ongoing Level 1 of the Dungeon (9, 30, D:1) a +0 short sword (15, 5, D:1) a +0 leather armour (15, 31, D:1) a +0 robe (21, 35, D:1) a +0 dagger (27, 41, D:1) 7 stones (35, 30, D:1) a +0 dagger of protection 2 stones (39, 29, D:1) a +0 dagger (39, 34, D:1) a +0 leather armour (46, 0, D:1) a +0 short sword (46, 6, D:1) a +0 club (58, 50, D:1) a +0 robe (61, 3, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (7, -4, D:2) a +0 barding (11, -6, D:2) a +0 dagger (27, 2, D:2) 5 stones (32, -20, D:2) a beast talisman (34, -22, D:2) a +0 robe (40, -38, D:2) 3 stones (40, -27, D:2) a +0 leather armour (43, -26, D:2) a +0 club Level 3 of the Dungeon [Shop] Rymp's Weapon Shop a +4 mace of holy wrath (274 gold) 8 stones (8 gold) a +4 heavy scimitar (292 gold) a +0 mace (30 gold) a +0 hand axe (30 gold) the +8 demon blade "Leech" {evervamp, Harm Drain rN+} (906 gold) rN+: It protects you from negative energy. Drain: It drains your maximum health when unequipped. Harm: It increases damage dealt and taken. a +0 war axe (35 gold) a +0 whip (25 gold) a +0 whip (25 gold) 7 stones (7 gold) (0, 0, D:3) a +0 robe (0, 20, D:3) a +0 dagger (1, 20, D:3) a +0 club (6, 18, D:3) a +0 hand axe (26, 23, D:3) a +0 pair of gloves (30, -9, D:3) a +0 club (33, -9, D:3) a +0 whip 5 stones (33, 10, D:3) a +0 robe (34, 5, D:3) a +0 dagger (37, 20, D:3) a +0 short sword (44, 8, D:3) 4 stones (54, 31, D:3) a +0 war axe Level 4 of the Dungeon [Shop] Fing's General Store a potion of degeneration (12 gold) the +6 long sword of Compassion {flame, Int+2} (570 gold) Int+2: It affects your intelligence (+2). a potion of berserk rage (60 gold) a scroll of teleportation (36 gold) a potion of heal wounds (60 gold) a staff of poison (300 gold) a wand of flame (5) (42 gold) a +0 whip (30 gold) a potion of curing (36 gold) (0, 23, D:4) 7 stones (1, 6, D:4) a +0 ring mail (19, 20, D:4) a +0 club a goblin corpse (skeletalised by now)