ongoing Level 1 of the Dungeon [Shop] Panie's Antique Armour Emporium an orb of energy (384 gold) a +0 robe (16 gold) a +0 robe (16 gold) +1 fire dragon scales (1608 gold) a +2 pair of boots of rampaging (516 gold) a +2 leather armour of poison resistance (384 gold) a +2 helmet (396 gold) (0, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (0, 17, D:1) a ring of protection from cold (7, -14, D:1) a frilled lizard skeleton (8, -27, D:1) a +0 robe (8, -14, D:1) a rat skeleton (9, -28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 10, D:1) a +0 dagger a goblin skeleton (20, 14, D:1) a +0 leather armour (24, -18, D:1) a +0 short sword a ring of see invisible a kobold corpse (skeletalised by now) (41, -17, D:1) a frilled lizard skeleton (41, 12, D:1) an orb of wrath (44, -23, D:1) a +0 robe (48, -23, D:1) a +0 mace (48, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 dagger (5, 44, D:2) the ring of Incredulity {rElec rF- Str+4 Dex+6} [ring of dexterity] Str+4: It affects your strength (+4). Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. (8, 21, D:2) a +0 robe (9, -3, D:2) a +0 plate armour (9, 24, D:2) a hobgoblin skeleton (14, -3, D:2) 2 large rocks (18, 19, D:2) a bat skeleton (29, 11, D:2) a jackal corpse (skeletalised by now) (29, 12, D:2) a jackal corpse (skeletalised by now) (31, -6, D:2) a +0 robe (36, 10, D:2) a +0 flail (41, 30, D:2) a +0 club a kobold corpse (skeletalised by now) (54, 16, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a staff of cold (0, 1, D:3) a +0 club (0, 2, D:3) a hobgoblin corpse (skeletalised by now) (9, -22, D:3) a ball python corpse (skeletalised by now) (18, -10, D:3) a +0 spear (21, -15, D:3) a +0 spear a gnoll corpse (21, -13, D:3) a +0 whip (29, -11, D:3) a +0 mace