ontamu the Dungeon [Shop] Kaurgh's General Store 17 stones (23 gold) a scroll of magic mapping (49 gold) a potion of beneficial mutation (490 gold) a scroll of blinking (105 gold) a potion of invisibility (112 gold) a +0 dagger (28 gold) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} (519 gold) It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 mace (42 gold) 19 stones (26 gold) a +0 flail (49 gold) 22 arrows (61 gold) 5 needles of sleeping (35 gold) 2 needles of sleeping (14 gold) [Shop] Ozeabrewk's Antique Weapon Boutique a +0 dagger (46 gold) a +0 whip (57 gold) a +0 short sword (69 gold) a +0 flail (80 gold) the +5 long sword "Oduonot" {slice, rElec rPois Stlth-} (195 gold) It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It makes you less stealthy. a +0 short sword (69 gold) a +0 spear (69 gold) a +0 dagger (46 gold) a +7 blowgun (57 gold) a +0 hunting sling (34 gold) a +0 hand axe (69 gold) the +8 storm bow {elec} (1338 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. a +2 falchion of holy wrath (69 gold) [Shop] Bifreycimn's Armour Emporium a +0 leather armour (28 gold) a +0 ring mail (56 gold) a +0 plate armour (322 gold) a +0 leather armour (28 gold) a +0 pair of gloves (63 gold) a +0 robe (9 gold) a +0 pair of gloves (63 gold) the +3 salamander hide armour {+Rage rF++} (630 gold) It greatly protects you from fire. It lets you go berserk. a +0 chain mail (63 gold) a +1 pair of gloves (161 gold) the +1 robe of the Butterfly {rPois MR- Int+7} (383 gold) It affects your intelligence (+7). It protects you from poison. It affects your resistance to hostile enchantments. (6, 0, D) a +0 dagger a +0 robe (-5, 1, D) a +0 scythe a +0 robe (7, 1, D) a +0 dagger a +0 robe (-14, 2, D) a +0 giant club (10, 2, D) a demonic crawler corpse (4, 3, D) a +0 dagger (-15, 5, D) a +0 club a +0 chain mail (4, 5, D) a +0 longbow 26 arrows (-5, 6, D) 4 curare-tipped needles a +0 blowgun a +0 dagger of venom (-4, 7, D) a curare-tipped needle (1, 7, D) 2 arrows (-4, 8, D) a +0 shortbow a centaur corpse (skeletalised by now) (-2, 8, D) 29 stones (0, 8, D) 11 stones (2, 8, D) 15 bolts (5, 10, D) a +0 hat (-4, 12, D) 4 arrows (-5, 15, D) a +0 robe