ontamu the Dungeon [Shop] Seocso Obil's Antique Weapon Emporium a +0 hand axe (66 gold) a +0 hand axe (66 gold) a +0 short sword (66 gold) a +0 whip (55 gold) a cursed -2 club (22 gold) a +1 dagger of holy wrath (44 gold) a +0 flail of holy wrath (77 gold) a +0 dagger (44 gold) the +7 glaive of Spores {flame, *Corrode +Rage rElec Str+6} (253 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It insulates you from electricity. It lets you go berserk. It may corrode your equipment when you take damage. a +6 morningstar of pain (88 gold) [Shop] Okhamut's Weapon Boutique a +2 vampiric short sword (231 gold) a +0 short sword (33 gold) 20 stones (22 gold) a +0 long sword (38 gold) 14 arrows of frost (77 gold) a +0 spear (33 gold) a +0 mace (33 gold) 8 needles of sleeping (44 gold) a +0 hand axe (33 gold) a +0 long sword (38 gold) [Shop] Yluf's Armour Emporium a +2 robe of fire resistance (177 gold) a +0 robe (7 gold) a +0 robe (7 gold) a +0 buckler (45 gold) a +0 leather armour (20 gold) the +2 cloak of Summer {rC- Str+2 Slay+3} (313 gold) It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to cold. a +0 leather armour (20 gold) a +0 chain mail (45 gold) a +0 chain mail (45 gold) (0, 0, D) a +2 scythe of pain a +0 robe (13, 0, D) a +0 dagger a cursed +0 robe (-4, 1, D) a +0 giant club (11, 1, D) a +0 dagger a +0 robe (-6, 2, D) a +0 ring mail (4, 7, D) 2 curare-tipped needles (4, 8, D) a curare-tipped needle (4, 9, D) a +0 blowgun a +0 short sword of distortion 3 curare-tipped needles (13, 9, D) 20 stones (13, 10, D) 9 stones