Dungeon Crawl Stone Soup version 0.31-a0-1027-gfb7600b534 (webtiles) character file. Game seed: 3112125900548932945 54 ongoing the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on Nov 18, 2023. Slain by Terence ... wielding a +0 heavy morningstar (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:40 (1721 turns). ongoing the Magician (Djinni Conjurer) Turns: 1721, Time: 00:01:41 Health: -5/31 AC: 2 Str: 8 XL: 4 Next: 12% Gold: 78 EV: 12 Int: 20 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Missiles k - 6 curare-tipped darts Armour a - a +0 robe (worn) m - a +0 pair of gloves Jewellery b - a ring of willpower j - a ring of willpower Scrolls d - a scroll of blinking {unknown} e - a scroll of vulnerability g - a scroll of noise {unknown} h - a scroll of teleportation {unknown} i - 2 scrolls of identify l - a scroll of enchant armour {unknown} Potions c - 2 potions of curing {unknown} f - a potion of might {unknown} Skills: + Level 3.1 Dodging + Level 2.4 Stealth + Level 3.6 Spellcasting + Level 3.6 Conjurations + Level 3.6 Hexes + Level 3.6 Summonings + Level 3.6 Necromancy + Level 3.6 Translocations + Level 3.6 Transmutations + Level 3.6 Fire Magic + Level 3.6 Ice Magic + Level 3.6 Air Magic + Level 3.6 Earth Magic + Level 3.6 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 b - Searing Ray Conj 36% 2d5 4% 2 c - Dazzling Flash Conj/Hex 36% N/A 9% 3 d - Fulminant Prism Conj/Hex 9% 3d7 30% 4 e - Iskenderun's Mystic Conj/Tloc 18% 2d6 30% 4 f - Sting Tmut/Pois 72% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: The Shining One Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The searing ray hits the hobgoblin. The hobgoblin is almost dead. (Press . to maintain the ray.) The goblin shoots a sling bullet. The sling bullet hits you. The searing ray hits the goblin. You kill the goblin! The searing ray hits the goblin! You kill the goblin! The searing ray hits the hobgoblin. You kill the hobgoblin! You finish channelling your searing ray. Terence the Incautious comes into view. He is wielding a +0 heavy morningstar. Terence is nearby! Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 heavy morningstar and wearing a +0 scale mail (81% to hit) The searing ray hits Terence. Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is moderately wounded. Terence hits you with a +0 heavy morningstar! * * * LOW HITPOINT WARNING * * * The searing ray hits Terence! Terence is severely wounded. * * * LOW HITPOINT WARNING * * * The searing ray hits Terence. Terence is almost dead. * * * LOW HITPOINT WARNING * * * You finish channelling your searing ray. Terence barely misses you. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 heavy morningstar and wearing a +0 scale mail (almost dead, 81% to hit) The searing ray misses Terence. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 heavy morningstar! You die... Terence says, "Rest in peace." #........#.# #........#.# #........#.# #........#.# #........#.# #...._.....# #........### #........# ....#+#@### # #.#.#@# #...).# #g#.### #) #. #. #g .< You could see Terence. Vanquished Creatures Robin (D:2) An adder (D:2) 10 goblins 4 hobgoblins A quokka (D:2) 3 ball pythons 5 bats 2 frilled lizards 2 kobolds (D:1) 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ongoing the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ongoing set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 425 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 1334 | D:2 | Reached XP level 3. HP: 21/25 MP: 0/0 1334 | D:2 | Learned a level 1 spell: Sting 1683 | D:2 | Found a glowing golden altar of the Shining One. 1703 | D:2 | Noticed Robin 1708 | D:2 | Killed Robin 1709 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 1716 | D:2 | Noticed Terence 1721 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_basic D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_flowoftime, uniq_crazy_yiuf_cottage, uniq_terence, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Spellcasting | | 3.6 Conjurations | | 3.6 Hexes | | 3.6 Summonings | | 3.6 Necromancy | | 3.6 Translocations | | 3.6 Transmutations | | 3.6 Fire Magic | | 3.6 Ice Magic | | 3.6 Air Magic | | 3.6 Earth Magic | | 3.6 Poison Magic | | 3.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 10 | || 10 Cast: Magic Dart | 60 | || 60 Searing Ray | 1 | 3 || 4 Use: Scroll | 1 | || 1 Armour: Robe | 13 | 3 || 16 Dodge: Dodged | 14 | 3 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1720 | 1627 | 93 | 0 | 1454 | 2 | 860.0 | Dungeon | 1720 | 1627 | 93 | 0 | 1454 | 2 | 860.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1209 daAuts D:2: 511 daAuts