ontamu Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (2, 8, D:1) a +0 helmet (10, 3, D:1) a +0 club (10, 4, D:1) a +0 club (16, -1, D:1) a +0 mace (32, -3, D:1) a +0 club (32, 1, D:1) 2 stones (32, 11, D:1) a +0 whip (33, -13, D:1) a +0 club (36, 5, D:1) a +0 whip 3 stones (37, -29, D:1) 2 stones (38, -30, D:1) a stone (45, -23, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -1, D:2) a +0 dagger (14, 27, D:2) a +0 club (15, 7, D:2) a +0 dagger (18, -13, D:2) a +0 short sword (24, 25, D:2) a +0 club (26, 37, D:2) a +0 dagger (28, 37, D:2) a cursed -1 club (33, 4, D:2) a +0 whip (34, -18, D:2) a +0 club (43, -2, D:2) a +0 club (50, 3, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) 100 stones a +0 hunting sling (6, 1, D:3) 2 tomahawks (13, 31, D:3) a +0 club (22, -6, D:3) 32 stones (23, -9, D:3) 24 stones (23, -6, D:3) 18 stones (27, -4, D:3) a +0 trident a +0 club (27, 2, D:3) a +0 club (28, -3, D:3) a +0 club a cursed -2 dagger a +0 chain mail a +0 club (33, 9, D:3) a +0 spear Level 4 of the Dungeon [Shop] Citall's General Store a scroll of vulnerability (90 gold) a scroll of identify (24 gold) a potion of heal wounds (60 gold) a +6 halberd of protection (441 gold) a scroll of identify (24 gold) 3 arrows (7 gold) 12 stones (14 gold) a sack of spiders (240 gold) the +1 chain mail "Iddom" {-Cast rN+ Str+2} (214 gold) It affects your strength (+2). It protects you from negative energy. It prevents spellcasting. a potion of might (48 gold) (0, 0, D:4) 10 sling bullets (4, -36, D:4) a +0 hand axe (7, 7, D:4) 27 stones (11, -36, D:4) a +0 club (19, -37, D:4) a +0 whip (33, -11, D:4) a +0 robe (35, -32, D:4) a +0 ring mail (42, 5, D:4) a +0 whip a +0 leather armour a +0 falchion a cursed -3 dagger a +0 robe (42, 7, D:4) a +0 flail a +0 ring mail (45, -49, D:4) 20 sling bullets (52, -33, D:4) a +0 flail Level 5 of the Dungeon [Shop] Wauxzel's Weapon Shop a +0 great mace (84 gold) a +0 falchion (39 gold) the +8 mace of Impatience {antimagic, *Confuse rF++ Dex+2 Stlth+} (973 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+2). It greatly protects you from fire. It may confuse you when you take damage. It makes you more stealthy. a +0 hunting sling (19 gold) a +2 long sword of holy wrath (237 gold) a +0 shortbow (39 gold) 13 arrows (33 gold) a +0 trident (45 gold) a +0 club (13 gold) 2 curare-tipped needles (15 gold) a +0 halberd (52 gold) the +4 dagger "Morg" {pain, MR+ Int+5} (625 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. 16 sling bullets (104 gold) a +2 arbalest of velocity (243 gold) (0, 0, D:5) 20 stones (4, 4, D:5) 11 stones (4, 19, D:5) a +0 shortbow 24 arrows (5, -12, D:5) 17 stones (6, 19, D:5) an arrow (7, 19, D:5) an arrow (13, 0, D:5) a +0 club (14, -4, D:5) 17 sling bullets a +0 leather armour a cursed +0 club (14, -3, D:5) a +0 leather armour a +0 club a +0 dagger a +0 robe (15, -3, D:5) a +0 flail (16, -8, D:5) a +0 leather armour (18, -19, D:5) 14 stones (18, -11, D:5) a +0 spear (21, -18, D:5) 30 stones (28, -26, D:5) a +0 scimitar (37, 20, D:5) 5 tomahawks Level 6 of the Dungeon (0, 0, D:6) a +5 scythe of venom a +0 robe (11, 14, D:6) 24 stones (15, 4, D:6) 15 arrows a +0 shortbow (15, 5, D:6) a +0 club (15, 28, D:6) 3 tomahawks (16, 4, D:6) 2 arrows (17, 4, D:6) 2 arrows (17, 32, D:6) 19 sling bullets (27, 28, D:6) 16 sling bullets (31, 17, D:6) a +0 spear (31, 20, D:6) 12 stones (41, 27, D:6) 16 arrows (47, 24, D:6) the +0 leather armour of Proximity {rC+ Stlth+} It protects you from cold. It makes you more stealthy. Level 7 of the Dungeon (0, 0, D:7) 18 arrows (13, -4, D:7) a cursed -3 club (15, -8, D:7) a +1 spear a +0 robe (16, -7, D:7) a +0 dagger (17, -7, D:7) a +0 falchion a +0 robe (19, -11, D:7) a +0 robe (21, -3, D:7) a +0 robe a +0 dagger (22, -7, D:7) an arrow (22, -4, D:7) a +0 dagger of holy wrath (23, -7, D:7) an arrow (23, -6, D:7) 2 arrows a +0 robe a +0 dagger (23, -4, D:7) a +0 short sword (24, -8, D:7) an arrow (24, -6, D:7) an arrow a +0 leather armour a +0 flail (26, -6, D:7) 20 arrows a +0 shortbow (27, -5, D:7) a +3 dagger a +0 robe a cursed -1 hand axe (28, -3, D:7) 23 bolts (28, 16, D:7) a +0 dagger a +0 robe a +0 trident a +0 plate armour (29, 15, D:7) a +0 leather armour (29, 18, D:7) a +0 short sword a cursed +0 ring mail (30, 9, D:7) a +2 chain mail of magic resistance (31, 13, D:7) a +0 war axe (43, 19, D:7) 21 arrows Level 8 of the Dungeon (0, 0, D:8) 11 stones (4, 33, D:8) a +0 mace (7, 0, D:8) a +0 flail (11, -6, D:8) a +0 scale mail (13, -7, D:8) a +0 club (13, -6, D:8) a +0 flail (14, -6, D:8) a +1 halberd of venom (14, 10, D:8) a +4 scimitar of flaming a +0 robe (14, 19, D:8) a +0 ring mail (20, 10, D:8) a +0 halberd (35, 2, D:8) an uncursed staff of summoning Level 9 of the Dungeon (0, 0, D:9) a +0 ring mail (1, -8, D:9) a +0 ring mail (12, 3, D:9) a +0 flail (13, 25, D:9) 13 stones (14, 15, D:9) a +0 club (17, 0, D:9) a +0 spear (22, 1, D:9) a +0 ring mail (29, -9, D:9) a +0 chain mail (37, 23, D:9) an arrow (37, 25, D:9) 3 arrows a +0 shortbow (38, 22, D:9) an arrow (38, 24, D:9) 2 arrows (39, -14, D:9) a +0 whip (39, 24, D:9) an arrow (40, 22, D:9) 2 arrows (41, 24, D:9) an arrow (43, 1, D:9) a potion of degeneration (46, 0, D:9) 2 potions of degeneration (61, 8, D:9) a +0 whip (62, 8, D:9) a +0 spear (63, 29, D:9) an arrow (64, 27, D:9) a +0 shortbow 16 arrows (64, 31, D:9) an arrow Level 10 of the Dungeon (10, 8, D:10) a +0 giant club (13, 15, D:10) a +0 ring mail (13, 22, D:10) a +0 dagger (14, -21, D:10) a +0 dagger (15, -8, D:10) a +0 giant club a +0 giant club (16, -8, D:10) a +0 giant club a +0 giant club a +0 dire flail (17, -9, D:10) a +0 giant spiked club a +0 giant club a +0 quarterstaff of protection a +0 robe 102 gold pieces (17, 8, D:10) a +2 mace of distortion a +0 giant club a +0 mace a +0 giant spiked club (17, 9, D:10) a +0 giant spiked club a cursed -3 giant spiked club a +0 giant club (18, -9, D:10) a +0 giant club a +0 giant club a +0 giant club (18, 18, D:10) a +0 giant spiked club (21, -1, D:10) a +0 giant club (22, -1, D:10) a +0 giant club (23, -1, D:10) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 giant club (26, 3, D:10) a +0 leather armour (28, 5, D:10) a +0 war axe (48, 0, D:10) a +0 falchion a +0 leather armour (49, 20, D:10) a +0 falchion (51, 15, D:10) a +0 chain mail (52, 11, D:10) a +2 dagger of draining (52, 12, D:10) a +0 whip (52, 13, D:10) a +0 leather armour (53, 11, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) 15 gold pieces (1, -3, D:11) 13 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (2, -1, Lair:1) 18 poisoned needles (6, -9, Lair:1) a scroll of amnesia (13, 4, Lair:1) 11 poisoned needles (17, -10, Lair:1) a +0 rapier (22, -25, Lair:1) 24 stones (22, 20, Lair:1) a potion of degeneration (49, 4, Lair:1) 4 scrolls of amnesia a book of Enchantments 5 potions of cure mutation a book of Battle a +0 animal skin (53, -13, Lair:1) 16 sling bullets (59, 5, Lair:1) a +0 ring mail (61, -30, Lair:1) 40 stones (62, -31, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 20 stones (9, 39, Lair:2) a +0 falchion (13, -4, Lair:2) 21 sling bullets (28, -4, Lair:2) a +0 scale mail (29, 42, Lair:2) a wand of random effects (16/48) a +0 giant spiked club a wand of paralysis (11/24) a +0 giant club (33, 7, Lair:2) a +0 trident (38, 39, Lair:2) a +0 quarterstaff (40, 35, Lair:2) an uncursed ring of ice (47, 22, Lair:2) 20 bolts Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 arrows (5, -5, Lair:3) a +0 hunting sling (15, -35, Lair:3) a +3 war axe (18, -18, Lair:3) a +0 rapier (20, -6, Lair:3) a wand of flame (22/48) (30, -13, Lair:3) a +1 spear of venom (39, -16, Lair:3) the +5 ring mail of the Hunter {MP+9} It affects your magic capacity (+9). (48, -54, Lair:3) 14 arrows (52, -43, Lair:3) 16 arrows (52, -13, Lair:3) a +5 hand crossbow (57, 3, Lair:3) a +0 robe (60, -2, Lair:3) a +0 flail Level 4 of the Lair of Beasts (0, 0, Lair:4) 22 stones (1, -2, Lair:4) a soldier ant corpse (1, -1, Lair:4) a soldier ant corpse (1, 2, Lair:4) 22 stones (4, 0, Lair:4) a worker ant corpse (still there?) a soldier ant corpse (still there?) (6, 0, Lair:4) a worker ant corpse (still there?) a soldier ant corpse (still there?) a soldier ant corpse (still there?) (6, 13, Lair:4) a +0 leather armour (7, 1, Lair:4) a soldier ant corpse (8, 11, Lair:4) a wyvern skeleton (8, 15, Lair:4) a +0 war axe (11, 0, Lair:4) 19 gold pieces (15, 13, Lair:4) 14 sling bullets (38, 23, Lair:4) an uncursed ring of stealth (45, 18, Lair:4) a +0 ring mail (54, 18, Lair:4) a wand of random effects (32/48) 2 potions of cure mutation 2 slices of pizza a wand of flame (21/48) (58, 49, Lair:4) a +0 chain mail