Dungeon Crawl Stone Soup version 0.30-a0-691-g754fce4c43 (webtiles) character file. Game seed: 5363188731541811063 14 oneeeeegina the Magician (level 2, -1/21 HPs) Began as a Djinni Necromancer on Jan 19, 2023. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:47 (327 turns). oneeeeegina the Magician (Djinni Necromancer) Turns: 327, Time: 00:01:47 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 55% Gold: 43 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++ (no amulet) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 43 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of ice Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of blinking {unknown} f - 4 scrolls of identify {unknown} Potions b - a potion of magic Skills: * Level 2.2 Dodging + Level 1.5 Stealth * Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Necrotise Necr 88% 1d8 3% 1 b - Vampiric Draining Necr 22% 2d7 12% 3 c - Animate Dead Necr 22% N/A 36% 4 d - Agony Necr 22% N/A 71% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Q - select action Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to affect: 91%) You feel a surge of power! The jackal writhes in agony. You kill the jackal! * * * LOW HITPOINT WARNING * * * The dead are walking! The jackal completely misses you. The jackal closely misses you. The bat closely misses you. Your goblin skeleton closely misses the jackal. The jackal completely misses you. The jackal closely misses you. Unknown command. The jackal attacks as you move away! The jackal barely misses you. The bat hits your jackal skeleton. The jackal bites your jackal skeleton. Your goblin skeleton misses the jackal. Your jackal skeleton closely misses the jackal. You barely miss the jackal. The jackal bites your jackal skeleton. The jackal bites you but does no damage. The bat hits your jackal skeleton. Your jackal skeleton is destroyed! Your goblin skeleton hits the jackal but does no damage. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - bat Aim: a bat (chance to affect: 91%) You feel a surge of power! The bat writhes in agony. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The jackal closely misses you. The jackal barely misses you. Unknown command. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - bat Aim: a bat (severely wounded, chance to affect: 91%) You feel a surge of power! Really fire in your goblin skeleton's direction? Okay, then. Aiming: Necrotise (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f - jackal, p - bat Aim: a jackal (chance to affect: 91%) You feel a surge of power! The jackal writhes in agony. * * * LOW HITPOINT WARNING * * * The bat hits your goblin skeleton. The jackal bites you. You die... ... .... ..... ..... # .....##+########. # .............?..# + ..............(.+ + #...b.hh......# .# # .. #.....Z@......# .# #+# ...#####'#.....#+##.# ..+ ...#####.#..........# ..+≈≈ .........#..........# #+#≈≈~........##......)...# ≈≈≈≈≈≈........##..........# ≈≈≈≈≈~........##.###...#### ~~≈~~~........Z..##..#.# .......##.....#####..#.##### You could see 2 jackals, a bat and a friendly goblin skeleton. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 jackals (D:1) A bat (D:1) 2 frilled lizards (D:1) A rat (D:1) 10 creatures vanquished. Vanquished Creatures (collateral kills) An endoplasm (D:1) A ball python (D:1) A rat (D:1) 3 creatures vanquished. Grand Total: 13 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oneeeeegina the Djinni Necromancer began the quest for the | Orb. 0 | D:1 | oneeeeegina set off with the following spells memorised: | Necrotise, Vampiric Draining, Animate Dead, Agony. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 115 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 327 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_castle, layout_basic Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Necrotise || 20 Use: Potion || 1 Armor: Robe || 4 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 327 | 327 | 0 | 0 | 163 | 1 | 327.0 | Dungeon | 327 | 327 | 0 | 0 | 163 | 1 | 327.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 327 daAuts