onono the Dungeon (0, 0, D) a +0 hand axe (unseen) (40, 4, D) a +1 scythe of venom (-27, 8, D) a +0 scale mail (-26, 8, D) a +2 dire flail of crushing (-25, 8, D) an uncursed amulet of clarity (-23, 8, D) 3 large rocks (-22, 8, D) a +4 giant spiked club (-21, 8, D) a +2 scale mail of magic resistance (-20, 8, D) a +0 plate armour a +0 great mace (-17, 8, D) a +2 demon whip (6, 8, D) a +0 whip (unseen) (-23, 9, D) a +0 dire flail a +0 dire flail (-24, 10, D) a +0 robe a +0 spear (-21, 10, D) a +0 plate armour a +3 broad axe of chopping (7, 10, D) a +2 scythe of flaming (9, 10, D) a +2 flail of protection (-16, 11, D) an ice dragon hide (-32, 13, D) a +0 chain mail a cursed -3 halberd (10, 13, D) 2 large rocks (-35, 14, D) an uncursed ring of positive energy (-34, 14, D) a +2 mottled dragon armour a +7 fire dragon armour (-13, 14, D) a +0 flail of flaming (-9, 14, D) 3 arrows (7, 14, D) a +2 scimitar of slicing (-35, 15, D) an uncursed amulet of regeneration (-32, 15, D) a +0 robe an uncursed staff of poison (-23, 15, D) a +0 chain mail a +0 dire flail (-7, 15, D) a +0 chain mail a +3 morningstar (40, 15, D) a +0 leather armour a +0 rapier a +1 chain mail of magic resistance a +9 great mace of protection (-35, 16, D) an uncursed ring of invisibility (-34, 16, D) a +7 fire dragon armour (-11, 16, D) a +0 robe 8 arrows a +0 shortbow (-8, 16, D) a cursed +0 plate armour a cursed -3 war axe (3, 16, D) a +0 short sword (-35, 17, D) a +6 ring of intelligence a +6 ring of protection (-34, 17, D) a +1 cloak (-33, 17, D) a +0 large shield of protection (-32, 17, D) a +2 naga barding (-9, 17, D) Hautoq's Papyrus of Attacks and Companions Spells Type Level a - Sting Conjuration/Poison 1 b - Summon Butterflies Summoning 1 c - Stone Arrow Conjuration/Earth 3 d - Summon Lightning Spire Summoning/Air 4 e - Bolt of Draining Conjuration/Necromancy 5 f - Aura of Abjuration Summoning 5 a manual of Crossbows a Young Poisoner's Handbook Sif Muna's Almanac of Summoning Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Haunt Necromancy/Summoning 7 c - Dragon's Call Summoning 9 a book of Enchantments a book of Necromancy Sif Muna's Volume of Summoning Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Malign Gateway Summoning/Translocation 7 d - Dragon's Call Summoning 9 Sif Muna's Handbook of Dislocation Spells Type Level a - Apportation Translocation 1 b - Shroud of Golubria Charms/Translocation 2 c - Portal Projectile Translocation 3 d - Dispersal Translocation 6 e - Disjunction Translocation 8 the Disquisition on Beguiling Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Fulminant Prism Conjuration/Hexes 4 c - Mass Confusion Hexes 6 Sif Muna's Guide on Self-Knowledge Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Ozocubu's Armour Charms/Ice 3 d - Haste Charms 6 e - Death's Door Charms/Necromancy 8 Sif Muna's Almanac of Damaging Feathers Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Static Discharge Conjuration/Air 3 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 e - Poisonous Cloud Conjuration/Poison/Air 6 a book of Maledictions Sif Muna's Papyrus of Curses Spells Type Level a - Corona Hexes 1 b - Inner Flame Hexes/Fire 3 c - Silence Hexes/Air 5 d - Mass Confusion Hexes 6 Sif Muna's Catalogue of the Special Blessings Spells Type Level a - Cause Fear Hexes 4 b - Bolt of Magma Conjuration/Fire/Earth 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Darkness Hexes 6 Hitteus's Tome of the Helpful Oath Spells Type Level a - Confusing Touch Hexes 2 b - Spectral Weapon Hexes/Charms 3 c - Excruciating Wounds Charms/Necromancy 5 d - Metabolic Englaciation Hexes/Ice 5 e - Silence Hexes/Air 5 the Almanac of Malediction Spells Type Level a - Inner Flame Hexes/Fire 3 b - Leda's Liquefaction Hexes/Earth 4 c - Silence Hexes/Air 5 d - Metabolic Englaciation Hexes/Ice 5 a book of Changes Sif Muna's Guide on Companions Spells Type Level a - Shadow Creatures Summoning 5 b - Monstrous Menagerie Summoning 6 c - Dragon's Call Summoning 9 Sif Muna's Papyrus of Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Recall Summoning/Translocation 3 d - Summon Greater Demon Summoning 7 e - Summon Hydra Summoning 7 Sif Muna's Grimoire of Lethal Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Inner Flame Hexes/Fire 3 c - Ring of Flames Charms/Fire 7 d - Fire Storm Conjuration/Fire 9 Sif Muna's Collected Works on Scorching Conjuration Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Sticky Flame Conjuration/Fire 4 c - Fireball Conjuration/Fire 5 d - Delayed Fireball Conjuration/Fire 7 Sif Muna's Tome of Mutagenic Confrontation Spells Type Level a - Shock Conjuration/Air 1 b - Beastly Appendage Transmutation 1 c - Throw Frost Conjuration/Ice 2 d - Lehudib's Crystal Spear Conjuration/Earth 8 e - Necromutation Transmutation/Necromancy 8 (-6, 17, D) a +0 dire flail a +0 dire flail (20, 17, D) the ring "Kedutih" {Str+3 Int+6} [ring of intelligence] It affects your strength (+3). It affects your intelligence (+6). (21, 17, D) the ring "Wyjuwkek" {Slay+3 Stlth-} [ring of loudness] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you less stealthy. (22, 17, D) the ring "Meg Vegg" {rF+ rC+ MR+ Int+4 SInv} [ring of see invisible] It affects your intelligence (+4). It protects you from fire. It protects you from cold. It affects your resistance to hostile enchantments. It lets you see invisible. (23, 17, D) the ring "Dul Hat" {Str+3 Stlth-} [ring of loudness] It affects your strength (+3). It makes you less stealthy. (40, 17, D) a +0 short sword a +0 leather armour a +0 short sword (-35, 18, D) an uncursed ring of invisibility (-34, 18, D) a +7 fire dragon armour (-33, 18, D) a +3 antimagic lajatang (-32, 18, D) a +3 bardiche (20, 18, D) the ring "Ewar" {SustAt rPois} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It protects you from poison. (21, 18, D) the ring "Ywnof" {rC+ Str+7} [ring of protection from cold] It affects your strength (+7). It protects you from cold. (22, 18, D) the ring of Mirchara {rElec EV+1 Str+5} [ring of evasion] It affects your evasion (+1). It affects your strength (+5). It insulates you from electricity. (23, 18, D) the ring "Koegocyk" {rPois rC+ rN+ MR+ Int-3} [ring of positive energy] It affects your intelligence (-3). It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (-34, 19, D) a +3 great mace of venom (-33, 19, D) a +6 scythe of protection (-32, 19, D) a +6 demon whip (-24, 19, D) a +1 demon whip (-19, 19, D) an arrow (-18, 19, D) an arrow (3, 19, D) a +0 cloak a +0 long sword (33, 19, D) a +0 club (-33, 20, D) a +6 great mace (-32, 20, D) the +6 shillelagh "Devastator" {shatter} (-27, 20, D) a disc of storms (-26, 20, D) a fan of gales (-25, 20, D) an uncursed amulet of the gourmand (-22, 20, D) an arrow (-21, 20, D) a +1 hand axe of venom (-20, 20, D) a plain deck of changes (-15, 20, D) an uncursed amulet of guardian spirit the +3 scimitar of Jutty {elec, Int+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+3). (-12, 20, D) a +0 chain mail a +1 great sword (11, 20, D) a +0 morningstar (0, 21, D) a +0 short sword (unseen) (28, 21, D) a +0 mace (40, 21, D) a +0 rapier a +0 leather armour a +0 rapier (4, 22, D) a +0 dire flail a +2 plate armour of magic resistance (25, 22, D) a cursed -2 mace (-35, 23, D) a +0 chain mail (unseen) (-34, 23, D) a +0 plate armour a +4 great mace (-31, 23, D) a +0 robe (-28, 23, D) a plain deck of wonders (-27, 23, D) a legendary deck of destruction (-11, 23, D) a +3 antimagic scythe (-1, 23, D) a +0 chain mail a +4 broad axe (6, 23, D) a +0 robe a +0 broad axe (11, 23, D) a +0 leather armour 26 arrows a +0 longbow (12, 23, D) a +0 flail (21, 23, D) a +0 robe (29, 23, D) a +0 trident (-32, 24, D) a +0 robe (still there?) a +0 dagger (still there?) (-31, 24, D) a +0 chain mail a +0 great sword a +0 hunting sling (-30, 24, D) 12 stones (-29, 24, D) a +0 robe a +0 dagger 18 bolts (-28, 24, D) a +0 chain mail (still there?) a +0 battleaxe (still there?) (-14, 24, D) a +0 robe a +0 hand axe (6, 24, D) 4 tomahawks a +0 trident (7, 24, D) a +0 chain mail a +3 war axe of flaming (11, 24, D) a +0 quick blade a cursed +0 leather armour a +0 quick blade (27, 24, D) a cursed +0 chain mail a +1 demon trident (-32, 25, D) a +0 plate armour a +1 scimitar (-31, 25, D) a +0 dagger a +0 robe a +0 robe a +0 dagger (-29, 25, D) a cursed +0 robe a +0 dagger (0, 25, D) a +0 rapier (-34, 26, D) a +0 dagger an uncursed amulet of the gourmand a +0 leather armour (-32, 26, D) a box of beasts (-31, 26, D) a +0 plate armour (still there?) a +1 glaive of chopping (still there?) (-30, 26, D) a +0 robe a +0 dagger (-28, 26, D) a +0 chain mail (still there?) a +3 great sword of flaming (still there?) (-26, 26, D) a beef jerky (-13, 26, D) the +4 demon blade "Onnefae" {pain, rPois Str+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It protects you from poison. (-11, 26, D) a +0 trident (-9, 26, D) a +0 chain mail a +0 battleaxe (1, 26, D) a +0 leather armour (2, 26, D) a +1 rapier of speed (5, 26, D) a tomahawk (6, 26, D) a +0 rapier a +3 leather armour (7, 26, D) a +0 rapier (11, 26, D) a +0 chain mail (12, 26, D) a +4 demon blade of flaming (13, 26, D) a +3 battleaxe of freezing (20, 26, D) the +10 gold dragon armour of Zigecy {+Inv rPois rF+ rC+ rCorr Int-5 Stlth-} It affects your intelligence (-5). It protects you from fire. It protects you from cold. It protects you from poison. It lets you turn invisible. It protects you from acid and corrosion. It makes you less stealthy. a +5 swamp dragon armour (21, 26, D) a +4 pair of boots (22, 26, D) a +10 ice dragon armour (25, 26, D) the +5 triple sword "Tormentor" {antimagic, +Rage MP-9 Dex+2 SInv} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+2). It affects your magic capacity (-9). It lets you see invisible. It lets you go berserk. (26, 26, D) a +9 demon trident of electrocution (27, 26, D) a +7 triple sword of protection (-35, 27, D) a +0 dire flail a +2 robe of positive energy (-34, 27, D) a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 chain mail a +5 great sword (-32, 27, D) a cursed +0 robe a +0 dagger (-31, 27, D) a +0 spear (-30, 27, D) 9 stones (-29, 27, D) an uncursed ring of wizardry (-28, 27, D) a +0 dagger (-27, 27, D) a crystal ball of energy (-18, 27, D) a +0 robe a cursed +0 spear (-12, 27, D) a +1 leather armour of magic resistance a +0 trident (-8, 27, D) a +0 ring mail of magic resistance 5 throwing nets a +0 trident (-4, 27, D) a +0 dire flail a +0 dire flail (7, 27, D) a +1 battleaxe of freezing (12, 27, D) a +1 great sword of flaming (20, 27, D) a +9 swamp dragon armour (22, 27, D) a +10 fire dragon armour (23, 27, D) a +2 pair of gloves of archery (25, 27, D) a +7 longbow of velocity (26, 27, D) the +7 demon whip of Bloody Death {venom, Str+4 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+4). It makes you more stealthy. (27, 27, D) a +7 executioner's axe of electrocution (28, 27, D) a +7 triple crossbow of evasion (-34, 28, D) a +0 dagger a +2 plate armour of cold resistance a +2 demon trident a +2 ring mail of fire resistance (-32, 28, D) a +0 chain mail a +0 long sword a +0 centaur barding (-31, 28, D) a +0 robe a +0 dagger a +0 great sword a +0 plate armour the +5 hand crossbow of Guile {freeze, rElec rPois MP+9 Int-5} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (-5). It insulates you from electricity. It protects you from poison. It affects your magic capacity (+9). (-30, 28, D) a +0 robe (still there?) a +0 dagger (still there?) (-29, 28, D) a +0 plate armour (still there?) a +0 long sword (still there?) (-28, 28, D) a +0 robe (unseen) (-27, 28, D) a +0 dagger (-26, 28, D) a +1 pair of gloves of strength (-13, 28, D) a +1 ring mail of fire resistance (-7, 28, D) an uncursed staff of summoning (-33, 29, D) a +0 robe a +0 glaive (-32, 29, D) a +0 shield a +0 chain mail a +0 long sword a +2 antimagic halberd (-31, 29, D) a +1 chain mail of magic resistance a +0 plate armour a +0 long sword a +0 battleaxe 11 poisoned needles (-30, 29, D) a +0 chain mail a +1 halberd of flaming (-29, 29, D) a +0 chain mail a +2 battleaxe of flaming an uncursed staff of earth a +0 robe a +0 war axe a +0 chain mail a +3 short sword of venom (-28, 29, D) a +1 vampiric rapier (-27, 29, D) a +0 chain mail (still there?) a +0 club (still there?) a +0 dagger (still there?) a +0 robe (still there?) a +0 chain mail (still there?) (-20, 29, D) a cursed +2 spear a +0 robe (-16, 29, D) a +0 robe a +0 short sword (-12, 29, D) 27 arrows (-10, 29, D) a +0 chain mail a +0 halberd (-8, 29, D) a +0 plate armour a +0 battleaxe (-31, 30, D) a +0 chain mail a +5 scimitar the +6 shortbow "Rusurim" {velocity, +Blink rC- Int+9} Any arrow fired from it inflicts extra damage. It affects your intelligence (+9). It makes you vulnerable to cold. It lets you blink. (-30, 30, D) a +0 robe a +0 dagger a +0 ring mail (-29, 30, D) a plain deck of defence (-27, 30, D) a +0 robe (still there?) a +0 dagger (still there?) a +0 robe (still there?) 13 arrows (still there?) (-17, 30, D) a +0 dire flail (-13, 30, D) a +0 scale mail a +0 long sword the cursed +3 great mace of onono's Infinite Pain {flame, Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+8). It has a curse placed upon it. (-9, 30, D) a cursed -2 trident (-7, 30, D) a +0 robe a cursed -3 dagger (-4, 30, D) 9 bolts a +0 arbalest (10, 30, D) a +0 cloak a +0 long sword (12, 30, D) a +0 robe a +0 dagger (14, 30, D) a cursed -3 long sword (15, 30, D) a tomahawk (18, 30, D) a bolt (19, 30, D) a +0 battleaxe a bolt of frost (20, 30, D) a bolt (33, 30, D) a +0 trident (-5, 31, D) a bolt (-4, 31, D) a stone (8, 31, D) a +0 rapier (10, 31, D) 5 tomahawks a +0 trident (14, 31, D) a +0 robe (16, 31, D) a +0 spear (17, 31, D) a +0 plate armour a +0 war axe (18, 31, D) a cursed -1 battleaxe (19, 31, D) a +0 robe a +0 whip a +0 chain mail a +0 great mace (22, 31, D) a +0 plate armour of fire resistance a +2 war axe of freezing a +0 chain mail a +0 great sword a +0 chain mail a +0 halberd (23, 31, D) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 war axe (24, 31, D) a +2 short sword of electrocution (-12, 32, D) a +0 trident a stone the +7 plate armour of the Iron Devil {MP+9 Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). (-9, 32, D) a +0 robe a +1 short sword of freezing (-7, 32, D) 3 stones (1, 32, D) a +0 leather armour 18 steel javelins a +1 spear of venom a stone of tremors (8, 32, D) a +0 leather armour (-13, 33, D) a +0 buckler a +0 robe 11 stones a +0 hunting sling (-7, 33, D) a bolt (-6, 33, D) a bolt (-5, 33, D) a bolt (2, 33, D) a +4 war axe of electrocution (7, 33, D) a +0 robe a +0 dagger (10, 33, D) a +5 dire flail of draining (11, 33, D) a +5 broad axe (17, 33, D) a +1 bardiche (18, 33, D) a +3 demon whip of draining (27, 33, D) a throwing net (29, 33, D) a +1 helmet (30, 33, D) a +1 pair of boots (36, 33, D) a +7 scale mail (37, 33, D) a +2 mottled dragon armour (39, 33, D) a +0 spear (-34, 34, D) a +0 hand axe (1, 34, D) a +3 hand crossbow of evasion (2, 34, D) a box of beasts (7, 34, D) a +5 great sword (10, 34, D) a +3 double sword (17, 34, D) a +3 longbow (18, 34, D) a +2 flail of draining (21, 34, D) a +0 short sword (unseen) (23, 34, D) a +0 ring mail (24, 34, D) a +2 spear of piercing a bolt of frost (29, 34, D) a +1 large shield (30, 34, D) a +2 robe of cold resistance (36, 34, D) a +4 ice dragon armour (37, 34, D) a +1 helmet (7, 35, D) a +0 ring mail a +0 fire dragon armour (8, 35, D) a +4 plate armour a +0 short sword a +5 demon whip of flaming (23, 35, D) a +4 plate armour a +0 great sword a +0 rapier (24, 35, D) a +0 robe (-33, 36, D) a +2 falchion (-31, 36, D) a +2 quarterstaff (-27, 36, D) 7 meat rations (-14, 36, D) a +0 dagger (-13, 36, D) a +0 robe a +3 long sword a +0 flail of flaming (-10, 36, D) a +0 leather armour a +2 trident of distortion (17, 36, D) a +0 leather armour a +0 scimitar of holy wrath (22, 36, D) a +0 rapier (25, 36, D) an arrow (26, 36, D) a +0 plate armour 3 bolts of frost a +0 great mace a +0 arbalest (-33, 37, D) a +2 trident (-32, 37, D) a +2 hand axe (-31, 37, D) a +2 mace (-26, 37, D) 10 stones (-13, 37, D) a +0 spear (-12, 37, D) a +0 dagger (7, 37, D) an arrow (8, 37, D) a +0 giant club (37, 37, D) a +0 halberd (39, 37, D) a +0 ring mail 8 arrows a +0 shortbow (-12, 38, D) a +0 ring mail a +0 glaive (-5, 38, D) 14 bolts a +0 chain mail a +0 arbalest (7, 38, D) a +0 plate armour a +0 long sword (36, 38, D) a +0 shield a +0 plate armour a +0 long sword (-32, 39, D) a +0 chain mail a +0 rapier (-30, 39, D) a +0 spear a +0 leather armour (-29, 39, D) a cursed -2 short sword (-26, 39, D) a +0 whip (-25, 39, D) a +4 trident of venom (-23, 39, D) a +0 robe a +0 dagger (-21, 39, D) a +0 leather armour (7, 39, D) a +0 leather armour a +0 dagger (-3, 40, D) a +0 trident (0, 40, D) a +0 hand axe (1, 40, D) a +0 trident a +0 great sword (5, 40, D) a +0 plate armour a +0 glaive (6, 40, D) a +0 chain mail a +5 battleaxe of flaming an arrow (7, 40, D) 26 arrows a +0 shortbow (8, 40, D) a +0 leather armour a +0 shortbow 17 arrows a +0 long sword (10, 40, D) a +2 trident of protection (13, 40, D) a +3 battleaxe (15, 40, D) a +5 longbow of freezing (16, 40, D) a +0 vampiric dagger (20, 40, D) 50 arrows (21, 40, D) 50 arrows (26, 40, D) 50 bolts (27, 40, D) 50 bolts (31, 40, D) a +3 chain mail of cold resistance (32, 40, D) a +2 pair of gloves (35, 40, D) a +4 ring mail (36, 40, D) a +4 ice dragon armour (37, 40, D) a +1 helmet (-32, 41, D) a cursed -1 club (-21, 41, D) 2 tomahawks (-15, 41, D) a +0 club a +0 robe a +0 dagger of draining a +0 robe a +0 dagger (0, 41, D) a +0 plate armour (5, 41, D) a +0 robe (unseen) (10, 41, D) a +3 arbalest (11, 41, D) a +5 dire flail (12, 41, D) a +5 dire flail (13, 41, D) a +5 broad axe of freezing (15, 41, D) a +1 scythe of slicing (16, 41, D) a +0 longbow of flaming (20, 41, D) 50 arrows (21, 41, D) 50 arrows (26, 41, D) 50 bolts (27, 41, D) 50 bolts (31, 41, D) a +4 chain mail of cold resistance (32, 41, D) a +2 plate armour of fire resistance (34, 41, D) a +2 plate armour of cold resistance (35, 41, D) a +2 leather armour of cold resistance (36, 41, D) a +2 ring mail of cold resistance (-27, 42, D) a +2 hand axe of chopping (-27, 43, D) a +1 trident of piercing (-26, 43, D) a +2 quarterstaff of protection (-27, 44, D) a +2 flail of protection (-19, 44, D) a +0 robe of magic resistance a +0 dagger a +0 club a +0 robe (-10, 44, D) a +0 whip a +0 war axe a +0 plate armour a +0 dagger a +0 robe (22, 44, D) the ring of the Lobster {rElec rPois Str+2 Int+3} [ring of poison resistance] It affects your strength (+2). It affects your intelligence (+3). It insulates you from electricity. It protects you from poison. (23, 44, D) the ring of Qorph {+Fly Str+6} [ring of strength] It affects your strength (+6). It lets you fly. (25, 44, D) the ring "Ridghipio" {EV+6 Int+5} [ring of evasion] It affects your evasion (+6). It affects your intelligence (+5). (26, 44, D) the ring "Fiomu" {rElec rPois Str-3 Int+6 SInv} [ring of intelligence] It affects your strength (-3). It affects your intelligence (+6). It insulates you from electricity. It protects you from poison. It lets you see invisible. (27, 44, D) the ring "Tyfidaew" {+Fly rF+ Str+6 Dex-2} [ring of strength] It affects your strength (+6). It affects your dexterity (-2). It protects you from fire. It lets you fly. (29, 44, D) the ring "Qycke" {rN+ Int+9 Dex-5 SInv} [ring of positive energy] It affects your intelligence (+9). It affects your dexterity (-5). It protects you from negative energy. It lets you see invisible. (35, 44, D) a +1 cloak (-27, 45, D) a +3 scale mail (-26, 45, D) a +3 chain mail (-12, 45, D) a stone (-10, 45, D) a +0 spear (-9, 45, D) a +0 dagger a +0 robe a +0 flail (22, 45, D) the ring "Ekeu" {Fire Str+2 Dex+3} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+2). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. (23, 45, D) the ring of Amnyehag {rN+ MR+ Int+6} [ring of intelligence] It affects your intelligence (+6). It protects you from negative energy. It affects your resistance to hostile enchantments. (25, 45, D) the amulet of Patience {rC+ rN+ MR+ Regen+} [amulet of regeneration] It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (26, 45, D) the amulet "Wom Vask" {Faith rPois MR+ Int-3 Dex+8} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (-3). It affects your dexterity (+8). It protects you from poison. It affects your resistance to hostile enchantments. (27, 45, D) the ring "Havuboza" {rF+ Str+3 Stlth+} [ring of stealth] It affects your strength (+3). It protects you from fire. It makes you more stealthy. (28, 45, D) the amulet of Weag {+Rage Str+2} [amulet of rage] It affects your strength (+2). It lets you go berserk. (34, 45, D) a +0 great mace (40, 45, D) a +0 long sword (22, 46, D) the amulet "Pougiky" {Spirit Int+9 Stlth-} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+9). It makes you less stealthy. (24, 46, D) the amulet "Daethel" {Stasis rF+ Str+3} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+3). It protects you from fire. (25, 46, D) the ring of Keovemim {rN++ Str-3 Int+2 SInv} [ring of see invisible] It affects your strength (-3). It affects your intelligence (+2). It greatly protects you from negative energy. It lets you see invisible. (26, 46, D) the amulet of the Evil One {rMut rPois Int+3 SInv} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (+3). It protects you from poison. It lets you see invisible. (-29, 47, D) a +0 dagger (22, 47, D) the ring "Goigysh" {SustAt rC+ Str+2 Int+2} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It affects your strength (+2). It affects your intelligence (+2). It protects you from cold. the amulet "Voiq" {Spirit *Corrode +Blink MP+9 Int+5} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (+5). It affects your magic capacity (+9). It lets you blink. It may corrode your equipment when you take damage. (23, 47, D) an uncursed ring of positive energy a wand of draining (7) a +1 dagger 7 poisoned tomahawks an uncursed ring of protection from cold a +2 rapier of venom a +3 ring of intelligence a +3 ring of strength a wand of flame (20) a +0 long sword of holy wrath a +0 dagger of electrocution a +2 dagger a +1 robe (24, 47, D) the amulet "Sexicw" {Gourm rPois rN+ MR-} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (34, 47, D) a +0 cloak a +0 short sword (-6, 48, D) a +0 hand axe a +0 leather armour (9, 48, D) a cursed -1 hand axe (11, 48, D) a +0 quarterstaff (unseen) (37, 48, D) a +3 battleaxe of freezing (-11, 49, D) a +0 club (10, 49, D) a +0 battleaxe (38, 49, D) a +0 robe a +0 whip (2, 50, D) a +0 trident (-27, 51, D) a +0 club a +0 robe (2, 51, D) a +0 shield (31, 51, D) a +0 spear (-27, 52, D) a +0 trident a +0 chain mail (-18, 52, D) a +0 pair of gloves (-17, 52, D) a +0 pair of boots (16, 52, D) a +0 spear (18, 52, D) an uncursed staff of summoning (26, 52, D) the ring "Jicax" {rPois rN+ MR+} [ring of protection from magic] It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (31, 52, D) a +2 great sword of flaming (33, 52, D) a +0 robe (38, 52, D) a +0 robe a +0 spear (-18, 53, D) a +4 chain mail (-17, 53, D) a +4 scale mail (10, 53, D) a tomahawk (11, 53, D) a tomahawk a throwing net (16, 53, D) a +0 ring mail (17, 53, D) an uncursed ring of poison resistance (18, 53, D) 2 potions of poison (-27, 54, D) a +1 long sword of holy wrath 4 javelins a +0 ring mail (-18, 54, D) a +1 broad axe of chopping (-17, 54, D) a +2 dire flail of crushing (11, 54, D) a +0 hand axe (5, 55, D) a +0 dagger (unseen) (19, 55, D) 9 stones (38, 55, D) an uncursed staff of power (39, 55, D) a crystal ball of energy (-18, 56, D) the +2 halberd of Okawaru {chop, +Blink rPois rF+ Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from fire. It protects you from poison. It lets you blink. (-17, 56, D) a +4 quarterstaff of speed (22, 56, D) a book of the Earth a book of the Warp a book of the Earth a book of Burglary a book of Flames a book of Alchemy the Papyrus of Companions Spells Type Level a - Recall Summoning/Translocation 3 b - Summon Lightning Spire Summoning/Air 4 c - Spellforged Servitor Conjuration/Summoning 7 a book of Spatial Translocations the Tome of Slavery Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Call Imp Summoning 2 d - Summon Guardian Golem Hexes/Summoning 3 e - Summon Lightning Spire Summoning/Air 4 the Collected Works on Earth Spells Type Level a - Passwall Transmutation/Earth 3 b - Lee's Rapid Deconstruction Earth 5 c - Shatter Earth 9 Muxot's Papyrus of Fire and Transmutation Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Petrify Transmutation/Earth 4 e - Statue Form Transmutation/Earth 6 Sif Muna's Volume of the Voyage Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Portal Projectile Translocation 3 d - Phase Shift Translocation 5 e - Controlled Blink Translocation 8 Sif Muna's Papyrus of the Compass and Enhancements Spells Type Level a - Swiftness Charms/Air 2 b - Song of Slaying Charms 2 c - Teleport Other Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Controlled Blink Translocation 8 a book of Conjurations a book of the Sky Sif Muna's Sophisticated Thaumaturgy Spells Type Level a - Warp Weapon Charms/Translocation 5 b - Excruciating Wounds Charms/Necromancy 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Summon Mana Viper Hexes/Summoning 5 e - Summon Forest Summoning/Translocation 5 f - Aura of Abjuration Summoning 5 a book of Burglary a book of Air a book of Callings the Catalogue of Ashen Beguiling Spells Type Level a - Sandblast Earth 1 b - Tukima's Dance Hexes 3 c - Summon Guardian Golem Hexes/Summoning 3 d - Leda's Liquefaction Hexes/Earth 4 e - Metabolic Englaciation Hexes/Ice 5 the Almanac of the Old World Spells Type Level a - Apportation Translocation 1 b - Swiftness Charms/Air 2 c - Airstrike Air 4 d - Force Lance Conjuration/Translocation 4 e - Summon Lightning Spire Summoning/Air 4 f - Summon Forest Summoning/Translocation 5 Ecvaropn's Incunabulum of Curses Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Gell's Gravitas Hexes/Translocation 3 d - Leda's Liquefaction Hexes/Earth 4 e - Cause Fear Hexes 4 f - Mass Confusion Hexes 6 (38, 56, D) a wand of random effects (36) (39, 56, D) an uncursed staff of energy