oldnick Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 19, D:1) a +0 dagger (12, 39, D:1) a +0 dagger 5 stones (24, 48, D:1) 6 stones (25, 1, D:1) a +0 dagger (27, 42, D:1) a +0 dagger (28, 51, D:1) 6 stones (29, 18, D:1) 2 stones (41, 28, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 trident (4, 16, D:2) 6 stones (6, -7, D:2) a +0 dagger (8, -4, D:2) 2 javelins (11, 16, D:2) a +0 robe (18, -9, D:2) a +0 dagger (25, -11, D:2) a +0 club (25, 11, D:2) a +0 whip (32, 6, D:2) 4 stones (34, -2, D:2) a +0 robe (34, 0, D:2) 7 stones (34, 11, D:2) a +0 ring mail (35, 0, D:2) a +0 club (36, 8, D:2) 3 stones a +0 short sword (44, 17, D:2) a +0 ring mail (46, -2, D:2) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (47, 3, D:2) a +0 sling (49, 5, D:2) a +0 robe (51, 13, D:2) a +0 club Level 3 of the Dungeon [Shop] Zusoh's Armour Shoppe a +0 ring mail (44 gold) a +0 pair of boots (49 gold) the +0 robe "Atofoh" {Int+2 SInv} (177 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 leather armour (22 gold) a +0 robe (7 gold) a +0 ring mail (44 gold) the +1 pair of gloves of Arufyem {-Cast Harm rElec SInv Stlth+} (258 gold) rElec: It insulates you from electricity. SInv: It lets you see invisible. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a scarf of invisibility (132 gold) a +2 plate armour of fire resistance (440 gold) a +0 robe (7 gold) (0, 0, D:3) a +0 sling (5, 4, D:3) a +0 ring mail (8, -19, D:3) a +0 dagger (14, 13, D:3) a +0 short sword (16, -22, D:3) a +0 club (30, -29, D:3) a +0 dagger a +0 ring mail a +0 dagger (34, -25, D:3) a +0 chain mail (36, -15, D:3) a +0 whip (37, -18, D:3) a +0 club (43, -22, D:3) a +0 hand axe (44, -31, D:3) a +0 hand axe (44, -20, D:3) a +0 club (44, -19, D:3) a +0 leather armour a +0 whip (48, -4, D:3) a +0 club (56, -6, D:3) a +0 mace (56, -4, D:3) a +1 falchion of holy wrath a +0 ring mail a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (4, 32, D:4) a +0 dagger a +0 robe a +0 flail a +0 ring mail (5, 8, D:4) 5 stones (5, 33, D:4) a +0 hand axe a +0 leather armour a +0 club a +0 leather armour (6, 33, D:4) 5 stones (13, -1, D:4) a +0 leather armour (13, 33, D:4) an orb of mayhem (16, 12, D:4) 8 stones (18, -9, D:4) a +0 short sword (25, -2, D:4) a +0 sling (27, -10, D:4) a +0 scale mail (36, -6, D:4) a +0 club (43, 9, D:4) 2 stones a +0 short sword (44, -8, D:4) a +0 short sword of flaming (45, 4, D:4) a stone a +0 dagger Level 5 of the Dungeon (2, 9, D:5) a +0 falchion (5, 26, D:5) a potion of attraction (15, 40, D:5) 4 stones (23, 4, D:5) 4 stones (25, 9, D:5) a +0 whip (25, 12, D:5) a +0 ring mail a +0 spear (26, 9, D:5) a +0 club (33, 4, D:5) a +2 flail of protection (unseen) (33, 14, D:5) 4 stones (34, 0, D:5) 8 stones (34, 9, D:5) a +0 leather armour a +0 trident (38, 4, D:5) a +0 quarterstaff of draining (unseen) (38, 36, D:5) a +3 flail of protection a +1 scale mail of cold resistance Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (9, -26, D:6) a +0 hand axe a +0 leather armour (9, -25, D:6) a +0 trident (9, -23, D:6) a +0 dagger a +0 chain mail (9, -20, D:6) a +0 trident a +0 ring mail (34, 0, D:6) a +0 hand axe (51, 16, D:6) a +0 ring mail (55, -4, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (21, 24, D:7) a +0 dire flail of protection a +2 robe of positive energy (33, 26, D:7) a +0 whip (37, -15, D:7) a +0 dagger a +0 leather armour (38, -11, D:7) a +0 short sword a +0 scale mail (39, -15, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 hand axe (0, 1, D:8) a +0 short sword a +0 leather armour a +0 dagger a +0 scale mail (10, 19, D:8) the +1 pair of boots of Repulsion {-Cast +Inv rElec rCorr} rElec: It insulates you from electricity. +Inv: It lets you turn invisible. -Cast: It prevents spellcasting. rCorr: It protects you from acid and corrosion. (13, -19, D:8) a +0 halberd (13, -18, D:8) a +0 scale mail a +0 spear (15, -34, D:8) a +0 flail (16, 15, D:8) a large rock (18, -5, D:8) a +3 scimitar a +0 robe (19, -6, D:8) a +0 falchion of freezing a +0 robe a +0 hand axe a +0 robe (19, 5, D:8) a +0 dagger (19, 18, D:8) a stone (21, -6, D:8) a +0 hand axe a +0 short sword a +0 robe (23, -6, D:8) a +0 flail (23, 15, D:8) a stone (57, -3, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (0, 3, D:9) a +0 short sword a +3 plate armour of cold resistance (4, 15, D:9) a +0 club (5, 10, D:9) a +0 whip a +0 robe (8, 1, D:9) a +0 flail a +0 whip a +0 giant club (11, -8, D:9) a +0 dagger (11, 1, D:9) a +0 trident a +0 ring mail (11, 2, D:9) a +0 club (11, 9, D:9) a +0 whip (12, 1, D:9) a +0 short sword (13, 11, D:9) a +0 hand axe (14, 1, D:9) a +0 hand axe a +0 troll leather armour (14, 16, D:9) a +0 spear a +0 ring mail (15, 12, D:9) a +1 hand axe of venom (17, 1, D:9) a +0 dagger (17, 12, D:9) a +1 flail of venom a +0 whip (18, -6, D:9) a +2 helmet of intelligence (21, 29, D:9) a +0 falchion (21, 32, D:9) a +0 vampiric bardiche (unseen) (30, 30, D:9) a +0 robe a +0 dagger a +0 plate armour a +0 dire flail (31, 29, D:9) a +0 mace a +0 robe a +0 dagger a +0 short sword (31, 30, D:9) a +0 chain mail a +1 scimitar of venom (39, -3, D:9) a +0 trident (42, 20, D:9) a +0 giant club a +0 giant club (45, 20, D:9) a +0 plate armour a +0 halberd (50, 33, D:9) a +0 chain mail a +0 scimitar a +0 dagger of draining (62, 3, D:9) a +0 pair of boots (69, 29, D:9) a +0 giant club a +0 giant spiked club Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (5, -2, D:10) a +0 shortbow (5, 3, D:10) a +0 flail (6, 31, D:10) a +0 club (7, 14, D:10) a +0 scale mail a +0 flail (9, 10, D:10) a +0 dire flail (10, -12, D:10) a +0 leather armour (10, -6, D:10) a +0 club (11, 19, D:10) a +0 robe a +0 dagger (12, -4, D:10) a +0 orcbow (16, 0, D:10) a +0 giant spiked club a +0 giant spiked club (22, 29, D:10) a potion of mutation (24, 3, D:10) a +0 shortbow (26, 4, D:10) a +0 giant club (28, 4, D:10) a +0 giant club a +0 giant club (37, 34, D:10) 7 stones (42, 2, D:10) 5 stones (42, 9, D:10) a +0 dagger (49, 1, D:10) a +0 broad axe a +0 shortbow 5 stones (61, 19, D:10) a +0 leather armour Level 11 of the Dungeon (0, 0, D:11) a +0 whip a +0 short sword (2, 1, D:11) a +0 dagger a +0 robe a +0 spear (8, 22, D:11) a +0 ring mail (10, -7, D:11) 7 stones (11, 0, D:11) a +0 scale mail (21, 30, D:11) 12 gold pieces (25, 26, D:11) 4 poisoned darts (44, 10, D:11) a +0 club (44, 12, D:11) a scroll of revelation (45, -15, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (3, -12, D:12) +0 acid dragon scales (5, 1, D:12) 3 silver javelins (28, -24, D:12) 5 stones (30, -37, D:12) a +0 morningstar (32, -33, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) 16 gold pieces (10, 1, D:13) a potion of ambrosia (37, 0, D:13) a +0 spear the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) 11 gold pieces (17, -19, Orc:1) a +0 robe a +0 dagger (17, -18, Orc:1) a +0 chain mail a +0 mace (18, -20, Orc:1) a +0 hand axe (19, -21, Orc:1) a +0 trident of protection (19, -19, Orc:1) a +0 chain mail a +0 long sword (21, -17, Orc:1) a +0 leather armour a +0 hand axe (23, -18, Orc:1) a +0 robe a +0 dagger Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger a +0 robe (3, -2, Orc:2) a +0 dagger a +0 robe Level 1 of the Lair of Beasts (8, 10, Lair:1) a +0 ring mail (63, 22, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (17, -14, Lair:2) a +0 hand axe (27, -29, Lair:2) a +0 scale mail (33, 10, Lair:2) a staff of conjuration (unseen) (34, 9, Lair:2) a scroll of immolation (34, 10, Lair:2) 16 gold pieces (47, 9, Lair:2) 6 stones (48, 4, Lair:2) a +0 robe (64, -29, Lair:2) a lightning rod (4/4) Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 chain mail (0, 36, Lair:3) a +0 chain mail (1, 6, Lair:3) a komodo dragon corpse (skeletalised by now) (7, 4, Lair:3) 4 stones (10, 20, Lair:3) a +0 robe (10, 26, Lair:3) a hell rat corpse (skeletalised by now) (10, 28, Lair:3) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (10, 30, Lair:3) a hell rat corpse (skeletalised by now) (11, 42, Lair:3) a +0 scale mail (19, 11, Lair:3) the +6 scimitar of Onaffoet {heavy, rC+} rC+: It protects you from cold. (19, 38, Lair:3) a +0 helmet (21, 10, Lair:3) 6 stones (28, 30, Lair:3) a +0 great mace (32, 2, Lair:3) a +0 leather armour Level 4 of the Lair of Beasts (0, 0, Lair:4) a +1 trident of flaming