ongoing Level 1 of the Dungeon [Shop] Munil's General Store a +0 leather armour (28 gold) a potion of ambrosia (112 gold) a scroll of vulnerability (56 gold) 2 potions of heal wounds (140 gold) 4 stones (5 gold) a potion of attraction (42 gold) a +0 whip (35 gold) a scroll of brand weapon (133 gold) a +0 robe (9 gold) a +2 longbow of draining (331 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (1, -40, D:1) a hobgoblin skeleton (1, 0, D:1) a jackal corpse (skeletalised by now) (16, -38, D:1) a frilled lizard skeleton (23, 4, D:1) a hobgoblin skeleton (31, 8, D:1) 7 stones (37, -12, D:1) a +1 whip of flaming (39, -1, D:1) a staff of earth (40, -36, D:1) a +0 dagger (46, -6, D:1) a +0 club (49, -6, D:1) a +2 leather armour of poison resistance (49, 0, D:1) a ball python corpse (skeletalised by now) (50, -4, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 0, D:2) a +0 spear a gnoll corpse (skeletalised by now) (9, 20, D:2) a +0 spear a gnoll corpse (skeletalised by now) (10, 20, D:2) a +0 whip a gnoll corpse (skeletalised by now) (17, 7, D:2) a +0 club (24, 4, D:2) a +0 club a gnoll corpse (27, 7, D:2) a +1 helmet (29, 4, D:2) a throwing net (30, -4, D:2) a +1 mace of protection (49, -6, D:2) a +0 spear a gnoll corpse (skeletalised by now) (50, -5, D:2) a +0 whip (50, 16, D:2) a +0 chain mail (52, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 2 stones (14, 4, D:3) a hobgoblin corpse