ontamu Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -21, D:1) a +0 dagger (13, -13, D:1) a +0 ring mail (15, -28, D:1) a +0 helmet (19, 7, D:1) a +0 club (24, -28, D:1) a stone (24, 9, D:1) a +0 club (26, -27, D:1) a stone (26, -25, D:1) a +0 dagger (26, -23, D:1) a cursed -2 club (28, -24, D:1) a stone (28, -22, D:1) a +0 dagger (28, -6, D:1) 16 stones (29, -25, D:1) a stone (30, -25, D:1) a stone (30, -24, D:1) a +0 short sword a stone (30, -22, D:1) a stone (31, -29, D:1) a stone (31, -27, D:1) a stone (31, -26, D:1) 2 stones (32, -31, D:1) a stone (34, -5, D:1) a +0 club (36, 4, D:1) a +0 club (37, 12, D:1) 2 stones a +2 whip of holy wrath (43, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 7, D:2) a +0 ring mail (0, 15, D:2) a +0 club (3, 14, D:2) a +0 whip (9, -23, D:2) a +0 dagger (11, 8, D:2) a +0 club (19, -26, D:2) 25 stones (27, 6, D:2) a +0 hunting sling a +0 dagger 8 stones (29, 14, D:2) a +0 club a +0 spear (30, 6, D:2) a stone (34, -22, D:2) a cursed +0 dagger a +0 hunting sling 26 stones (42, -15, D:2) 25 arrows (59, -11, D:2) 12 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (8, -25, D:3) a +0 falchion (9, -25, D:3) a cursed -1 club (10, 1, D:3) a potion of degeneration (22, -12, D:3) a cursed +0 robe (30, -10, D:3) a cursed +0 scale mail (31, -5, D:3) a +0 trident (36, -32, D:3) a +0 flail (54, -17, D:3) a +0 robe (55, -1, D:3) a cursed +0 club (57, -6, D:3) a +0 flail (62, -13, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (1, -35, D:4) a cursed +0 club (2, -36, D:4) a +0 dagger (16, -41, D:4) a +0 club (30, -26, D:4) a +0 short sword (41, -39, D:4) 23 arrows Level 5 of the Dungeon (0, 0, D:5) a cursed ring of teleportation (14, 0, D:5) a +0 hunting sling (22, -5, D:5) a +2 long sword of flaming (23, 13, D:5) a +0 long sword (28, -7, D:5) 26 stones (29, 0, D:5) a +2 dagger of venom a +0 robe (30, -2, D:5) a +0 quarterstaff (31, -2, D:5) a cursed +0 short sword (34, 17, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, -7, D:6) a +0 dagger a +0 robe (2, -1, D:6) a +2 flail of protection a +0 ring mail (2, 34, D:6) a +0 short sword (8, 7, D:6) a tomahawk (11, -3, D:6) a +0 club 2 tomahawks (12, 7, D:6) a +2 dagger of speed a +0 robe (13, 27, D:6) a +0 rapier a +4 scale mail (14, 22, D:6) 22 arrows (15, 7, D:6) a +0 dagger a +0 robe (16, 7, D:6) a +0 dagger a cursed +0 robe (24, -2, D:6) a +1 dagger of holy wrath a +0 robe (27, 20, D:6) a +0 cloak (40, 31, D:6) a steam dragon hide (44, 16, D:6) a +0 shortbow (46, -9, D:6) a +0 short sword (49, 28, D:6) 2 scrolls of random uselessness (55, 35, D:6) 20 sling bullets (57, -3, D:6) a +0 club a +0 leather armour (57, 0, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Vezxutip's Distillery a potion of berserk rage (65 gold) a potion of flight (39 gold) a potion of lignification (39 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of brilliance (52 gold) a potion of agility (52 gold) a potion of invisibility (104 gold) a potion of might (52 gold) a potion of cure mutation (325 gold) (0, 0, D:7) 11 stones (5, -6, D:7) a +0 mace (21, 40, D:7) 27 stones (22, 4, D:7) a cursed -2 short sword (25, 26, D:7) a scroll of random uselessness (26, -5, D:7) a +0 robe (42, -9, D:7) a +0 cloak Level 8 of the Dungeon (0, 1, D:8) a stone (1, 2, D:8) a cursed -2 dagger a +0 blowgun 15 poisoned needles 2 stones (1, 3, D:8) a +0 short sword a +0 short sword 2 stones (2, 3, D:8) 2 stones (2, 4, D:8) a +0 short sword a stone (10, 20, D:8) a +0 giant club (17, 21, D:8) a +1 hunting sling of freezing (19, 22, D:8) the +4 plate armour "Usaarhu" {*Drain rC+++ rCorr SInv} It renders you almost immune to cold. It lets you see invisible. It protects you from acid and corrosion. It causes draining when unequipped. (21, 23, D:8) a +0 robe (23, 22, D:8) a +0 robe a +0 dagger (23, 23, D:8) a +0 scale mail (24, 1, D:8) a +0 dagger (28, 30, D:8) a +0 robe (unseen) (29, 29, D:8) a +0 club an orc corpse (skeletalised by now) (30, 29, D:8) a +0 leather armour (30, 35, D:8) a +0 short sword Level 9 of the Dungeon (8, -3, D:9) a stone (8, 24, D:9) a +0 short sword (9, 12, D:9) a +0 pair of gloves (10, -3, D:9) a +0 hand axe a stone (11, -3, D:9) a +0 great sword a stone a +0 club (12, -3, D:9) a stone a +0 club (16, 21, D:9) a +0 dagger (16, 22, D:9) a +0 dagger (unseen) (18, -12, D:9) a +0 falchion (18, -2, D:9) a +0 dagger (20, 10, D:9) a +0 giant spiked club a +0 giant spiked club (23, 11, D:9) a +0 robe a +2 dagger of venom (26, 9, D:9) a +0 chain mail a +0 war axe (26, 10, D:9) a +0 giant club (29, 9, D:9) 19 sling bullets (34, 9, D:9) a +0 short sword (37, 1, D:9) a +0 chain mail (38, 21, D:9) a +0 robe Level 10 of the Dungeon (0, 0, D:10) the +1 hand axe "Ahegaji" {elec, rElec rF+ Dex-5 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-5). It protects you from fire. It insulates you from electricity. It makes you more stealthy. a wand of confusion (19/48) a wand of polymorph (12/24) a +0 whip a +1 robe (4, -12, D:10) a +0 hunting sling (4, 3, D:10) a +0 chain mail (7, 14, D:10) a +0 short sword (8, 1, D:10) a +0 dagger (8, 2, D:10) 3 poisoned needles a +0 blowgun (8, 6, D:10) 14 sling bullets (9, 1, D:10) a +0 whip (10, 1, D:10) a stone (11, -10, D:10) a +0 flail a +0 leather armour (11, 0, D:10) a poisoned needle (11, 1, D:10) 2 stones 7 poisoned needles (12, -10, D:10) a +0 club (13, -10, D:10) a +4 short sword (16, -8, D:10) a +0 shortbow (19, -7, D:10) 4 arrows (19, 27, D:10) 9 stones (20, -7, D:10) 6 arrows (22, 19, D:10) 17 stones (25, -1, D:10) a +0 shortbow 9 arrows (26, -5, D:10) a +0 shortbow 17 arrows (26, -1, D:10) a +3 shortbow 20 arrows (29, -7, D:10) a +0 buckler (33, 13, D:10) a cursed +0 flail (37, 22, D:10) a +1 dagger of draining (38, 21, D:10) a +0 short sword (39, 22, D:10) 2 stones a +0 club (40, 22, D:10) a +0 dagger of venom (40, 23, D:10) 2 stones (41, 23, D:10) a +0 short sword a +0 whip a +1 shortbow of freezing 6 arrows (42, 6, D:10) an arrow (42, 22, D:10) a +0 dagger 3 stones (44, -4, D:10) an arrow (44, -2, D:10) 2 arrows (44, -1, D:10) an arrow (44, 1, D:10) an arrow (44, 2, D:10) an arrow (45, 22, D:10) a stone (45, 23, D:10) 2 stones (48, 23, D:10) 3 arrows (51, -18, D:10) a box of beasts (51, 7, D:10) 24 bolts (52, 17, D:10) a cursed -1 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 dagger (15, 10, D:11) a +0 whip (17, 8, D:11) a +0 ring mail (23, 19, D:11) an arrow (24, 20, D:11) an arrow (25, 17, D:11) a river rat corpse (skeletalised by now) (26, 22, D:11) an arrow (27, 28, D:11) a slice of pizza (34, 45, D:11) 23 arrows (36, 31, D:11) a +0 giant club (47, 26, D:11) 11 stones (54, 22, D:11) a +0 club (unseen) (58, 39, D:11) a +0 flail a +0 leather armour (60, 30, D:11) an arrow a cursed -1 giant spiked club (60, 31, D:11) 3 arrows (60, 32, D:11) a +0 shortbow 16 arrows (60, 35, D:11) a +0 dagger a +0 robe Level 12 of the Dungeon (0, 0, D:12) a bread ration (5, -15, D:12) a cursed -1 great mace (5, 12, D:12) 12 gold pieces (5, 14, D:12) 30 stones (13, 4, D:12) 19 gold pieces (17, -2, D:12) a potion of resistance (23, -8, D:12) a scroll of remove curse the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a river rat corpse (1, -1, Lair:1) a river rat corpse (2, -1, Lair:1) a river rat corpse (7, -47, Lair:1) the +11 long sword "Zuaq" {flame, rC++ MR- Str-2 Int+9} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-2). It affects your intelligence (+9). It greatly protects you from cold. It affects your resistance to hostile enchantments. (14, -17, Lair:1) a +3 ring of intelligence (17, -10, Lair:1) a wand of random effects (15/48) (25, -16, Lair:1) a +0 plate armour (26, -22, Lair:1) a +0 robe (26, -12, Lair:1) a river rat corpse (27, -13, Lair:1) a river rat corpse (27, -12, Lair:1) a river rat corpse (35, -21, Lair:1) a potion of flight (40, -12, Lair:1) a river rat corpse (42, -3, Lair:1) a +0 ring mail (46, -20, Lair:1) a water moccasin corpse (47, -11, Lair:1) a spiny frog corpse