Dungeon Crawl Stone Soup version 0.31-a0-1036-g31867e143a (webtiles) character file. Game seed: 16321322597096900542 63 ongoing the Ducker (level 4, -1/34 HPs) Began as a Merfolk Gladiator on Nov 19, 2023. Slain by an orc ... wielding a +0 short sword (3 damage) ... on level 4 of the Dungeon. The game lasted 00:01:46 (1348 turns). ongoing the Ducker (Merfolk Gladiator) Turns: 1348, Time: 00:01:46 Health: -1/34 AC: 9 Str: 16 XL: 4 Next: 9% Magic: 4/4 EV: 12 Int: 7 God: Gold: 42 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg + . . r - +0 ring mail rPois . c - +0 helmet rElec . h - +0 cloak rCorr . k - +1 pair of gloves SInv . (no boots) Will ..... u - amulet of the acrobat Stlth + t - ring of positive energy HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: acrobat @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 42 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin m - 5 poisoned darts Armour b - a +0 leather armour c - a +0 helmet (worn) h - a +0 cloak (worn) k - a +1 pair of gloves (worn) r - a +0 ring mail (worn) Jewellery t - a ring of positive energy (left hand) u - an amulet of the acrobat (around neck) Scrolls f - a scroll of immolation {unknown} g - a scroll of enchant weapon {unknown} n - a scroll of identify {unknown} o - 2 scrolls of teleportation {unknown} q - a scroll of fog {unknown} s - a scroll of enchant armour {unknown} Potions i - a potion of berserk rage {unknown} j - a potion of enlightenment {unknown} l - a potion of ambrosia {unknown} p - a potion of mutation {unknown} Skills: + Level 2.8 Fighting * Level 5.1 Polearms - Level 2.0 Throwing * Level 5.1 Dodging You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Lesser Beckoning Tloc 0% N/A 80% 2 Gell's Gravitas Tloc 0% N/A 95% 3 Teleport Other Tloc 0% N/A 95% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Something barely misses you. The orc barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (lightly wounded, about 36% to evade your +0 trident) You hit the orc priest. The orc priest is heavily wounded. An orc wizard appears from thin air! Reactivating autopickup. The orc priest hits you but does no damage. The orc wizard closely misses you. The orc barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, about 36% to evade your +0 trident) You hit the orc priest but do no damage. The orc priest is heavily wounded. The orc priest hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The orc wizard hits you but does no damage. The orc hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, about 36% to evade your +0 trident) You closely miss the orc priest. The orc priest is heavily wounded. The orc priest looks satisfied for a moment. The orc wizard gestures at you while chanting. You resist with some effort. The orc barely misses you. Reach: a) +0 trident Press: ? - help, Dir - move target, f/p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 ring mail (heavily wounded, about 36% to evade your +0 trident) You barely miss the orc priest. The orc priest is heavily wounded. The orc priest hits you but does no damage. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 short sword. You die... #.# ##...# #.# ####...## #.# #.....## ##.###.....# ....$#.....# ...)..)...## ## ......o....#######.### ..o..#.....#..ooo....# ...#.#....##..##@..##.. .#.#.#.....#o..#o.....# .#.#.#.###oo............ .#.#.#.. ############### .#.#.#.. #.#.# #. You could see an orc priest, an orc wizard and 2 orcs. Vanquished Creatures 2 worms (D:2) 2 dart slugs (D:1) 6 orcs 3 endoplasms A giant cockroach (D:1) 2 goblins 4 hobgoblins 2 jackals (D:1) 2 kobolds 4 quokkas 3 ball pythons 4 bats 4 frilled lizards (D:1) 6 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ongoing the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 126 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 371 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 1212 | D:3 | Reached skill level 5 in Dodging 1216 | D:3 | Reached skill level 5 in Polearms 1291 | D:3 | You fall into a shaft and drop 1 floor! 1307 | D:4 | Reached XP level 4. HP: 34/34 MP: 4/4 1348 | D:4 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_ring, amcnicky_mini_corridor_feature D:2: layout_rooms D:3: minmay_recursive_quarters, layout_loops_ring D:4: layout_rooms, kennysheep_mini, grunt_qazlal_sundering, nicolae_overflow_two_pavilions, serial_shops, nicolae_shop_rolling_square, minmay_misc_feat_rugged, minmay_misc_feat_more_columns, corner_web_ring, minmay_surrounded, uniq_pikel, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 5 | 5.1 Polearms | 5 | 5.1 Fighting | | 2.8 Throwing | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 128 | 23 || 151 Stab: Sleeping | 3 | || 3 Armour: Leather armour | 50 | || 50 Ring mail | 7 | 28 || 35 Dodge: Dodged | 67 | 29 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1357 | 1327 | 30 | 0 | 976 | 4 | 339.2 | Dungeon | 1357 | 1327 | 30 | 0 | 976 | 4 | 339.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 692 daAuts D:2: 523 daAuts D:3: 84 daAuts D:4: 58 daAuts