ontamu Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 spear (-35, 2, D:1) 19 arrows (1, 3, D:1) a +2 spear of venom (-56, 7, D:1) a +0 club (1, 25, D:1) a cursed -1 club (-49, 32, D:1) 22 bolts (-56, 34, D:1) a +0 mace (-20, 34, D:1) a +0 club (-20, 41, D:1) 15 sling bullets Level 2 of the Dungeon (3, 2, D:2) a +0 club 2 stones (18, 7, D:2) a +0 club (-15, 9, D:2) a +0 dagger (2, 13, D:2) a +0 club (-17, 15, D:2) a +0 dagger (-24, 18, D:2) 13 stones (11, 27, D:2) a jackal corpse (skeletalised by now) (11, 29, D:2) a jackal corpse (skeletalised by now) (-26, 30, D:2) 17 stones (-40, 38, D:2) a +0 short sword (29, 38, D:2) a +0 club (3, 39, D:2) a bat corpse (skeletalised by now) (5, 40, D:2) 11 silver sling bullets (-13, 42, D:2) a +0 club (23, 46, D:2) a +0 leather armour (-2, 51, D:2) a +0 club (6, 51, D:2) a jackal corpse (skeletalised by now) (24, 51, D:2) an adder corpse Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Jumo {MR+ Dex+3} (3830 gold) [ring of protection from magic] It affects your dexterity (+3). It affects your resistance to hostile enchantments. the +1 robe "Paahookk" {Stlth+} (1550 gold) It makes you more stealthy. the cursed +0 ring mail of Intuition {+Fly rCorr Str-5} (520 gold) It affects your strength (-5). It lets you fly. It protects you from acid and corrosion. It has a curse placed upon it. the ring of Belonnil {Fire rPois Dex+7 Stlth-} (4950 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your dexterity (+7). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It makes you less stealthy. (0, 0, D:3) 10 gold pieces (-2, 1, D:3) a wand of fire (6) (6, 5, D:3) a scroll of remove curse (1, 15, D:3) a +0 club