ontamu Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -16, D:1) a +0 club (7, -33, D:1) a +0 ring mail (7, -27, D:1) 12 stones (7, 0, D:1) 28 stones (15, 2, D:1) 3 stones (18, -29, D:1) a +0 ring mail (19, -4, D:1) a +0 whip (35, 2, D:1) a +0 short sword (37, -15, D:1) a cursed +0 whip (40, 3, D:1) a +0 club (41, 4, D:1) a +0 short sword (48, -32, D:1) a +0 spear Level 2 of the Dungeon (0, 1, D:2) a +0 club (3, 1, D:2) a +0 dagger (3, 2, D:2) a +0 whip (4, 2, D:2) a +0 club (12, -17, D:2) a +0 ring mail (18, -18, D:2) 15 sling bullets (31, 3, D:2) a +1 hand axe of chopping (33, -14, D:2) a +0 whip 2 stones (38, -32, D:2) a +0 mace (43, -14, D:2) 6 sling bullets (52, 11, D:2) 34 stones Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +1 hunting sling "Gaziysic" {velocity, rPois Str+4} (2380 gold) Any stone fired from it inflicts extra damage. It affects your strength (+4). It protects you from poison. It has a curse placed upon it. the +6 dagger of Qokh {antimagic, Dex+6} (5560 gold) It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+6). a +8 short sword of venom (4560 gold) the ring "Wofaxatt" {*Tele *Drain rC+++ Int-4 Stlth+} (3830 gold) [ring of teleportation] It may teleport you next to monsters. It affects your intelligence (-4). It renders you almost immune to cold. It causes draining when unequipped. It makes you more stealthy. (0, 0, D:3) 16 stones (3, -4, D:3) a kobold corpse (skeletalised by now) (12, -43, D:3) an adder corpse (12, 0, D:3) a +0 club a kobold corpse (23, -52, D:3) a +0 dagger 2 stones a kobold corpse