Dungeon Crawl Stone Soup version 0.30-a0-377-g5cb311bc9f (webtiles) character file. Game seed: 16928620564341877794 16 oneeeeegina the Magician (level 2, 0/21 HPs) Began as a Djinni Necromancer on Nov 27, 2022. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:45 (491 turns). oneeeeegina the Magician (Djinni Necromancer) Turns: 491, Time: 00:01:45 Health: 0/21 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 72 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . c - +3 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons c - a +3 dagger (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of identify e - a scroll of butterflies {unknown} Potions b - a potion of haste Skills: * Level 0.4 Short Blades * Level 2.1 Dodging + Level 1.5 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 56% 1d6 3% 1 b - Vampiric Draining Necr 14% 2d7 12% 3 c - Animate Dead Necr 14% N/A 36% 4 d - Agony Necr 14% N/A 71% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The dead are walking! Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - rat Aim: a rat (chance to affect: 84%) The rat writhes in agony. You kill the rat! The dead are walking! Your jackal skeleton bites the endoplasm but does no damage. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 84%) The endoplasm writhes in agony. The endoplasm closely misses you. Unknown command. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (heavily wounded, chance to affect: 84%) The endoplasm barely resists. The jackal closely misses you. Your jackal skeleton barely misses the jackal. The endoplasm freezes you. You are frozen! You feel a terrible chill! The endoplasm freezes you. You are frozen! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * An endoplasm comes into view. The goblin hits your rat skeleton with a +0 club. The jackal closely misses you. As you read the scroll labelled NIULI UPSICI, it crumbles to dust. It is a scroll of identify. b - a potion of haste Your jackal skeleton misses the jackal. The jackal closely misses you. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +2 dagger of electrocution. The endoplasm hits your jackal skeleton. The goblin hits your rat skeleton with a +0 club. Your rat skeleton is destroyed! The endoplasm hits you. You die... ##########.................... .........#....#............... .........#....##.....#...#.#.. .........####.##......#.#...# .........# #......#...#..... .........# ###.....#..#.....# .........# ##.#...###.....# .........# ##..#..# #...#. .........# #.@..### ########## #hJJ#...# .....)..# #.Z#.....# ........# ..J..g.... ........# ....#.....# ........# ......#...#. ........# ....... ###J. ........# ......g. .. ........# You could see 4 endoplasms, a jackal (ally target), 2 goblins and a friendly jackal skeleton. Vanquished Creatures A dart slug (D:1) A ball python (D:1) A bat (D:1) A giant cockroach (D:1) A hobgoblin (D:1) A jackal (D:1) 2 quokkas (D:1) A frilled lizard (D:1) 2 rats (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:1) 1 creature vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oneeeeegina the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | oneeeeegina set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 103 | D:1 | Found a faded altar of an unknown god. 182 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 491 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_basic, ebering_ecumenical_altar_rust, minmay_splitting_lines, chequers_avenue Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 6 Cast: Necrotise || 22 Use: Scroll || 1 Stab: Sleeping || 1 Armor: Robe || 3 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 490 | 490 | 0 | 34 | 156 | 1 | 490.0 | Dungeon | 490 | 490 | 0 | 34 | 156 | 1 | 490.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 490 daAuts