ongoing Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (1, 1, D:1) a beast talisman (4, 4, D:1) a +0 club (4, 7, D:1) a +0 whip (7, 2, D:1) 4 stones (8, 38, D:1) 4 stones (9, 23, D:1) a +0 dagger a goblin skeleton (9, 36, D:1) a hobgoblin corpse (skeletalised by now) (11, 37, D:1) a +0 club a kobold corpse (skeletalised by now) (12, 28, D:1) 7 stones (14, 3, D:1) a +0 whip 3 stones (14, 36, D:1) a ball python skeleton (15, 4, D:1) a +0 whip (19, 34, D:1) a +0 dagger a kobold corpse (skeletalised by now) (26, 28, D:1) a +0 club (28, -1, D:1) a +0 dagger (28, 8, D:1) a +0 hand axe (28, 35, D:1) a frilled lizard skeleton (28, 36, D:1) a ball python skeleton (30, 6, D:1) a +0 short sword 2 stones (31, 5, D:1) a hobgoblin skeleton (31, 35, D:1) a bat corpse (skeletalised by now) (33, 36, D:1) a rat skeleton (36, 18, D:1) a +0 mace (46, 19, D:1) a bat skeleton (47, 31, D:1) a +0 spear (49, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 12, D:1) a +0 club (51, 7, D:1) a +0 spear (57, 21, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a jackal corpse (skeletalised by now) (2, 1, D:2) a ball python corpse (skeletalised by now) (4, -32, D:2) a +0 leather armour (8, -21, D:2) an adder corpse (skeletalised by now) a rat corpse (skeletalised by now) (10, -28, D:2) an adder corpse (skeletalised by now) (12, -6, D:2) a +0 whip 2 stones a kobold corpse (skeletalised by now) (19, -17, D:2) a +0 club (23, -27, D:2) a flux talisman (25, -12, D:2) 2 stones (26, -21, D:2) 4 stones (30, -10, D:2) a +0 halberd (30, -9, D:2) a throwing net (40, -28, D:2) 5 stones (40, 1, D:2) a bat corpse (skeletalised by now) (47, -16, D:2) a rat skeleton (47, -15, D:2) a +0 club a goblin skeleton (47, 1, D:2) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (50, 0, D:2) a staff of alchemy Level 3 of the Dungeon (0, 0, D:3) a +0 club a stone (8, -11, D:3) a +1 hammer of venom (55, -13, D:3) a +0 pair of gloves (59, -14, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (59, -13, D:3) a +0 club 6 stones a +0 leather armour (61, -13, D:3) a +0 dagger an orc corpse (skeletalised by now) (63, -13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 sling a +0 giant club an ogre corpse (skeletalised by now) (27, -6, D:4) a hobgoblin corpse (skeletalised by now) (35, -3, D:4) a howler monkey corpse (skeletalised by now) (36, -3, D:4) a hobgoblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe a +0 whip a +0 ring mail a +0 hand axe a +0 dagger a +0 robe an orc corpse (skeletalised by now) (12, -12, D:5) 2 gold pieces (13, -13, D:5) 2 gold pieces (13, -12, D:5) 2 gold pieces (14, -12, D:5) a gold piece (34, -4, D:5) a +1 orcbow of flaming (34, -3, D:5) an iguana corpse (skeletalised by now) (34, 1, D:5) a +0 whip a +0 leather armour a gnoll corpse (skeletalised by now) (35, -3, D:5) a +0 mace a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, -4, D:5) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (37, -4, D:5) a +0 dagger (38, 1, D:5) the +5 ring mail of the First Snow {Harm rElec rF- Stlth+} rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. (41, -8, D:5) an iguana corpse (skeletalised by now) (44, 1, D:5) an adder skeleton (48, -12, D:5) the +6 trident "Otietes" {venom, rF- SInv Stlth+} rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (58, -29, D:5) a +0 morningstar (62, -29, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) 6 stones (10, 13, D:6) a +0 plate armour a +3 vampiric battleaxe a bullfrog corpse (skeletalised by now) an orc corpse (skeletalised by now) (17, 26, D:6) a +0 mace (36, 4, D:6) a +0 scale mail (41, -11, D:6) a black bear skeleton (48, 24, D:6) 6 stones Level 7 of the Dungeon [Shop] Mueph's Assorted Antiques a potion of lignification (108 gold) a potion of lignification (108 gold) a wand of warping (3) (259 gold) a +0 flail (126 gold) a scroll of vulnerability (144 gold) (0, 0, D:7) a +0 leather armour (4, -44, D:7) a +0 dire flail (10, -40, D:7) a +0 short sword of freezing an orc skeleton Level 8 of the Dungeon (0, 0, D:8) 2 poisoned darts (7, -12, D:8) a +2 short sword of venom 5 stones a +0 shortbow a centaur corpse (skeletalised by now) (7, -11, D:8) a +0 short sword 2 stones a +0 whip 6 poisoned darts a kobold corpse (skeletalised by now) (7, 26, D:8) 4 poisoned darts (8, -20, D:8) a +0 dagger 3 stones (13, -3, D:8) a bullfrog corpse (skeletalised by now) (13, 22, D:8) 3 curare-tipped darts (17, -7, D:8) 6 stones (18, -13, D:8) a +0 quarterstaff (19, -11, D:8) a +0 short sword a +0 leather armour a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (19, -10, D:8) a +0 flail a +0 chain mail (20, -11, D:8) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (20, -10, D:8) a +0 war axe an orc corpse (skeletalised by now) (21, -8, D:8) a +0 flail (22, -8, D:8) a +0 club a +0 whip a +0 spear a +0 scale mail a gnoll corpse (skeletalised by now) (42, 32, D:8) a +0 short sword a +0 robe (56, 8, D:8) the +1 long sword "Pecvual" {flame, rF+ Will+ Stlth+} rF+: It protects you from fire. Will+: It increases your willpower. Stlth+: It makes you more stealthy. Level 9 of the Dungeon (0, 0, D:9) a +0 robe (38, 28, D:9) a +0 hand axe a goblin skeleton (39, 28, D:9) a +0 hand axe a gnoll skeleton (39, 29, D:9) a +0 hand axe (40, 28, D:9) a +0 hand axe Level 10 of the Dungeon (22, 12, D:10) a +0 falchion (38, -16, D:10) a +0 halberd (39, -19, D:10) a throwing net (39, -18, D:10) a +0 spear a +0 scale mail (39, -17, D:10) a +0 whip (39, -16, D:10) a +0 flail (40, -18, D:10) a +0 club Level 11 of the Dungeon (7, 2, D:11) 4 large rocks a cyclops corpse (skeletalised by now) (52, 29, D:11) a +0 flail (52, 31, D:11) a +0 halberd Level 12 of the Dungeon (0, 0, D:12) a +0 robe (5, -13, D:12) a +0 leather armour (50, -8, D:12) a +0 dire flail a +0 giant club a two-headed ogre corpse (skeletalised by now) Level 13 of the Dungeon (2, 9, D:13) the +1 leather armour of Refuge {Rampage rC+ Will+ Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. Will+: It increases your willpower. Rampage: It bestows one free step when moving towards enemies. (8, 35, D:13) 2 poisoned darts (10, 32, D:13) a +0 plate armour (15, 28, D:13) 4 large rocks (24, 27, D:13) a +0 trident (36, 43, D:13) a +0 shortbow (36, 44, D:13) a +0 shortbow (36, 45, D:13) a +0 shortbow (38, 12, D:13) a maw talisman (46, 36, D:13) a +0 hand axe (47, -1, D:13) a +0 troll leather armour (47, 26, D:13) a +0 orcbow (55, 13, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) 2 atropa-tipped darts (9, -2, D:14) an ugly thing corpse (skeletalised by now) an ugly thing corpse (skeletalised by now) (11, -3, D:14) a +0 giant spiked club a +0 giant club (11, -2, D:14) an ugly thing skeleton (16, -1, D:14) a +0 orcbow (23, 8, D:14) a stone (27, -15, D:14) a stone (28, 25, D:14) a +0 arbalest (30, -10, D:14) a +0 battleaxe a +0 leather armour (31, -12, D:14) the felid corpse of ongoing (skeletalised by now) (32, 17, D:14) a stone (33, -21, D:14) a +0 flail (47, -3, D:14) a +0 leather armour (59, -3, D:14) a +0 scimitar of protection Level 15 of the Dungeon (0, 0, D:15) 3 atropa-tipped darts (1, 0, D:15) the +0 buckler of Hummeh {rPois Dex+4} Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. (7, 1, D:15) a +0 plate armour (8, -6, D:15) a +0 chain mail (9, -39, D:15) a +0 orcbow (10, -40, D:15) a +0 shortbow a centaur skeleton (10, -2, D:15) a +0 spear (12, -39, D:15) a +0 orcbow a centaur skeleton (26, -33, D:15) a +0 scimitar of flaming (33, -26, D:15) a +0 robe a +0 dagger a human corpse (skeletalised by now) (33, -24, D:15) a staff of death a +0 robe (34, -26, D:15) a +0 robe a +0 dagger (34, -25, D:15) a +0 robe a +0 dagger (38, -24, D:15) a +0 dagger a +0 robe (38, -22, D:15) a +0 dagger (41, -26, D:15) a +0 robe a +0 trident (48, -10, D:15) a +0 rapier (54, 4, D:15) a staff of air Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 short sword a +0 leather armour (2, -50, Orc:1) a +0 troll leather armour a troll corpse (skeletalised by now) (2, 1, Orc:1) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (13, 6, Orc:1) a +0 chain mail a +0 long sword Level 2 of the Orcish Mines [Shop] Caed's General Store a +0 pair of boots (67 gold) a +2 helmet of intelligence (322 gold) a +0 mace (45 gold) a potion of brilliance (60 gold) a +0 chain mail (67 gold) a potion of brilliance (60 gold) a +0 quarterstaff (60 gold) 6 stones (9 gold) [Shop] Sumnyrph's Book Boutique a book of Burglary (264 gold) a book of the Wilderness (456 gold) a book of Dangerous Friends (504 gold) a book of Debilitation (336 gold) a book of Sloth (480 gold) a book of Weapons (336 gold) Iffecvya's Codex of the Ossuary (288 gold) Spells Type Level a - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 b - Sublimation of Blood Necromancy 2 c - Curse of Agony Necromancy 5 [Shop] Haoguw's Magic Scroll Shop a scroll of fog (64 gold) a scroll of torment (152 gold) a scroll of revelation (120 gold) a scroll of poison (64 gold) [Shop] Toekhywiva's Weapon Shoppe a +0 morningstar of protection (102 gold) a +0 sling (22 gold) a +0 mace (45 gold) a +0 arbalest (67 gold) the +7 war axe "Ezxock" {drain, rPois rF+} (892 gold) rF+: It protects you from fire. rPois: It protects you from poison. a +0 spear (45 gold) a stone (1 gold) 2 javelins (90 gold) a +0 longbow (97 gold) (14, 3, Orc:2) a +0 giant club an ogre corpse (skeletalised by now) Level 1 of the Lair of Beasts (29, -19, Lair:1) a polar bear corpse (skeletalised by now) Level 2 of the Lair of Beasts (36, 13, Lair:2) a water moccasin corpse (skeletalised by now) (39, 34, Lair:2) a cane toad corpse (skeletalised by now) (42, 11, Lair:2) a +0 cloak (49, 45, Lair:2) a water moccasin skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a dream sheep corpse (skeletalised by now) (14, 31, Lair:3) the +8 great sword of Analysis {heavy, MP+9} MP+9: It affects your magic capacity (+9). (32, -5, Lair:3) a hydra corpse (skeletalised by now) Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 giant club (1, -33, Lair:4) 4 atropa-tipped darts (11, -19, Lair:4) a basilisk skeleton a hydra skeleton (12, -3, Lair:4) a wyvern skeleton (12, -2, Lair:4) a bullfrog skeleton (15, 6, Lair:4) a +0 sling (18, -24, Lair:4) a +0 long sword (19, 10, Lair:4) an elephant corpse (skeletalised by now) a cane toad corpse (skeletalised by now) an elephant corpse (skeletalised by now) (20, -15, Lair:4) a blink frog skeleton a polar bear skeleton (21, 14, Lair:4) 7 stones (22, -24, Lair:4) a +2 demon whip of venom (23, -9, Lair:4) a +0 ring mail (24, -24, Lair:4) a bullfrog skeleton (24, -11, Lair:4) a blink frog skeleton (24, -1, Lair:4) a bullfrog corpse (skeletalised by now) (25, -25, Lair:4) a +0 leather armour a yak skeleton (26, -25, Lair:4) a yak skeleton (32, 11, Lair:4) 16 gold pieces (33, -35, Lair:4) 5 stones (37, -35, Lair:4) a +0 flail (37, -3, Lair:4) a polar bear corpse (skeletalised by now) (37, 10, Lair:4) 5 poisoned darts (43, -34, Lair:4) a rime drake corpse (skeletalised by now) (49, -22, Lair:4) a +0 dagger a +0 robe a spriggan corpse (skeletalised by now) a wolf corpse (skeletalised by now) (49, -4, Lair:4) a yak skeleton (49, -3, Lair:4) a yak skeleton (51, -22, Lair:4) a wolf corpse (skeletalised by now) (51, -21, Lair:4) a polar bear corpse (skeletalised by now) Level 5 of the Lair of Beasts (0, 0, Lair:5) a black bear skeleton (1, -1, Lair:5) a polar bear corpse (skeletalised by now) (4, 0, Lair:5) an elf skeleton (5, -1, Lair:5) an elf skeleton (5, 6, Lair:5) an orc skeleton (6, 7, Lair:5) a death yak corpse (skeletalised by now) an elf skeleton (7, 9, Lair:5) a death yak corpse (skeletalised by now) (8, -4, Lair:5) an orc skeleton (8, 4, Lair:5) a hydra corpse (skeletalised by now) (10, -2, Lair:5) a dwarf skeleton (10, 4, Lair:5) a human skeleton (11, -6, Lair:5) 2 darts of dispersal (12, -1, Lair:5) a minotaur skeleton (14, -2, Lair:5) a +0 vampiric war axe (14, 5, Lair:5) a catoblepas corpse (skeletalised by now) (16, -7, Lair:5) an elephant corpse (skeletalised by now) (16, 3, Lair:5) an elf skeleton (17, -8, Lair:5) an elephant corpse (skeletalised by now) (17, -7, Lair:5) an elephant corpse (skeletalised by now) (26, -44, Lair:5) a water moccasin corpse (skeletalised by now) (27, -3, Lair:5) a stone (38, 1, Lair:5) a water moccasin skeleton (39, 1, Lair:5) a blink frog skeleton a lindwurm skeleton (40, 0, Lair:5) a blink frog skeleton (45, -32, Lair:5) a +0 ring mail (49, -25, Lair:5) a +0 scale mail (49, -21, Lair:5) a lindwurm skeleton (52, -3, Lair:5) a blink frog skeleton (52, -1, Lair:5) a blink frog skeleton (53, -26, Lair:5) a blink frog skeleton (53, -4, Lair:5) a blink frog skeleton a hydra skeleton (53, -3, Lair:5) a blink frog skeleton a blink frog skeleton a blink frog skeleton (54, -23, Lair:5) a blink frog skeleton (59, -24, Lair:5) a yak skeleton a death yak skeleton a death yak skeleton (61, -22, Lair:5) 8 stones (62, -16, Lair:5) a book of Iron (63, -9, Lair:5) 5 stones Level 1 of the Shoals [Shop] Upsao's Assorted Antiques a potion of resistance (310 gold) a potion of degeneration (31 gold) a +0 dagger (62 gold) a scroll of identify (62 gold) a +0 chain mail (139 gold) a scroll of immolation (124 gold) (2, -33, Shoals:1) a snapping turtle skeleton (3, -2, Shoals:1) a snapping turtle corpse (skeletalised by now) (10, -7, Shoals:1) a +0 spear (11, -6, Shoals:1) a +0 trident a merfolk corpse (skeletalised by now) (12, -3, Shoals:1) a +0 club a +1 sling of flaming a faun corpse (skeletalised by now) (12, -2, Shoals:1) a +0 sling a +0 spear (19, -38, Shoals:1) an alligator snapping turtle skeleton (27, -25, Shoals:1) a water nymph skeleton (27, -24, Shoals:1) a water nymph skeleton (31, -14, Shoals:1) a +0 scale mail (31, -3, Shoals:1) a +3 rapier of venom a +0 robe (33, -26, Shoals:1) the felid corpse of ongoing (skeletalised by now) (35, -14, Shoals:1) a snapping turtle corpse (skeletalised by now) (40, -28, Shoals:1) a sea snake corpse (skeletalised by now) (44, -1, Shoals:1) a +0 trident (46, -36, Shoals:1) a +0 scimitar (47, -21, Shoals:1) a water nymph corpse (skeletalised by now) (50, -42, Shoals:1) a +0 spear Level 2 of the Shoals [Shop] Amoucooc's General Store the +1 robe of Subjectivity {+Inv Fly rC+ rN+} (330 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. +Inv: It lets you turn invisible. Fly: It grants you flight. a wand of warping (7) (168 gold) a wand of charming (5) (120 gold) a +2 whip of electrocution (182 gold) a +0 shortbow (30 gold) a +0 plate armour (230 gold) the +3 morningstar of the Sage {venom, ^Contam *Noise rF+ Dex+5 SInv} (394 gold) Dex+5: It affects your dexterity (+5). rF+: It protects you from fire. SInv: It lets you see invisible. *Noise: It may make a loud noise when swung. ^Contam: It causes magical contamination when unequipped. a scroll of identify (20 gold) a +0 falchion (30 gold) (0, 0, Shoals:2) a +0 war axe (10, -30, Shoals:2) a +0 trident (19, -20, Shoals:2) a +0 trident 3 boomerangs a merfolk corpse (skeletalised by now) Level 1 of the Spider Nest (0, 0, Spider:1) a wand of digging (4) (6, -3, Spider:1) 23 gold pieces (8, -1, Spider:1) a moth of wrath corpse Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 5 of the Pits of Slime (34, -2, Slime:5) the +6 whip "No More Talking" {speed, rC+ rCorr} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (38, -14, Slime:5) the +9 arbalest of the Mushroom {penet, rPois Str+3} Str+3: It affects your strength (+3). rPois: It protects you from poison. (40, -9, Slime:5) the +7 great sword "Xadedag" {drain, Int+3 Dex+3 SInv} Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible.