omil Level 1 of the Dungeon (6, 0, D:1) 4 stones (4, 1, D:1) a +0 dwarven helmet (16, 6, D:1) 23 bolts (-2, 14, D:1) a +0 helmet (24, 21, D:1) 13 poisoned needles (15, 24, D:1) a rat corpse (skeletalised by now) (19, 24, D:1) a giant gecko corpse (skeletalised by now) (-6, 26, D:1) 19 arrows (-4, 26, D:1) 7 poisoned sling bullets (34, 33, D:1) a +0 dwarven helmet (-14, 34, D:1) a +0 scale mail (2, 34, D:1) 10 arrows (13, 34, D:1) a +0,+0 elven whip (18, 34, D:1) 9 bolts of flame (35, 40, D:1) a +0,+1 dagger Level 2 of the Dungeon (0, 0, D:2) a rat corpse (-9, 2, D:2) a rat corpse (6, 4, D:2) a +2,+2 dwarven short sword (-20, 8, D:2) a jackal corpse (skeletalised by now) (-1, 8, D:2) a +0 robe (6, 8, D:2) a scroll of magic mapping (-8, 10, D:2) a rotting adder corpse (-2, 12, D:2) a +1 dwarven ring mail (-11, 13, D:2) a +0,+0 club (-10, 14, D:2) a rotting quokka corpse (-32, 20, D:2) 11 stones (-8, 21, D:2) an adder corpse (rotten by now) (-32, 24, D:2) 15 darts a +0 ring mail (-18, 24, D:2) 8 darts (-8, 26, D:2) a giant cockroach corpse (rotten by now) (-2, 34, D:2) 2 throwing nets (-21, 45, D:2) 19 darts