ontamu Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (-25, 1, D:1) a +0 club (-10, 4, D:1) a +0 club (-10, 6, D:1) a +0 club (-38, 7, D:1) a +0 whip (-44, 8, D:1) a +0 chain mail (-34, 8, D:1) a +0 hand axe (-30, 9, D:1) 22 arrows (-18, 11, D:1) a +0 dagger (-29, 14, D:1) a +0 dagger (-8, 19, D:1) 20 sling bullets (-30, 20, D:1) 19 arrows (-1, 25, D:1) a +0 club (-13, 26, D:1) a +0 whip a +0 robe (0, 26, D:1) 15 sling bullets (-10, 28, D:1) a stone (-17, 34, D:1) a stone (-15, 34, D:1) a stone (-42, 42, D:1) a +0 mace (-10, 43, D:1) a +0 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (3, 10, D:2) a +0 spear (26, 12, D:2) a +0 club (38, 12, D:2) a +0 buckler (24, 19, D:2) a +0 chain mail (28, 20, D:2) a +0 club (-6, 25, D:2) a +0 whip Level 3 of the Dungeon (1, 6, D:3) a +0 club (16, 12, D:3) a +0 dagger (3, 19, D:3) a cursed -2 club (-24, 22, D:3) 2 poisoned needles (-22, 25, D:3) a poisoned needle (-22, 26, D:3) a poisoned needle (-22, 28, D:3) a +0 blowgun 11 poisoned needles (-10, 28, D:3) 14 poisoned needles (13, 28, D:3) a throwing net (12, 30, D:3) a +1 short sword of freezing Level 4 of the Dungeon [Shop] Wiryfocs's Weapon Shoppe a +0 morningstar (48 gold) a +0 vampiric dagger (96 gold) a +4 quarterstaff of protection (321 gold) 19 stones (22 gold) a +0 falchion (36 gold) 18 bolts of flame (108 gold) a +6 hand crossbow of flaming (459 gold) a +2 long sword of distortion (248 gold) a +0 falchion of holy wrath (88 gold) a +0 giant club (20 gold) a +0 quarterstaff (48 gold) a +0 rapier (48 gold) a cursed -1 hand crossbow (1 gold) [Shop] Quvezin's Armour Boutique a +0 leather armour (22 gold) a +0 leather armour (22 gold) the +1 robe of Whack-A-Mole {Str+4 Dex+5} (347 gold) It affects your strength (+4). It affects your dexterity (+5). a +0 leather armour (22 gold) a +1 hat of magic resistance (176 gold) a +0 pair of gloves (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +1 leather armour "Nasuit" {rC++} (346 gold) It greatly protects you from cold. [Shop] Leamelow's Magic Scroll Boutique a scroll of teleportation (30 gold) a scroll of enchant weapon (75 gold) a scroll of teleportation (30 gold) a scroll of enchant armour (75 gold) a scroll of noise (10 gold) a scroll of remove curse (30 gold) a scroll of amnesia (35 gold) a scroll of enchant armour (75 gold) a scroll of magic mapping (35 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) [Shop] Huemugre's Jewellery Emporium the amulet of the Four Winds {Clar rN+ MR+++} (508 gold) [amulet of clarity] It provides mental clarity. It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of stealth (210 gold) the ring of Noon {Wiz +Fly Int+2} (519 gold) [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It lets you fly. an uncursed ring of protection from cold (300 gold) a +4 ring of protection (432 gold) an uncursed amulet of resist corrosion (240 gold) an uncursed ring of positive energy (240 gold) an uncursed ring of protection from cold (300 gold) an uncursed ring of wizardry (360 gold) an uncursed amulet of rage (480 gold) an uncursed ring of fire (300 gold) (0, 0, D:4) a +0 buckler (6, 0, D:4) a +0 dire flail (14, 3, D:4) a +0 falchion (19, 3, D:4) a +0 ring mail (13, 4, D:4) a +0 whip a +0 blowgun 11 poisoned needles (19, 4, D:4) a cursed +0 leather armour (20, 4, D:4) a +0 flail (20, 5, D:4) a +0 flail a +0 dagger a +0 robe (11, 6, D:4) a poisoned needle (20, 6, D:4) a +1 robe of cold resistance a +0 dagger (10, 7, D:4) a poisoned needle (9, 8, D:4) a poisoned needle (7, 10, D:4) a poisoned needle (-3, 15, D:4) a +0 robe (54, 17, D:4) a +0 dire flail (55, 19, D:4) a +0 leather armour a +0 mace (-10, 21, D:4) 4 large rocks (32, 25, D:4) 18 stones a +0 giant club (33, 25, D:4) a +0 robe a +0 war axe (7, 26, D:4) 22 stones (41, 31, D:4) a cursed +0 rapier (11, 38, D:4) 18 stones (30, 42, D:4) 8 poisoned needles (1, 44, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 war axe (25, 1, D:5) a cursed +0 scale mail (20, 4, D:5) a +0 mace a +0 leather armour (21, 4, D:5) a +0 dagger (20, 5, D:5) a +0 flail a +0 dagger (23, 11, D:5) a +0 flail (20, 12, D:5) a +0 club a +0 club a +0 leather armour (21, 12, D:5) a +0 spear a throwing net (22, 12, D:5) a +0 spear (23, 12, D:5) a +0 club (24, 17, D:5) 26 sling bullets (10, 23, D:5) 16 arrows (-6, 25, D:5) a +0 club (12, 33, D:5) a cursed +0 club (8, 37, D:5) 21 sling bullets (6, 38, D:5) a cursed +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, 0, D:6) a stone (8, 0, D:6) a +0 whip (40, 6, D:6) a +0 large shield (53, 18, D:6) a +0 robe (8, 31, D:6) a +0 hand axe (7, 35, D:6) 7 poisoned javelins (0, 40, D:6) a +0 ring mail (0, 44, D:6) a +0 mace a +0 whip a +0 ring mail (1, 44, D:6) a +0 mace a +0 dagger a +0 robe (21, 44, D:6) a +0 club a +0 hunting sling 11 stones (28, 44, D:6) a stone Level 7 of the Dungeon (0, 0, D:7) a +0 robe (35, 7, D:7) 19 stones (52, 19, D:7) a +0 war axe (53, 19, D:7) a +0 hand axe a +0 leather armour (0, 26, D:7) a cursed +0 robe (44, 27, D:7) a sling bullet (46, 28, D:7) a sling bullet (47, 29, D:7) a sling bullet (48, 30, D:7) a sling bullet (49, 30, D:7) a sling bullet (51, 31, D:7) a +0 hunting sling 11 sling bullets (49, 45, D:7) a +0 club (7, 46, D:7) a +0 shortbow of flaming (9, 48, D:7) an arrow (10, 49, D:7) an arrow (11, 50, D:7) an arrow (13, 50, D:7) a +0 hand axe (14, 53, D:7) a +0 falchion (15, 55, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) 6 stones (0, 1, D:8) a +0 buckler (11, 1, D:8) a cursed +0 ring mail (30, 4, D:8) a +0 war axe (6, 15, D:8) a +0 robe a +0 dagger (23, 15, D:8) 14 stones (6, 16, D:8) a +0 chain mail a +0 dagger a +0 club a +0 dire flail a +0 chain mail (6, 17, D:8) a +0 robe a cursed -3 dagger (27, 17, D:8) 7 arrows of flame (6, 19, D:8) a +0 dagger a cursed -1 dagger a +0 robe (5, 20, D:8) a +0 short sword (6, 21, D:8) a +0 ring mail a +0 mace (36, 29, D:8) a +0 war axe (12, 35, D:8) a +0 leather armour (3, 39, D:8) a stone (0, 41, D:8) 3 stones Level 9 of the Dungeon (0, 0, D:9) 22 stones (-1, 1, D:9) a +1 leather armour of cold resistance (7, 2, D:9) a cursed +0 robe 2 large rocks a +0 shortbow 19 arrows (-27, 6, D:9) a +0 hand axe (-26, 7, D:9) a +0 scale mail (-24, 7, D:9) a +0 whip a +0 mace 4 tomahawks (-20, 7, D:9) a tomahawk (-19, 8, D:9) a tomahawk (30, 9, D:9) a potion of degeneration (-27, 17, D:9) 17 stones (-25, 23, D:9) a plain deck of changes (-3, 24, D:9) a wand of frost (22) (20, 24, D:9) 19 stones (-23, 26, D:9) a +0 short sword (-27, 30, D:9) a +0 long sword (30, 34, D:9) a +0 short sword a cursed -1 trident (2, 35, D:9) a +0 club (3, 35, D:9) a +0 club a +0 chain mail (-27, 42, D:9) a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 robe (19, 6, D:10) a +0 falchion a +0 leather armour (27, 6, D:10) a +1 short sword of distortion (31, 10, D:10) a +0 flail (8, 16, D:10) an uncursed ring of stealth an uncursed ring of wizardry a +2 ring of intelligence (-23, 19, D:10) a +0 dagger a +0 robe a +0 hand axe 5 tomahawks a +0 chain mail (-23, 21, D:10) a +0 falchion 3 tomahawks (15, 22, D:10) a +0 leather armour (38, 34, D:10) a +0 giant club (27, 37, D:10) a +0 leather armour (23, 39, D:10) a +0 leather armour a +0 dagger a +0 robe (-7, 40, D:10) 12 stones (4, 42, D:10) 6 tomahawks Level 11 of the Dungeon [Shop] Hiuxa's Weapon Emporium a +0 rapier (48 gold) a +0 dire flail (48 gold) 26 stones (31 gold) a +0 trident (42 gold) a +2 great sword of slicing (260 gold) a +2 mace of protection (187 gold) the +4 arc blade {discharge, rElec} (456 gold) It insulates you from electricity. 14 sling bullets of frost (201 gold) (0, 0, D:11) a +0 giant club (19, 4, D:11) a +0 ring mail (20, 5, D:11) a +0 short sword (-17, 8, D:11) a +0 giant spiked club (-16, 13, D:11) 10 stones (4, 23, D:11) a +0 giant club (4, 24, D:11) the +1 battleaxe "Nuafat" {venom, rC- rN++ Int+6} It poisons the flesh of those it strikes. It affects your intelligence (+6). It makes you vulnerable to cold. It greatly protects you from negative energy. (16, 28, D:11) 24 stones (-25, 31, D:11) a potion of curing the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a sack of spiders (-54, 24, Lair:1) a +0 helmet (-45, 25, Lair:1) a +0 ring mail (-7, 25, Lair:1) a cursed -1 double sword (-34, 27, Lair:1) a +1 rapier of draining (3, 40, Lair:1) 20 arrows (-37, 45, Lair:1) a +0 robe (-11, 45, Lair:1) 17 stones (-39, 49, Lair:1) 24 stones (-11, 51, Lair:1) 19 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) 10 poisoned needles (-44, 4, Lair:2) a +0 helmet a +0 flail (-26, 7, Lair:2) 11 stones (11, 12, Lair:2) a +3 war axe of electrocution an uncursed ring of see invisible a +0 shield a +0 battleaxe 6 javelins of penetration a +0 ring mail (7, 15, Lair:2) a javelin of penetration (14, 16, Lair:2) 18 stones (-40, 26, Lair:2) a +0 chain mail (-8, 34, Lair:2) a +0 robe (-40, 40, Lair:2) a +3 ring of strength (6, 47, Lair:2) a cursed -1 falchion (-22, 48, Lair:2) a book of Geomancy a book of Frost a book of Callings a book of Summonings (3, 53, Lair:2) 14 stones (-22, 57, Lair:2) 12 stones (-25, 58, Lair:2) 11 arrows Level 3 of the Lair of Beasts (0, 0, Lair:3) 22 arrows (-35, 14, Lair:3) a +1 ring mail of magic resistance a +1 dire flail of protection (-1, 15, Lair:3) a +0 scale mail (6, 20, Lair:3) a +1 vampiric demon trident (-46, 25, Lair:3) 11 arrows (-6, 25, Lair:3) a +0 cloak (-27, 35, Lair:3) a +0 robe (-28, 39, Lair:3) 15 arrows Level 4 of the Lair of Beasts (0, 0, Lair:4) a sack of spiders (30, 0, Lair:4) a wand of flame (27) a wand of random effects (35) a wand of paralysis (12) (18, 4, Lair:4) a +0 helmet (37, 18, Lair:4) a +0 spear (3, 19, Lair:4) a +0 rapier (54, 33, Lair:4) a +4 scimitar (72, 44, Lair:4) a +0 great sword (50, 46, Lair:4) 5 needles of confusion (1, 47, Lair:4) a wand of draining (8) (6, 48, Lair:4) 5 tomahawks (56, 48, Lair:4) 15 arrows (9, 55, Lair:4) a +0 short sword (23, 58, Lair:4) 6 silver sling bullets Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (-15, 9, Lair:5) 12 stones (-37, 10, Lair:5) an uncursed staff of summoning (-31, 10, Lair:5) a book of Battle a wand of frost (13) (-26, 12, Lair:5) a +0 hand crossbow (-19, 14, Lair:5) a +0 glaive (-54, 24, Lair:5) 15 arrows (-1, 24, Lair:5) a book of Flames a +2 ring mail of fire resistance a wand of cold (8) (-49, 33, Lair:5) an uncursed ring of see invisible (-51, 41, Lair:5) a book of Summonings (-27, 45, Lair:5) a +0 robe (-44, 50, Lair:5) a +0 chain mail (-26, 50, Lair:5) a +0 short sword Level 6 of the Lair of Beasts (10, 1, Lair:6) a +0 leather armour (23, 1, Lair:6) a +0 whip (-1, 10, Lair:6) a +0 scimitar (-16, 16, Lair:6) a potion of degeneration (20, 18, Lair:6) a +0 long sword of electrocution (41, 21, Lair:6) a +0 short sword a +0 robe (10, 22, Lair:6) a +0 mace (-11, 23, Lair:6) a +0 dire flail of protection (-14, 26, Lair:6) a +0 whip of freezing (25, 29, Lair:6) a +0 glaive a +0 robe (26, 29, Lair:6) a +0 centaur barding (18, 46, Lair:6) 12 poisoned needles (6, 49, Lair:6) a +0 dire flail (5, 50, Lair:6) 22 sling bullets Level 7 of the Lair of Beasts (0, 0, Lair:7) a +0 ring mail (-29, 2, Lair:7) 18 stones (-15, 7, Lair:7) 18 stones (-22, 8, Lair:7) a hydra corpse (-46, 9, Lair:7) a +1 battleaxe of distortion (-46, 14, Lair:7) a scroll of random uselessness (-12, 14, Lair:7) a crocodile skeleton (4, 15, Lair:7) a +0 club (-40, 23, Lair:7) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (-31, 23, Lair:7) 21 stones (-40, 24, Lair:7) a yak corpse (skeletalised by now) (11, 28, Lair:7) 9 arrows (-24, 29, Lair:7) the +2 lajatang of Income {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (-29, 31, Lair:7) an uncursed ring of protection from magic (-14, 39, Lair:7) a +0 dagger a +1 robe of positive energy (-24, 44, Lair:7) 12 stones (-28, 45, Lair:7) 12 stones (5, 45, Lair:7) a cursed +0 ring mail (-13, 46, Lair:7) the +1 troll leather armour "Miwyuzod" {Regen+ Str+4} It affects your strength (+4). It increases your rate of regeneration. the +1 leather armour "Xosul" {rF- Dex+3 Stlth+} It affects your dexterity (+3). It makes you vulnerable to fire. It makes you more stealthy. a throwing net (4, 49, Lair:7) a spiny frog corpse (3, 50, Lair:7) a wand of cold (6) Level 8 of the Lair of Beasts (0, 0, Lair:8) a spiny frog corpse (1, 0, Lair:8) a vampire mosquito corpse (2, 0, Lair:8) a vampire mosquito corpse (1, 1, Lair:8) 12 bolts of penetration (still there?) 12 bolts of penetration (still there?) 16 bolts of frost (still there?) (2, 1, Lair:8) a spiny frog corpse (still there?) a giant frog corpse (still there?) (2, 2, Lair:8) a spiny frog corpse