Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 17904183531610928592 0 ongoing the Chiller (level 1, 13/13 HPs) Began as a Formicid Ice Elementalist on July 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:54 (11 turns). ongoing the Chiller (Formicid Ice Elementalist) Turns: 11, Time: 00:00:54 Health: 13/13 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 0.0 Fighting - Level 1.7 Dodging - Level 2.4 Stealth - Level 2.1 Spellcasting - Level 4.0 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 48% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 24% 1d4 14% 3 Ozocubu's Armour Ice 12% N/A 14% 3 Summon Ice Beast Ice/Summ 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5989 Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Welcome, ongoing the Formicid Ice Elementalist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 6 gold pieces and a sapphire ring. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. A kobold comes into view. It is wielding a +0 short sword. You see here 6 gold pieces. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A dart slug comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 13 gold pieces. Found a stone staircase leading down. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Out of range. Okay, then. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...#.## #.#..## . #...><# .. #.....# ... #.....# ... #...#.# .. ###...#.# ..###.#####.$...#.. ......K@........###. .w###....####...# . .......## #...... . ......#.# ####### >.###.#.# . ....$ ## ..# #### You could see a dart slug (asleep) and a kobold (asleep). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ongoing the Formicid Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_rooms, basic_ecumenical_altar