olgur Level 1 of the Dungeon (0, 0, D:1) a +0 club (-17, 5, D:1) a +0 ring mail (-5, 5, D:1) 13 arrows (-38, 7, D:1) a +0 dagger (-1, 9, D:1) a +0 club (-6, 19, D:1) a +0 leather armour (-1, 20, D:1) a +0 club (-18, 32, D:1) a +0 club (-4, 34, D:1) a +0 club (14, 36, D:1) 6 arrows (-30, 47, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 spear (20, 5, D:2) 15 poisoned needles (41, 6, D:2) a +0 club (42, 8, D:2) a +0 dagger (25, 13, D:2) a +0 whip (14, 34, D:2) a +0 club (2, 37, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (33, 0, D:3) a +0 club (19, 4, D:3) a +0 spear (5, 6, D:3) a +0 dagger a +0 robe a +0 leather armour (44, 6, D:3) a +0 spear (10, 9, D:3) a +0 dagger (5, 13, D:3) a +0 club (42, 13, D:3) a +0 spear (36, 14, D:3) a +0 whip a cursed -2 club (33, 15, D:3) a +0 club (39, 15, D:3) a +0 flail (-5, 16, D:3) a +0 leather armour (27, 20, D:3) a +0 spear (24, 25, D:3) a +0 flail a +0 scale mail (29, 25, D:3) 18 arrows (28, 26, D:3) a +0 ring mail (24, 32, D:3) a +0 short sword (25, 32, D:3) a +0 dagger of venom Level 4 of the Dungeon (0, 0, D:4) a +0 falchion a +0 hand axe a +0 leather armour (26, 0, D:4) a +0 club (1, 1, D:4) a +0 leather armour a +0 dagger a +0 leather armour (39, 5, D:4) a +0 ring mail (38, 34, D:4) a cursed -1 short sword (55, 37, D:4) a +0 spear (28, 38, D:4) a +0 hunting sling (48, 40, D:4) a +0 hand axe (46, 44, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe a +0 robe (23, 2, D:5) a +0 robe (18, 6, D:5) a +0 leather armour (-19, 7, D:5) a +0 flail (-19, 8, D:5) a +0 halberd (-19, 9, D:5) a cursed -1 flail (13, 10, D:5) a +0 club (11, 23, D:5) a +0 scale mail (11, 24, D:5) a +0 club (-14, 26, D:5) a +0 club Level 6 of the Dungeon [Shop] Gozag's Platinum Reserve the ring "Weaxzusa" {+Fly rF++ Str+6 Dex-5} (4410 gold) [ring of flight] It affects your strength (+6). It affects your dexterity (-5). It greatly protects you from fire. It lets you fly. the ring "Wiara" {+Fly rPois} (2870 gold) [ring of flight] It protects you from poison. It lets you fly. the ring of Secrets {*Confuse MP+9 Slay+2 Stlth+} (3260 gold) [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). It may confuse you when you take damage. It makes you more stealthy. the +8 hunting sling of Dismemberment {flame, rF+ rC+} (6370 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. [Shop] Xecun's Distillery a potion of curing (33 gold) a potion of curing (33 gold) a potion of cancellation (88 gold) a potion of agility (44 gold) a potion of cure mutation (385 gold) a potion of agility (44 gold) a potion of agility (44 gold) a potion of agility (44 gold) (0, 0, D:6) a +0 dagger (11, 8, D:6) 16 arrows (34, 9, D:6) a +0 club (35, 10, D:6) a +0 trident a +2 flail a +0 robe a +0 robe (39, 11, D:6) a cursed +1 short sword of freezing a +0 ring mail a scroll of amnesia (-4, 13, D:6) a +0 club a +0 robe (-4, 14, D:6) a +0 halberd (10, 14, D:6) a +0 hand axe a +0 ring mail (11, 14, D:6) a +0 falchion (25, 19, D:6) a +0 robe (10, 20, D:6) a scroll of random uselessness (39, 22, D:6) a +0 animal skin (43, 27, D:6) a +0 animal skin (43, 30, D:6) a +0 animal skin (42, 31, D:6) a +0 animal skin (44, 31, D:6) a +0 animal skin a +0 animal skin (18, 35, D:6) a +0 club a +0 hunting sling (1, 42, D:6) a +0 dagger (3, 44, D:6) a +0 giant spiked club (2, 45, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 flail a +0 dagger a +0 chain mail (-25, 1, D:7) 9 poisoned needles (-1, 1, D:7) a +0 flail (0, 1, D:7) a +0 mace a +0 dagger a +0 robe (4, 7, D:7) a +0 great sword (-30, 9, D:7) a +0 short sword (-38, 16, D:7) a +0 trident (-4, 16, D:7) a +0 club (-3, 17, D:7) a +0 falchion (-15, 20, D:7) a +0 dagger (11, 24, D:7) a +0 club a +0 hunting sling (-26, 28, D:7) a +0 hand axe (-31, 29, D:7) a +2 hat (-31, 31, D:7) a +0 dagger a cursed +0 robe (-29, 31, D:7) a +0 mace a +0 ring mail a +0 dagger a +0 robe (4, 35, D:7) a +0 club a +0 chain mail a +0 war axe a +0 leather armour (4, 36, D:7) a +0 club a cursed -1 club a +0 ring mail (5, 36, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) 3 potions of brilliance (-10, 1, D:8) a +0 flail a +0 scale mail (7, 1, D:8) a potion of brilliance (-10, 2, D:8) a +0 dagger a +0 leather armour a +0 hand axe a +0 leather armour (-10, 3, D:8) a +0 whip a +0 ring mail (-24, 19, D:8) a +0 mace (-21, 19, D:8) a cursed -2 mace a +0 ring mail (-21, 20, D:8) a +2 flail of protection a +0 club (-18, 20, D:8) a +0 leather armour (13, 22, D:8) a potion of brilliance (20, 28, D:8) a +2 long sword of slicing (30, 28, D:8) the +10 rapier "Ragrufoy" {flame, rPois rF- Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It makes you vulnerable to fire. It protects you from poison. (15, 30, D:8) a +0 scale mail (8, 32, D:8) a +0 robe (11, 33, D:8) 16 stones (-11, 34, D:8) a potion of ambrosia (-2, 46, D:8) a +0 scale mail (-12, 48, D:8) the +9 greatsling of the Nine Nights {freeze, SInv} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It lets you see invisible. (-2, 55, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 blowgun 15 poisoned needles a +0 ring mail a +0 club (0, 1, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe (0, 2, D:9) a +0 giant spiked club (25, 3, D:9) 30 stones (-3, 6, D:9) a poisoned needle (42, 13, D:9) a stone (22, 14, D:9) 11 stones (26, 14, D:9) a +0 robe (39, 14, D:9) a stone (45, 14, D:9) a +0 dagger (11, 21, D:9) a book of the Tempests (26, 21, D:9) a +0 short sword a +0 blowgun (23, 22, D:9) a poisoned needle (0, 23, D:9) a poisoned needle (1, 23, D:9) a poisoned needle (13, 23, D:9) a cursed ring of loudness (22, 23, D:9) a poisoned needle (-3, 24, D:9) a +0 blowgun 10 poisoned needles (20, 26, D:9) a +0 war axe (-14, 43, D:9) a +0 scale mail (31, 44, D:9) a +0 giant club (33, 44, D:9) a scroll of random uselessness Level 10 of the Dungeon (0, 0, D:10) a book of Frost (38, 0, D:10) 3 curare-tipped needles (41, 4, D:10) 20 sling bullets (38, 8, D:10) a +0 giant club a +0 giant club (-3, 9, D:10) a +0 short sword (-3, 11, D:10) a stone (-3, 12, D:10) a +0 giant spiked club (33, 14, D:10) a +0 giant spiked club (-18, 15, D:10) an uncursed amulet of resist mutation (-20, 16, D:10) a scroll of amnesia (25, 25, D:10) 31 sling bullets a +0 animal skin (36, 28, D:10) 17 stones (12, 31, D:10) a +0 spear (48, 36, D:10) 2 stones (48, 37, D:10) a stone (6, 38, D:10) a +0 hand axe (23, 38, D:10) a cursed -3 giant spiked club (-6, 40, D:10) a +0 club (24, 47, D:10) a potion of mutation 2 scrolls of immolation (7, 49, D:10) a +0 giant club (-2, 54, D:10) a +0 hand axe (18, 57, D:10) 11 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 poisoned needles (6, 16, Lair:1) a potion of mutation (9, 27, Lair:1) 19 stones (-8, 34, Lair:1) a wand of fireball (0) (-23, 36, Lair:1) 11 stones (2, 38, Lair:1) a +0 lajatang (20, 40, Lair:1) 16 bolts Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hunting sling (16, 5, Lair:2) a scroll of acquirement (0, 10, Lair:2) a throwing net (9, 20, Lair:2) a +0 chain mail (0, 21, Lair:2) a +0 chain mail (16, 32, Lair:2) a +0 plate armour (8, 35, Lair:2) 30 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 16 stones (-39, 5, Lair:4) a +0 hand axe a +0 ring mail (13, 5, Lair:4) 6 javelins (13, 14, Lair:4) a +0 chain mail (-3, 19, Lair:4) a scroll of noise (-1, 22, Lair:4) 17 exploding sling bullets (-19, 29, Lair:4) a +0 buckler (-24, 38, Lair:4) a +1 robe of the Archmagi a +0 dagger a potion of mutation (6, 44, Lair:4) a wand of slowing (21) (1, 48, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (-9, 5, Lair:5) a potion of magic (-39, 31, Lair:5) a scroll of acquirement (-36, 43, Lair:5) a fruit a labyrinth (0, 0, Lab) the Guide on Good Luck and Dislocation Spells Type Level a - Song of Slaying Charms 2 b - Swiftness Charms/Air 2 c - Shroud of Golubria Charms/Translocation 2 d - Ozocubu's Armour Charms/Ice 3 e - Spectral Weapon Hexes/Charms 3 f - Excruciating Wounds Charms/Necromancy 5 g - Warp Weapon Charms/Translocation 5 h - Iskenderun's Battlesphere Conjuration/Charms 5 Trog disapproves of the use of such an item. (unseen) (2, 0, Lab) a book of Burglary (unseen) (0, 2, Lab) a Grand Grimoire (unseen) (2, 2, Lab) a +0 glaive (unseen) (46, 6, Lab) a +0 cloak