Dungeon Crawl Stone Soup version 0.30-a0-266-g2b27a225a3 (webtiles) character file. Game seed: 17282996568989289751 1572 onlyrandom the Conjurer (level 8, 0/52 HPs) Began as an Octopode Necromancer on Oct 14, 2022. Was a Priest of Vehumet. Slain by an orc warrior ... wielding a +0 scimitar (18 damage) ... on level 5 of the Dungeon. The game lasted 00:40:48 (5984 turns). onlyrandom the Conjurer (Octopode Necromancer) Turns: 5984, Time: 00:40:49 Health: 0/52 AC: 1 Str: 6 (7) XL: 8 Next: 90% Magic: 16/20 EV: 14 Int: 19 God: Vehumet [***...] Gold: 310 SH: 0 Dex: 11 Spells: 2/11 levels left rFire . . . SeeInvis . s - +0 scythe {polearm} rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . j - amulet of magic regeneration {@e2} rElec . Harm . A - ring of magical power rCorr + Rampage . D - ring of resist corrosion Will +.... (no ring) Stlth +++....... (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.57/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, clumsy 1, deterioration 1, strong-willed 1 a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 550 gold pieces. You spent 240 gold pieces at shops. Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. You are clumsy. (Dex -2) Your body sometimes deteriorates upon taking damage. You are strong-willed. (Will+) Skills: - Level 3.0 Fighting - Level 4.0 Dodging - Level 4.0 Stealth - Level 4.0 Shields - Level 2.0 Spellcasting - Level 7.0 Conjurations - Level 4.6 Necromancy + Level 3.8 Air Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Airstrike Air 8% 2d(2-18) 10% 4 b - Searing Ray Conj 56% 2d6 1% 2 c - Magic Dart Conj 100% 1d8 1% 1 d - Necrotise Necr 76% 1d7 2% 1 e - Shock Conj/Air 88% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ignite Poison Fire/Tmut/Pois 1% N/A 13% 3 Vampiric Draining Necr 19% 2d7 8% 3 Swiftness Air 16% N/A 11% 3 Animate Dead Necr 19% N/A 26% 4 Call Canine Familiar Summ 1% N/A 45% 3 Ozocubu's Armour Ice 1% N/A 45% 3 Portal Projectile Hex/Tloc 2% N/A 45% 3 Agony Necr 19% N/A 56% 5 Leda's Liquefaction Hex/Erth 0% N/A 86% 4 Ozocubu's Refrigeration Ice 0% 4d7 100% 7 Inventory: Hand Weapons b - a +0 short sword {short} (You found it on level 1 of the Dungeon) s - a +0 scythe (weapon) {polearm} (You took it off Sigmund on level 4 of the Dungeon) Missiles f - 5 silver javelins {throwing} q - 4 poisoned darts {throwing} t - 7 boomerangs {throwing} Armour d - a +0 buckler (You found it on level 1 of the Dungeon) Jewellery a - a ring of fire (You found it on level 5 of the Dungeon) j - an amulet of magic regeneration (around mantle) {@e2} (You found it on level 2 of the Dungeon) A - a ring of magical power (left tentacle) (You bought it in a shop on level 4 of the Dungeon) D - a ring of resist corrosion (right tentacle) (You found it on level 5 of the Dungeon) Wands E - a wand of polymorph (3) (You found it on level 6 of the Dungeon) G - a wand of digging (4) (You found it on level 6 of the Dungeon) Scrolls c - 3 scrolls of poison {!r} i - a scroll of noise {!r} k - a scroll of enchant weapon {unknown} m - a scroll of blinking {unknown} n - 2 scrolls of amnesia {unknown} o - a scroll of summoning {unknown} p - a scroll of butterflies {unknown} u - a scroll of magic mapping {!r} y - a scroll of silence {unknown} C - a scroll of immolation {unknown} H - a scroll of identify {@r1} Potions e - 2 potions of berserk rage {!q} g - 2 potions of curing {@q1} h - 4 potions of heal wounds {@q2} l - 3 potions of might r - 2 potions of flight v - a potion of cancellation w - a potion of mutation {!q} x - a potion of resistance z - a potion of brilliance B - a potion of attraction {unknown} F - a potion of lignification {unknown} Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26366 Temple (0/1) D:6 Ossuary (visited) Altars: Ashenzari Hepliaklqana Vehumet Shops: D:4 = #...##....# #...# #.........## #.#####.#.# ##..## #........## #.#####.#.###..## ##.....### ..#.....#.##..## ##.....†.### ##..#####.....# #####.....##.... #.######.....# #.........###... ##.<......##..## #.........# #... #..########....###.........# ##.. #..# #....o@..........# #.. ...# ##..#....###.###### #.. ..## ###...####.###.# #.. ### #....## #.)...# #.. #.##.# ##.#### #.. #######.##.#####....# ### ##...........##...##.# #...............####.### ...#####...............###### You could see an orc warrior. Message History 😎 MP[-1] You lost 1 mp, and now have 19/20 mp. Casting: Shock (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, p - orc The searing ray hits the orc wizard! (Press . to maintain the ray.) The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. 😎 MP[-1] You lost 1 mp, and now have 18/20 mp. The searing ray hits something! Vehumet accepts your kill. You feel your power returning. Reactivating autopickup. You feel a bit more experienced. The searing ray hits the orc warrior. 😎 MP[+1] The searing ray hits the orc warrior but does no damage. 😎 MP[-1] You lost 1 mp, and now have 18/20 mp. The searing ray hits the orc warrior. The searing ray misses the orc. You finish channelling your searing ray. Found an escape hatch in the ceiling. The orc warrior attacks as you move away! The orc warrior barely misses you. 😎 MP[+1] The orc warrior attacks as you move away! The orc warrior hits you with a +0 scimitar! 😮 HP[-16] You take 16 damage, and now have 36/52 hp. MASSIVE DAMAGE!! (PAUSE) 😮 HP[+1] MP[+1] Your mp is fully restored (20). Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, will become a swamp drake, a water moccasin, or a wolf, chance to affect: 49%) The orc warrior resists with some effort. The orc warrior barely misses you. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, will become a swamp drake, a water moccasin, or a wolf, chance to affect: 49%) The orc warrior resists with some effort. The orc warrior hits you with a +0 scimitar!! * * * LOW HITPOINT WARNING * * * 😨 HP[-20] You take 20 damage, and now have 17/52 hp. MASSIVE DAMAGE!! (PAUSE) Okay, then. The orc warrior attacks as you move away! The orc warrior hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * The orc attacks as you move away! The orc barely misses you. 😱 HP[-5] You take 5 damage, and now have 12/52 hp. You feel much better. The orc warrior barely misses you. 😕 HP[+34] You regained 34 hp, and now have 46/52 hp. There is an escape hatch in the ceiling here. 😕 HP[+1] The orc warrior hits you with a +0 scimitar! A mysterious force pulls you upwards. The hatch slams shut behind you. 😮 HP[-8] You take 8 damage, and now have 39/52 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (moderately wounded, 77% to hit) The searing ray hits the orc warrior! (Press . to maintain the ray.) The orc warrior barely misses you. 😮 MP[-1] You lost 1 mp, and now have 19/20 mp. The searing ray misses the orc warrior. The orc warrior barely misses you. 😕 HP[+1] MP[-1] You lost 1 mp, and now have 18/20 mp. The searing ray hits the orc warrior! The orc warrior hits you with a +0 scimitar! Your body deteriorates! You feel weakened. 😮 HP[-10] You take 10 damage, and now have 30/52 hp. The searing ray hits the orc warrior. You finish channelling your searing ray. The orc warrior hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * 😨 HP[-12] MP[-1] You take 12 damage, and now have 18/52 hp. MASSIVE DAMAGE!! (PAUSE) You lost 1 mp, and now have 17/20 mp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (almost dead, 77% to hit) The searing ray misses the orc warrior. (Press . to maintain the ray.) The orc warrior hits you with a +0 scimitar!! You die... Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 2 3 4 6 7 | 7.0 Air Magic | 1 2 3 | 3.8 Stealth | 4 | 4.0 Shields | 2 4 | 4.0 Fighting | 3 | 3.0 Dodging | 4 | 4.0 Spellcasting | | 2.0 Necromancy | | 4.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Short sword | 21 | 10 | || 31 Constrict | 4 | 4 | 2 || 10 Tentacles | 1 | 3 | 1 || 5 Halberd | | | 6 || 6 Punch | | | 1 || 1 Throw: Dart | | 3 | 3 || 6 Cast: Necrotise | 40 | 14 | || 54 Shock | 1 | 68 | 11 || 80 Magic Dart | 29 | 22 | 110 || 161 Searing Ray | | 1 | 41 || 42 Evoke: Wand | | | 3 || 3 Use: Potion | 2 | 1 | 3 || 6 Scroll | 4 | 3 | 8 || 15 Stab: Sleeping | 5 | 1 | || 6 Armor: Skin | 4 | 1 | 2 || 7 Dodge: Dodged | 26 | 31 | 32 || 89 Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic, basic_ecumenical_altar, hangedman_decor_riveting, chequers_serial_rivers_small_3 D:2: layout_rooms, basic_altar D:3: layout_loops_cross, nicolae_figureground_pulse D:4: layout_basic, serial_shops, shop, minmay_fire_ice_demons, uniq_pikel, uniq_sigmund D:5: layout_rooms, gup_ossuary_entry_pyramid D:6: layout_loops_ring, gammafunk_temple_overflow_elements, lemuel_zombie_altar_yredelemnul, minmay_temple_entry_drinking_statues, kennysheep_cluttered_room Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | onlyrandom the Octopode Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 19 | D:1 | magus.rc [v1.9.6] 89 | D:1 | Found a faded altar of an unknown god. 100 | D:1 | Prayed at the altar of an unknown god. 100 | D:1 | Became a worshipper of Vehumet 100 | D:1 | Reached * piety under Vehumet 100 | D:1 | Offered knowledge of Shock by Vehumet. 103 | D:1 | Learned a level 1 spell: Shock 254 | D:1 | Reached XP level 2. HP: 14/17 MP: 1/5 420 | D:1 | magus.rc [v1.9.6] 425 | D:1 | magus.rc [v1.9.6] 980 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1043 | D:2 | Reached skill level 1 in Conjurations 1043 | D:2 | Reached skill level 1 in Air Magic 1215 | D:2 | Offered knowledge of Magic Dart by Vehumet. 1218 | D:2 | Learned a level 1 spell: Magic Dart 1363 | D:2 | Found a hazy altar of Hepliaklqana. 1417 | D:2 | Reached ** piety under Vehumet 1660 | D:3 | Reached skill level 2 in Conjurations 1676 | D:3 | Reached XP level 4. HP: 22/27 MP: 4/7 1743 | D:3 | You add the spells Ozocubu's Armour and Ozocubu's | Refrigeration to your library. 2496 | D:4 | Noticed a lemure 2497 | D:4 | Noticed Pikel 2497 | D:4 | Noticed a lemure 2722 | D:4 | Noticed a scorpion 2734 | D:4 | Noticed a lemure 2740 | D:4 | Noticed an ogre 2800 | D:4 | Found Duun's Jewellery Emporium. 2800 | D:4 | Noticed a lemure 2827 | D:4 | Killed a lemure 2891 | D:4 | Noticed Sigmund 2893 | D:4 | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 2893 | D:4 | Gained mutation: You are strong-willed. (Will+) [potion of | mutation] 2893 | D:4 | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 3012 | D:3 | HP: 2/27 [lemure[Pikel] (6)] 3013 | D:3 | Killed a lemure 3182 | D:4 | Killed a scorpion 3183 | D:4 | Reached skill level 3 in Conjurations 3183 | D:4 | Reached skill level 2 in Air Magic 3183 | D:4 | Reached XP level 5. HP: 11/31 MP: 4/8 3302 | D:4 | Killed an ogre 3303 | D:4 | Reached skill level 4 in Conjurations 3303 | D:4 | Reached XP level 6. HP: 36/36 MP: 7/9 3419 | D:4 | Offered knowledge of Searing Ray by Vehumet. 3423 | D:4 | Learned a level 2 spell: Searing Ray 3453 | D:4 | magus.rc [v1.9.6] 3576 | D:4 | Killed Sigmund 3577 | D:4 | Reached skill level 6 in Conjurations 3577 | D:4 | Reached XP level 7. HP: 36/41 MP: 6/10 3828 | D:4 | Reached skill level 3 in Stealth 4022 | D:5 | Entered Level 5 of the Dungeon 4071 | D:5 | Reached skill level 4 in Stealth 4093 | D:5 | You pick up a book of the Hunter and begin reading... 4093 | D:5 | You add the spells Call Canine Familiar, Portal Projectile | and Leda's Liquefaction to your library. 4122 | D:5 | HP: 6/41 [scorpion (6)] 4127 | D:5 | Reached *** piety under Vehumet 4128 | D:5 | Reached skill level 1 in Shields 4129 | D:5 | HP: 8/41 [poisoned by a scorpion] 4134 | D:5 | HP: 4/41 [poisoned by a scorpion] 4137 | D:5 | HP: 1/41 [poisoned by a scorpion] 4306 | D:5 | Found a sand-covered staircase. 4317 | Ossuary | Entered an ossuary 4380 | Ossuary | Reached skill level 7 in Conjurations 4386 | Ossuary | Reached skill level 2 in Shields 4761 | Ossuary | Reached XP level 8. HP: 46/46 MP: 9/11 4804 | D:5 | Reached skill level 3 in Shields 4902 | D:5 | Reached skill level 4 in Shields 4904 | D:5 | Offered knowledge of Ignite Poison by Vehumet. 4944 | D:4 | Bought a ring of magical power for 240 gold pieces 5016 | D:5 | Reached skill level 1 in Fighting 5361 | D:6 | Reached skill level 2 in Fighting 5361 | D:6 | Reached skill level 3 in Dodging 5625 | D:6 | You pick up a book of Air and begin reading... 5625 | D:6 | You add the spells Swiftness and Airstrike to your library. 5631 | D:6 | Learned a level 4 spell: Airstrike 5679 | D:6 | Found a staircase to the Ecumenical Temple. 5688 | D:6 | Reached skill level 3 in Fighting 5701 | D:6 | Reached skill level 4 in Dodging 5707 | D:6 | Reached skill level 3 in Air Magic 5867 | D:6 | Found a broken altar of Ashenzari. 5867 | D:6 | Found a hazy altar of Hepliaklqana. 5973 | D:6 | HP: 12/52 [orc warrior/+0 scimitar (5)] 5984 | D:5 | Slain by an orc warrior Vanquished Creatures Sigmund (D:4) An ice beast (D:6) 3 ogres A centaur (D:5) 4 lemures 2 phantoms (D:6) A necrophage (D:6) 2 scorpions A crimson imp (D:4) A jelly (D:5) An orc priest (D:6) 3 hounds 5 iguanas 2 orc wizards (D:6) 9 mummies 9 adders A white imp (D:4) An ufetubus (D:6) 3 worms 4 dart slugs 5 orcs A bat (D:2) 4 endoplasms 3 giant cockroaches 5 goblins 4 hobgoblins 11 jackals 3 quokkas 7 ball pythons 2 gnoll zombies (Ossuary) A hobgoblin zombie (Ossuary) 7 kobolds 2 kobold zombies (Ossuary) 3 orc zombies (Ossuary) 4 rats 117 creatures vanquished. Vanquished Creatures (collateral kills) A ball python (D:2) A kobold (D:2) 2 creatures vanquished. Grand Total: 119 creatures vanquished Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 1775 | 472 | 21.0 | 95 | 20 | 17.4 +---------+---------+-------+---------+---------+------- D:1 | 23 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 55 | 0 | 0.0 | 20 | 0 | 0.0 D:3 | 26 | 0 | 0.0 | 14 | 0 | 0.0 D:4 | 346 | 301 | 46.5 | 16 | 3 | 15.8 D:5 | 713 | 18 | 2.5 | 18 | 1 | 5.3 D:6 | 612 | 0 | 0.0 | 13 | 0 | 0.0 Ossuary | 0 | 153 | 100.0 | 0 | 16 | 100.0 +---------+---------+-------+---------+---------+------- Illustrated notes Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 321.0 Dungeon | 86.1 | 85.8 | 100.0 | N/A | 93.2 | 349.0 Ossuary | 13.9 | 14.2 | 0.0 | N/A | 6.8 | 153.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5990 | 5645 | 345 | 924 | 3363 | 7 | 855.7 | Dungeon | 5528 | 5183 | 345 | 724 | 3271 | 6 | 921.3 | Ossuary | 461 | 461 | 0 | 200 | 92 | 1 | 461.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1384 daAuts D:3: 1126 daAuts D:5: 975 daAuts D:1: 930 daAuts D:2: 665 daAuts Ossuary: 461 daAuts D:6: 446 daAuts