Dungeon Crawl Stone Soup version 0.31-a0-1001-g770356a28f (webtiles) character file. Game seed: 128839361016114761 170 ongoing the Shooter (level 5, -1/42 HPs) Began as a Formicid Hunter on Nov 8, 2023. Succumbed to a water moccasin's poison ... in a sewer. The game lasted 00:02:35 (2479 turns). ongoing the Shooter (Formicid Hunter) Turns: 2479, Time: 00:02:36 Health: -1/42 AC: 4 Str: 15 XL: 5 Next: 80% Magic: 1/5 EV: 12 Int: 9 God: Gold: 81 SH: 0 Dex: 19 Spells: 4/4 levels left rFire . . . a - +0 shortbow rCold . . . (no shield) rNeg . . . c - +0 leather armour rPois . (helmet unavailable) rElec . m - +0 cloak {rCorr} rCorr + (no gloves) SInv + (no boots) Will ..... s - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: mighty, lethally poisoned (-1 -> -19), studying Spellcasting, invisible A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 81 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Missiles l - 6 atropa-tipped darts Armour c - a +0 leather armour (worn) i - a +1 cloak m - a +0 cloak of preservation (worn) Jewellery o - a ring of wizardry s - an amulet of guardian spirit (around neck) Scrolls b - a scroll of butterflies d - a scroll of vulnerability {unknown} f - 4 scrolls of identify {unknown} g - a scroll of summoning {unknown} h - a scroll of torment {unknown} k - 3 scrolls of fog {unknown} r - a scroll of noise {unknown} Potions e - 2 potions of might n - a potion of berserk rage {unknown} p - a potion of magic q - a potion of heal wounds {unknown} Skills: + Level 3.9 Fighting * Level 5.7 Ranged Weapons - Level 2.0 Dodging - Level 1.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 45% 1 Summon Small Mammal Summ 0% N/A 45% 1 Call Canine Familiar Summ 0% N/A 83% 3 Frozen Ramparts Ice 0% 1d1 83% 3 Hailstorm Conj/Ice 0% 3d3 83% 3 Summon Guardian Golem Hex/Summ 0% N/A 83% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You see here a bat corpse. You see here a bat corpse. A bat comes into view. Found a potion of haste. Found a gate leading back out of this place. The bat closely misses you. The bat hits you but does no damage. You shoot an arrow. The arrow closely misses the bat. The bat hits you. You shoot an arrow. The arrow hits the bat! You kill the bat! No target in view! No target in view! A water moccasin comes into view. You see here a bat corpse. The water moccasin hisses angrily. Found a scroll labelled DEL XIRUWKAMN and 20 gold pieces. You see here a potion of haste. Found four items. The water moccasin bites you! You are poisoned. The water moccasin poisons you! You shoot an arrow. The arrow closely misses the water moccasin. You feel very sick. The water moccasin bites you. x2 You are lethally poisoned! The water moccasin poisons you! It was a potion of might. You feel very mighty all of a sudden. You feel extremely sick. The water moccasin closely misses you. It was a potion of magic. Magic courses through your body. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * The water moccasin bites you. * * * LOW HITPOINT WARNING * * * It was a potion of invisibility. You fade into invisibility! You die... ##...## ##.## #.# #.# ###### #.# #.....# #.# $...... #.# ?$.....####.####### ??....S@!.†.......∩ [$.....############ $...... #.....# ###### You could see a water moccasin (unable to see you). Vanquished Creatures Crazy Yiuf (D:2) Jessica (D:2) Terence (D:2) An adder (D:2) A worm (D:4) 3 dart slugs 3 orcs 2 endoplasms 4 giant cockroaches 3 goblins 7 hobgoblins 2 quokkas (D:1) 6 ball pythons 18 bats A frilled lizard (D:1) 6 kobolds 6 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ongoing the Formicid Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 97 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 613 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 710 | D:2 | Found Cuateror's Distillery. 1107 | D:2 | Noticed Jessica 1109 | D:2 | Killed Jessica 1110 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1150 | D:2 | Found a runed translucent door. 1151 | D:2 | Noticed Crazy Yiuf 1276 | D:2 | Noticed Terence 1283 | D:2 | Killed Terence 1284 | D:2 | Reached skill level 5 in Ranged Weapons 1290 | D:2 | Reached XP level 5. HP: 29/41 MP: 5/5 1508 | D:2 | Killed Crazy Yiuf 1982 | D:3 | Identified the +3 war axe "Erikhoma" {pain, rF- Int+5} 2424 | D:4 | Found a glowing drain. 2438 | Sewer | Entered a sewer 2472 | Sewer | Noticed a water moccasin 2479 | Sewer | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_basic, fountainhead D:2: layout_basic, serial_shops, shop, uniq_jessica, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_loops_cross, amcnicky_mini_rare_corridor_liquid, grunt_decor_junction, chequers_serial_rivers_large_a D:4: layout_basic, minmay_temple_entry_purple_smoke, cheibrodos_sewer_entry_drain, glass_columns_b, ebering_dispersal_statue_hall Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.0 Fighting | 3 | 3.9 Ranged Weapons | 5 | 5.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Shortbow | 91 | 96 || 187 Use: Potion | | 3 || 3 Armour: Leather armour | 20 | 33 || 53 Dodge: Dodged | 22 | 40 || 62 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2531 | 2464 | 67 | 0 | 2030 | 5 | 506.2 | Dungeon | 2487 | 2420 | 67 | 0 | 2030 | 4 | 621.8 | Sewer | 44 | 44 | 0 | 0 | 0 | 1 | 44.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 942 daAuts D:1: 719 daAuts D:3: 715 daAuts D:4: 109 daAuts Sewer: 44 daAuts