ongoing Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, -33, D:1) 6 stones (5, -17, D:1) a bat corpse (skeletalised by now) (11, -39, D:1) a bat corpse (skeletalised by now) (12, -39, D:1) a +0 dagger (12, -30, D:1) 4 stones (16, 5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, -26, D:1) a hobgoblin skeleton (18, 8, D:1) 7 stones (22, 11, D:1) a jackal skeleton a jackal skeleton (30, 4, D:1) a rat skeleton (31, -3, D:1) a +2 whip of electrocution a kobold skeleton (36, -16, D:1) a hobgoblin corpse (skeletalised by now) (37, -32, D:1) a ball python skeleton (48, -34, D:1) a jackal corpse (skeletalised by now) (48, 3, D:1) a hobgoblin corpse (skeletalised by now) (50, -10, D:1) a rat skeleton (57, 4, D:1) a +0 long sword (61, 2, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (5, 13, D:2) a +0 club a goblin corpse (17, 8, D:2) a +0 dagger (20, -26, D:2) 5 stones (28, -30, D:2) a staff of conjuration (28, -15, D:2) a bat corpse (skeletalised by now) (28, 14, D:2) a +0 club (29, -3, D:2) a +0 mace (35, 17, D:2) a +0 club (38, 6, D:2) a +0 sling (39, -8, D:2) a +0 hand axe (48, -1, D:2) a bat corpse (skeletalised by now)