Dungeon Crawl Stone Soup version 0.28-a0-475-g7dc2aef8ca (webtiles) character file. Game seed: 9732304082680659976 149 omil the Conjurer (level 5, 28/28 HPs) Began as a Deep Elf Conjurer on Sept 16, 2021. Quit the game on level 3 of the Dungeon. The game lasted 00:08:27 (2470 turns). omil the Conjurer (Deep Elf Conjurer) Turns: 2470, Time: 00:08:27 Health: 28/28 AC: 3 Str: 0 XL: 5 Next: 9% Magic: 10/13 EV: 13 Int: 23 God: Gold: 108 SH: 0 Dex: 16 Spells: 6/12 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +1 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: slowed, lost strength, very slow A: agile 1, weak 2, MP-powered wands a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +1 robe (worn) Scrolls b - a scroll of magic mapping Potions c - a potion of curing e - a potion of heal wounds f - a potion of degeneration {unknown} i - a potion of ambrosia {unknown} Skills: + Level 0.8 Short Blades + Level 2.7 Dodging + Level 3.2 Stealth + Level 4.1 Spellcasting + Level 5.9 Conjurations * Level 1.1 Hexes You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Dazzling Flash Conj/Hex 42% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 10% 3d9 24% 4 Gell's Gravitas Tloc 2% N/A 30% 3 Lesser Beckoning Tloc 4% N/A 30% 3 Teleport Other Tloc 4% N/A 30% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are agile. (Dex +2) You are very weak. (Str -4) You expend magic power (3 MP) to strengthen your wands. Message History You see here a rat corpse. Found a stone staircase leading up. Found 15 arrows. i - a black potion h - 2 smoky red potions (gained 1) Things that are here: a +0 robe; a +5 club; the human corpse of Jessica As you read the scroll of identify, it crumbles to dust. h - 2 potions of mutation Really quaff the potion of mutation? You feel extremely strange. You feel clumsy. You feel your magical essence link to the dungeon's wands. You feel stronger. Really quaff the potion of mutation? You feel extremely strange. You feel agile. You feel weaker. x2; You feel agile. You feel weaker. You have lost your strength. You can move again. An adder comes into view. The adder hisses angrily. Unknown command. Unknown command. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (68% to hit) The searing ray hits the adder! The adder is severely wounded. (Press . to maintain the ray.) The searing ray hits the adder. You kill the adder! Unknown command. Unknown command. Saving game... please wait. Welcome back, omil the Deep Elf Conjurer. Press ? for a list of commands and other information. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #....#.....# #.#.# .. #....####....#.#.# #....# ####.#.#.# #....# .#.#.# ##.### ## #.#.# #. #.#.# #. #.#.# .##.##.#####.# .......@.....# ..#.##.####### #.† .... ..... ....... ......# ...... There were no monsters in sight! Vanquished Creatures A jelly (D:3) Jessica (D:3) 4 gnolls (D:2) An adder (D:3) A dart slug (D:1) 7 ball pythons 2 bats 4 giant cockroaches A goblin (D:1) 5 hobgoblins 3 jackals (D:1) 4 quokkas (D:1) 2 frilled lizards (D:1) 3 kobolds 3 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | omil the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 194 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 324 | D:1 | Reached skill level 5 in Conjurations 473 | D:1 | Learned a level 2 spell: Searing Ray 828 | D:1 | Found a faded altar of an unknown god. 861 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/9 1397 | D:2 | Reached XP level 4. HP: 17/24 MP: 4/11 1511 | D:2 | Learned a level 3 spell: Dazzling Flash 2262 | D:3 | Noticed Jessica 2266 | D:3 | Killed Jessica 2267 | D:3 | Reached skill level 1 in Hexes 2267 | D:3 | Reached XP level 5. HP: 28/28 MP: 8/13 2445 | D:3 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 2445 | D:3 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 2445 | D:3 | Gained mutation: Your muscles are strong. (Str +2) [potion | of mutation] 2446 | D:3 | Lost mutation: You are clumsy. (Dex -2) [potion of | mutation] 2446 | D:3 | Lost mutation: Your muscles are strong. (Str +2) [potion of | mutation] 2446 | D:3 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 2446 | D:3 | Gained mutation: You are agile. (Dex +2) [potion of | mutation] 2446 | D:3 | Lost strength. 2446 | D:3 | Gained mutation: You are very weak. (Str -4) [potion of | mutation] 2470 | D:3 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_loops_ring, ebering_ecumenical_altar_webs, minmay_hexomino_c4 D:2: layout_basic D:3: minmay_spotlight, layout_basic, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.9 Spellcasting | 4 | 4.1 Stealth | 3 | 3.2 Hexes | 1 | 1.1 Short Blades | | 0.8 Dodging | | 2.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 20 | 5 || 25 Cast: Magic Dart | 42 | 18 || 60 Searing Ray | 4 | 2 || 6 Use: Potion | 1 | 2 || 3 Scroll | 3 | 3 || 6 Stab: Sleeping | 2 | 3 || 5 Armor: Robe | 8 | 1 || 9 Dodge: Dodged | 19 | 3 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2480 | 2385 | 95 | 146 | 1996 | 3 | 826.7 | Dungeon | 2480 | 2385 | 95 | 146 | 1996 | 3 | 826.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1134 daAuts D:2: 1000 daAuts D:3: 346 daAuts