Dungeon Crawl Stone Soup version 0.30-a0-368-g86fb4627a9 (webtiles) character file. Game seed: 10137566478624484186 22 oneeeeegina the Magician (level 3, 0/25 HPs) Began as a Djinni Necromancer on Nov 19, 2022. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:29 (678 turns). oneeeeegina the Magician (Djinni Necromancer) Turns: 678, Time: 00:02:30 Health: 0/25 AC: 2 Str: 9 XL: 3 Next: 7% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . d - +1 dagger (drain) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +1 dagger of draining (weapon) Armour a - a +0 robe (worn) Scrolls e - a scroll of magic mapping {unknown} f - a scroll of noise {unknown} g - a scroll of identify {unknown} Potions b - 3 potions of attraction {unknown} c - a potion of brilliance {unknown} h - a potion of lignification {unknown} Skills: * Level 0.1 Short Blades * Level 2.4 Dodging + Level 1.5 Stealth * Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 60% 1d7 3% 1 b - Vampiric Draining Necr 15% 2d7 11% 3 c - Animate Dead Necr 15% N/A 34% 4 d - Agony Necr 15% N/A 69% 5 e - Beastly Appendage Tmut 30% N/A 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The jackal bites you. x3 Unknown command. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 85%) The jackal writhes in agony! You kill the jackal! The dead are walking! The bat hits you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal bites you. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (chance to affect: 85%) The jackal barely resists. The bat hits you but does no damage. The jackal closely misses you. The jackal barely misses you. The jackal bites you. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal barely resists. The bat barely misses you. The bat hits you but does no damage. The jackal bites you but does no damage. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. The jackal barely misses you. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (chance to affect: 85%) The jackal barely resists. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... #### #.##.#..### ...# #####.##.#.... ...# #.....##.#..# ...#### #.....##.#..# ......# #.....##....# # ...##.# #.....##....#.## ...##.###.....##.......# ...##.##.......hhh...... #####.#.......##@....... #.#[#####.#!.Z...... #...#####.###.##.##. #####.......#.. .b. ..# #.....#####.#####.## .# ..###....##.#####.#####.#.... #####.##.##.............#...##### ..................#######........ ...................# #...#.... You could see 3 jackals, a bat (ally target) and a friendly jackal skeleton. Vanquished Creatures An endoplasm (D:1) 10 jackals (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 2 kobolds (D:1) 16 creatures vanquished. Vanquished Creatures (collateral kills) A jackal (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 19 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oneeeeegina the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | oneeeeegina set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 368 | D:1 | Reached XP level 2. HP: 8/21 MP: 0/0 530 | D:1 | Reached XP level 3. HP: 8/25 MP: 0/0 530 | D:1 | Learned a level 1 spell: Beastly Appendage 678 | D:1 | HP: 1/25 [jackal (3)] 678 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_basic Action || total -------------------------++------- Melee: Dagger || 2 Cast: Necrotise || 45 Armor: Robe || 13 Dodge: Dodged || 47 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 677 | 677 | 0 | 142 | 140 | 1 | 677.0 | Dungeon | 677 | 677 | 0 | 142 | 140 | 1 | 677.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 677 daAuts