Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 16109093185283050168 28 ongoing the Tinkerer (level 3, -2/29 HPs) Began as a Formicid Forgewright on July 17, 2025. Succumbed to Terence's poison ... on level 2 of the Dungeon. The game lasted 00:03:03 (1233 turns). ongoing the Tinkerer (Formicid Forgewright) Turns: 1233, Time: 00:03:03 Health: -2/29 AC: 4 Str: 14 XL: 3 Next: 27% Magic: 2/6 EV: 11 Int: 16 God: Gold: 100 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . e - +0 spear rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no cloak) rElec . d - +0 pair of gloves rCorr . (no gloves) SInv + m - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (-2 -> -34) A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +0 hammer e - a +0 spear (weapon) Armour b - a +0 robe (worn) d - a +0 pair of gloves (worn) m - a +0 pair of boots (worn) Scrolls g - a scroll of fear {unknown} h - a scroll of identify {unknown} j - a scroll of vulnerability {unknown} Potions c - a potion of magic i - a potion of curing {unknown} k - a potion of invisibility {unknown} l - a potion of experience {unknown} Skills: - Level 3.0 Fighting - Level 1.7 Dodging - Level 2.4 Stealth + Level 2.2 Spellcasting - Level 4.0 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 4% 1 b - Construct Spike Laun Frge 28% 2d4 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 14% N/A 12% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10764 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History a +0 club; a goblin corpse Terence the Veteran comes into view. He is wielding a +0 short sword of venom. You shape a spike launcher from a nearby wall. Terence shouts! You hear an angry hiss. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 short sword of venom and wearing a +0 scale mail (75% to hit) The kinetic grapnel hits Terence. Terence is lightly wounded. A frilled lizard comes into view. The rocky spike skewers Terence. Terence is heavily wounded. The grapnel guides your strike. You hit Terence but do no damage. Terence is moderately wounded. The rocky spike misses Terence. The rocky spike skewers Terence. Terence is heavily wounded. Terence hits you with a +0 short sword of venom. You are poisoned. You closely miss Terence. Terence is heavily wounded. You feel very sick. Terence hits you with a +0 short sword of venom. You are more poisoned. Terence hits you with a +0 short sword of venom. You are lethally poisoned! You shape a spike launcher from a nearby wall. The rocky spike skewers the frilled lizard. You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * You feel very sick. Terence hits you with a +0 short sword of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. Training target 3.0 for Fighting reached! Your Fighting skill increases to level 3! You need to enable at least one skill for training. It was a potion of cancellation. You feel magically purged. The rocky spike skewers Terence but does no damage. Terence is heavily wounded. You die... #.# ...... #.. { #. #.# ##. #.# #.. #.# ####. #.# ..... #.# ##### #@# #. #@###############. #................. #################. ## You could see Terence. Vanquished Creatures 2 dart slugs (D:1) A ribbon worm (D:2) 2 endoplasms (D:1) 2 hobgoblins 4 jackals (D:2) 4 ball pythons 3 bats (D:1) 2 frilled lizards (D:2) 3 goblins A kobold (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ongoing the Formicid Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 97 | D:1 | Reached skill level 1 in Fighting 167 | D:1 | Reached XP level 2. HP: 18/21 MP: 3/5 644 | D:1 | Learned a level 2 spell: Construct Spike Launcher 961 | D:2 | Reached XP level 3. HP: 22/28 MP: 1/6 1219 | D:2 | Noticed Terence 1233 | D:2 | Succumbed to Terence's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_short_road, layout_loops_ring, serial_bayou_pond_e D:2: layout_loops_ring, basic_altar, nicolae_underground_beach, uniq_terence, uniq_natasha Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 3 | 3.0 Dodging | | 1.7 Stealth | | 2.4 Spellcasting | | 2.2 Forgecraft | | 4.0 Action || total ---------------------------++------- Melee: Spear || 28 Mace || 2 Cast: Kinetic Grapnel || 18 Construct Spike L || 8 Use: Potion || 1 Armour: Robe || 30 Dodge: Dodged || 19