Dungeon Crawl Stone Soup version 0.24-a0-715-g0b739ee41d (webtiles) character file. omegaaleph the Vandal (Halfling Hunter) Turns: 1028, Time: 00:04:56 Health: 29/29 AC: 3 Str: 13 XL: 4 Next: 5% Magic: 4/4 EV: 15 Int: 9 God: Gold: 71 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . SeeInvis . a - +1 hunting sling rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, mutation resistance 1 a: no special abilities You are on level 2 of the Dungeon. You are not hungry. You have visited 1 branch of the dungeon, and seen 2 of its levels. You have collected 71 gold pieces. Inventory: Hand Weapons a - a +1 hunting sling (weapon) b - a +0 short sword Missiles d - 49 sling bullets (quivered) h - 87 stones Armour c - a +0 leather armour (worn) Jewellery l - a tiny platinum amulet Scrolls e - a scroll labeled AXOUV TUENIFUE j - a scroll labeled LANKIH DUMU k - a scroll labeled GEKKYM XIAPTI m - 2 scrolls labeled RYLYED VEHAMP Potions g - a ruby potion i - 2 fizzy yellow potions n - a sedimented amethyst potion Comestibles f - a ration Skills: - Level 1.8 Fighting + Level 7.5 Slings + Level 0.1 Armour + Level 2.5 Dodging + Level 1.2 Stealth You have 3 spell levels left. You don't know any spells. Your spell library is empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are somewhat resistant to further mutation. Message History Firing (i - inventory. (/) - cycle) d - 52 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (resting) You shoot a sling bullet. The sling bullet hits the goblin. The goblin shouts! The goblin is heavily wounded. You hear an angry hiss. Firing (i - inventory. (/) - cycle) d - 51 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded) You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You have reached level 4! No target in view! A dart slug comes into view. Firing (i - inventory. (/) - cycle) d - 50 sling bullets (quivered) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (clinging, hasn't noticed you) You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! .. #..#.#####.##### . #..#...........# # #..#..##....##.# #. ..... #....##.# #. #.#.##.....##.# #..#.#.##.....##.# .###..#.#.##.....##.# ...()...#.##.....##.# # #.@..##.######.# # ##.#.>..##.######.# # .........##........#### ######.....###......... #.......'......... #......##......#.# ###......##......#.# #........##......... +........##.....##.# There are no monsters in sight! Vanquished Creatures A worm (D:2) 2 dart slugs (D:2) A leopard gecko (D:1) 4 giant cockroaches 7 goblins 5 hobgoblins 7 jackals 3 kobolds A ball python (D:1) 3 bats (D:1) A frilled lizard (D:1) A rat (D:1) 36 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | omegaaleph the Halfling Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 28 | D:1 | Reached skill level 6 in Slings 62 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/2 260 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/3 367 | D:1 | Reached skill level 7 in Slings 1022 | D:2 | Reached XP level 4. HP: 29/29 MP: 4/4 Skill XL: | 1 2 3 | ---------------+----------+----- Slings | 6 7 | 7.5 Fighting | | 1.8 Armour | | 0.1 Dodging | | 2.5 Stealth | | 1.2 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Fire: Hunting sling | 108 | 1 || 109 Armor: Leather armour | 6 | || 6 Dodge: Dodged | 8 | || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 73 | 0 | 0.0 | 36 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 38 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 35 | 0 | 0.0 | 15 | 0 | 0.0 +---------+---------+-------+---------+---------+-------