet of magic regeneration (390 gold) a ring of resist corrosion (260 gold) a ring of willpower (325 gold) a ring of flight (227 gold) a ring of magical power (260 gold) a ring of wizardry (390 gold) (0, 0, D:5) a +0 hand axe a +0 leather armour (1, 0, D:5) a +0 giant club (24, -31, D:5) a +0 hand axe (25, -33, D:5) a +0 robe a +0 dagger (25, -31, D:5) a +0 robe a +0 dagger (29, 1, D:5) 5 boomerangs (30, -4, D:5) the +6 chain mail of the Armadillo {Int+2} Int: It affects your intelligence (+2). (35, -13, D:5) 5 stones (37, -26, D:5) a +2 leather armour of fire resistance (43, -35, D:5) 2 stones Level 6 of the Dungeon (4, -15, D:6) a +0 mace (7, 5, D:6) a +0 leather armour (8, -5, D:6) a +1 quarterstaff of speed (28, -1, D:6) a +0 sling (33, -10, D:6) a +0 leather armour (51, 2, D:6) a +0 short sword a +0 short sword (51, 3, D:6) a +0 short sword a +0 whip Level 7 of the Dungeon [Shop] Kyqaw's Armour Shoppe the +1 chain mail "Fossir" {Rampage rElec} (352 gold) rElec: It insulates you from electricity. Rampage: It bestows one free step when moving towards enemies. a +0 leather armour (30 gold) an orb of light (240 gold) a +0 ring mail (60 gold) +2 shadow dragon scales (1380 gold) a +0 ring mail (60 gold) a +0 plate armour (345 gold) a +3 ring mail of positive energy (345 gold) a +1 robe of cold resistance (190 gold) (0, 0, D:7) a potion of lignification (7, -25, D:7) a +2 robe of positive energy (8, -23, D:7) a +0 hand axe a +0 robe (12, -27, D:7) a +0 trident (13, -13, D:7) a +0 rapier (17, 5, D:7) a +0 chain mail (19, 13, D:7) a +0 ring mail (19, 15, D:7) 4 stones (20, -20, D:7) a +0 plate armour a +2 falchion (21, -20, D:7) a +0 leather armour a +0 short sword a +0 scale mail a +0 falchion a +0 leather armour a +0 dagger a +0 robe a +0 great sword a +0 robe a +4 great sword (22, 14, D:7) a +0 leather armour (43, -24, D:7) a +0 ring mail (46, -6, D:7) a +0 dire flail a +0 giant club (50, -16, D:7) 15 gold pieces (51, -17, D:7) 10 gold pieces (51, -16, D:7) 10 gold pieces (51, -15, D:7) 19 gold pieces (51, 5, D:7) 9 stones (52, -17, D:7) 18 gold pieces (52, -16, D:7) 9 gold pieces (52, -15, D:7) 18 gold pieces Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe a +0 club a +0 club a +0 whip of flaming an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (1, 0, D:8) a yak corpse (skeletalised by now) (1, 10, D:8) 3 stones a +0 short sword of venom (2, 1, D:8) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (2, 11, D:8) a +0 dagger (2, 12, D:8) a +0 club 8 stones a +0 whip a +0 short sword a +0 short sword (3, 10, D:8) a +0 dagger (5, 9, D:8) a +0 flail (11, 12, D:8) a +0 morningstar (15, 32, D:8) 3 large rocks (17, 32, D:8) a +0 hand axe a +0 ring mail an orc corpse (18, 33, D:8) a sky beast corpse (18, 35, D:8) a +0 scimitar a +0 robe (20, 32, D:8) a +0 plate armour (22, 32, D:8) a +0 leather armour (23, 14, D:8) 5 stones (23, 22, D:8) 4 stones (24, 36, D:8) a +0 scimitar (26, 38, D:8) the staff of poison "Izecw" {*Corrode rPois rC+ Int+6 Stlth+} [staff of poison] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+6). rC: It protects you from cold. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. Stlth: It makes you more stealthy. It falls into the 'Staves' category. It is a one-clawed weapon. (unseen) (28, 21, D:8) a +0 trident (29, 10, D:8) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (36, 1, D:8) a book of Necromancy (36, 3, D:8) a +0 longbow Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (12, 6, D:9) 2 stones (15, 8, D:9) a potion of curing (17, 8, D:9) a killer bee corpse (27, 36, D:9) a stone (27, 38, D:9) a staff of death (unseen) (43, 47, D:9) a +0 executioner's axe (45, 43, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) 5 gold pieces (6, 30, D:10) 2 large rocks (12, 30, D:10) a +0 giant club a +0 giant spiked club (15, 5, D:10) a +0 whip (23, 3, D:10) a +0 dagger a +0 robe (23, 4, D:10) a +0 club (23, 5, D:10) a +0 club a +0 leather armour (24, 4, D:10) a +2 vampiric dagger a +0 robe (25, 32, D:10) a stone (26, 15, D:10) a +0 short sword a boomerang a +0 plate armour (49, 26, D:10) a +0 club a +0 leather armour a +0 club (50, 25, D:10) a +0 club a +0 ring mail (50, 26, D:10) a +0 club a +0 dagger a +0 robe (51, 36, D:10) 14 gold pieces (51, 37, D:10) 2 potions of lignification (52, 34, D:10) 3 atropa-tipped darts (53, 25, D:10) a +0 robe (57, 29, D:10) a +0 whip (58, 8, D:10) a +2 heavy hand axe (58, 10, D:10) a +0 dagger (58, 11, D:10) a +0 dagger (58, 15, D:10) a +0 short sword 3 silver boomerangs a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) 5 stones (1, 8, D:11) 3 stones the Ecumenical Temple