onono the Dungeon (9, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (63, 1, D) an uncursed staff of air (67, 1, D) the cursed +0 scale mail of Kuekacrama {Int+3 Stlth+} It affects your intelligence (+3). It makes you more stealthy. It has a curse placed upon it. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 battleaxe a +5 broad axe (10, 5, D) an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +5 falchion of pain (63, 9, D) a +3 spear of freezing (72, 9, D) a +0 short sword (72, 10, D) a +0 plate armour of fire resistance (71, 11, D) a +0 rapier of venom (70, 12, D) a +0 long sword (unseen) (71, 12, D) a +0 dagger (72, 12, D) a +0 long sword (72, 13, D) a +0 rapier (61, 17, D) an uncursed staff of energy (62, 17, D) a manual of Staves (64, 17, D) a +4 ring mail of cold resistance (72, 17, D) the cursed +0 great sword of Gozag's Delight {slice, Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It has a curse placed upon it. (73, 17, D) a +2 robe of magic resistance (62, 18, D) a +0 scimitar (63, 18, D) a book of Ice the Papyrus of the Hidden Eyes Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Recall Summoning/Translocation 3 c - Passage of Golubria Translocation 4 d - Warp Weapon Charms/Translocation 5 the Catalogue of Creation Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Mana Viper Hexes/Summoning 5 d - Summon Forest Summoning/Translocation 5 (64, 18, D) a book of Conjurations (72, 18, D) Myuczaf's Incunabulum of Companions and the Voyage Spells Type Level a - Summon Butterflies Summoning 1 b - Apportation Translocation 1 c - Force Lance Conjuration/Translocation 4 d - Summon Forest Summoning/Translocation 5 e - Dragon's Call Summoning 9 (73, 18, D) a +2 long sword of holy wrath (62, 20, D) a +0 trident 5 tomahawks a +0 plate armour (64, 20, D) a +0 dagger a +0 robe (61, 21, D) a cursed -1 glaive (unseen) (62, 21, D) a +0 dire flail of venom (unseen) (63, 21, D) a +0 whip a +0 hand axe a cursed -1 dagger a +0 robe (61, 27, D) a +2 leather armour of magic resistance (62, 27, D) the amulet of Xom's Bemusement {Gourm MP-9 Str+5 Int+6} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+5). It affects your intelligence (+6). It affects your magic capacity (-9). (63, 27, D) a +2 centaur barding of cold resistance (64, 27, D) the +1 steam dragon armour of Baely {rPois MR+++ MP+9 Stlth-} It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It makes you less stealthy. (65, 27, D) Lehudib's Almanac of Burning Arcane Weapons Spells Type Level a - Shock Conjuration/Air 1 b - Sting Conjuration/Poison 1 c - Throw Flame Conjuration/Fire 2 d - Stone Arrow Conjuration/Earth 3 e - Conjure Flame Conjuration/Fire 3 f - Iskenderun's Battlesphere Conjuration/Charms 5 (72, 27, D) an uncursed staff of fire (62, 28, D) a plain deck of summoning (63, 28, D) a +0 pair of gloves of dexterity (64, 28, D) a +1 trident of freezing (71, 31, D) a +0 dagger a +0 robe the elf corpse of Dowan (72, 31, D) a +0 scythe a +0 robe (73, 31, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of dexterity a +0 leather armour (71, 32, D) a +0 long sword a +0 robe (72, 32, D) a +0 short sword a +1 hunting sling of freezing a +4 quarterstaff of chaos (73, 32, D) a +1 dagger of flaming a +0 robe the human corpse of Jessica