ontamu Level 1 of the Dungeon (0, 0, D:1) 24 arrows (1, -2, D:1) a +0 leather armour (2, -29, D:1) a +0 spear (6, -31, D:1) a +0 leather armour (9, -28, D:1) 6 stones (22, -19, D:1) 31 stones (30, -30, D:1) 4 poisoned tomahawks (35, -44, D:1) a cursed -1 hand axe (35, -13, D:1) a +0 mace (42, -43, D:1) a +0 chain mail (52, -19, D:1) 25 bolts (55, -24, D:1) a +0 chain mail Level 2 of the Dungeon (3, 7, D:2) 2 tomahawks (4, 7, D:2) a +0 dagger (12, -12, D:2) a +0 hunting sling a stone (14, -11, D:2) a +0 club (18, -12, D:2) a +0 dagger (19, -5, D:2) a throwing net (19, 15, D:2) a cursed +0 chain mail (25, 13, D:2) 3 large rocks (25, 22, D:2) 19 stones (26, 29, D:2) 22 arrows (28, 15, D:2) a +0 robe (29, 2, D:2) 25 stones (30, 9, D:2) a cursed -3 dagger (32, 27, D:2) a +0 spear (46, 2, D:2) a +0 club (52, 13, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) 2 stones (2, 1, D:3) a stone (3, -19, D:3) 20 stones (6, 4, D:3) a stone (10, 5, D:3) a +0 hunting sling a +0 dagger 7 stones (11, 21, D:3) a +0 dagger (14, 12, D:3) 27 sling bullets (21, -15, D:3) a +0 club (26, -19, D:3) a +0 helmet (29, 13, D:3) a +0 club 10 stones (41, -12, D:3) an arrow (42, -18, D:3) a +0 scale mail (42, -12, D:3) a stone (44, -16, D:3) 17 sling bullets (44, -11, D:3) an arrow (44, -10, D:3) a +0 shortbow 13 arrows a +0 whip (47, -6, D:3) 8 stones (50, -19, D:3) a +0 flail a +0 ring mail a cursed -3 club a +0 trident (51, -19, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, 23, D:4) 9 sling bullets (7, 42, D:4) 17 poisoned needles (8, 26, D:4) a +0 quarterstaff (16, 15, D:4) a +0 war axe (16, 27, D:4) a +0 war axe (19, -2, D:4) a +0 robe a +0 dagger (22, 3, D:4) a +0 leather armour of magic resistance a +0 hand axe (23, -3, D:4) 8 needles of confusion (23, 4, D:4) a +0 hand axe (23, 17, D:4) a +0 scale mail (23, 20, D:4) a +0 ring mail (26, 45, D:4) a +0 dagger (29, 11, D:4) a +0 leather armour (30, 9, D:4) a +0 ring mail a cursed -1 flail (31, 7, D:4) a cursed -2 dagger (32, 6, D:4) a +2 dagger of venom a cursed +0 robe (32, 23, D:4) a +0 trident (38, 10, D:4) a +0 dagger (39, 10, D:4) a +0 whip a +0 robe (42, 11, D:4) a +0 dagger a +0 chain mail (43, 10, D:4) a +2 dagger of venom a +0 robe (48, 19, D:4) a +0 giant club a +0 club a +0 dagger (49, 18, D:4) a +0 club a +0 club (55, 11, D:4) 27 stones Level 5 of the Dungeon [Shop] Hahiy's Gadget Boutique a fan of gales (400 gold) a phantom mirror (300 gold) a lightning rod (4/4) (400 gold) a sack of spiders (200 gold) a wand of iceblast (13) (170 gold) a wand of random effects (20) (110 gold) a sack of spiders (200 gold) a wand of iceblast (5) (90 gold) a phial of floods (400 gold) a box of beasts (200 gold) a lamp of fire (400 gold) [Shop] Kehosim's Assorted Antiques a potion of agility (108 gold) a scroll of identify (54 gold) a book of Party Tricks (1350 gold) a scroll of identify (54 gold) a scroll of identify (54 gold) a +0 ring mail (108 gold) a +0 leather armour (54 gold) a wand of digging (18) (1188 gold) a scroll of remove curse (81 gold) a +0 hand axe (81 gold) [Shop] Teafougym's Antique Weapon Boutique a +0 scythe (84 gold) the +7 hand crossbow "Blob" {elec, rF+} (1615 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It protects you from fire. a +0 hunting sling (42 gold) a +2 quarterstaff of draining (537 gold) a +3 hand axe of flaming (627 gold) a cursed -2 quarterstaff (2 gold) a +0 dagger (56 gold) a +0 shortbow (84 gold) a +0 flail (98 gold) a +0 hand crossbow (98 gold) [Shop] Pauts's Book Shop a book of Necromancy (390 gold) a book of Maledictions (325 gold) a book of Air (455 gold) Nureon's Catalogue of Flames and Talismans (798 gold) Spells Type Level a - Infusion Charms 1 b - Shroud of Golubria Charms/Translocation 2 c - Regeneration Charms/Necromancy 3 d - Ignite Poison Fire/Transmutation/Poison 3 e - Spectral Weapon Hexes/Charms 3 f - Inner Flame Hexes/Fire 3 g - Excruciating Wounds Charms/Necromancy 5 a book of Enchantments (650 gold) the Catalogue of the Mountains and Boosts (594 gold) Spells Type Level a - Infusion Charms 1 b - Sandblast Earth 1 c - Passwall Transmutation/Earth 2 d - Regeneration Charms/Necromancy 3 e - Ozocubu's Armour Charms/Ice 3 f - Spectral Weapon Hexes/Charms 3 g - Ring of Flames Charms/Fire 7 a book of Geomancy (455 gold) a book of Changes (325 gold) a book of Minor Magic (260 gold) a book of Cantrips (260 gold) a book of Conjurations (390 gold) (6, -13, D:5) 17 stones (9, -5, D:5) 14 stones (10, -35, D:5) an arrow (10, -17, D:5) 22 stones (12, -37, D:5) 18 arrows a +0 shortbow (36, -36, D:5) 17 stones (37, -19, D:5) 12 poisoned needles (59, -33, D:5) a +0 pair of gloves Level 6 of the Dungeon (0, 0, D:6) 21 stones (4, -37, D:6) a +0 scale mail a +0 mace (14, -43, D:6) a +0 dagger (18, -38, D:6) a +0 leather armour (19, -32, D:6) 23 arrows (21, -34, D:6) a +0 dagger a +0 ring mail (21, -26, D:6) a +0 leather armour (25, -35, D:6) a +0 flail (26, -35, D:6) a +2 halberd of protection a +0 plate armour (32, 13, D:6) a +0 whip (46, 11, D:6) a +2 short sword of venom (48, -12, D:6) a +0 robe (54, 7, D:6) 5 javelins (55, -12, D:6) 16 arrows Level 7 of the Dungeon [Shop] Reaken's Antique Weapon Emporium a +0 mace (93 gold) a +0 whip (77 gold) a cursed +0 flail (77 gold) a +0 longbow (139 gold) a +2 mace of protection (483 gold) the +11 rapier of Slow Death {drain, MR+ Int+2} (2449 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). It affects your resistance to hostile enchantments. a +0 rapier (124 gold) a +6 short sword of draining (1159 gold) a +0 morningstar of pain (372 gold) a +0 club (31 gold) a +0 trident (108 gold) (0, 0, D:7) a +0 ring mail (5, -15, D:7) a +0 trident (20, -19, D:7) a +1 leather armour of positive energy (39, -6, D:7) a +0 dagger (39, 32, D:7) 14 stones (41, 15, D:7) 25 arrows a +0 shortbow (45, 28, D:7) a +0 short sword (47, -25, D:7) 20 stones (50, 36, D:7) a +0 pair of gloves Level 8 of the Dungeon (9, -3, D:8) 23 stones (16, -18, D:8) a +0 hand axe (18, -15, D:8) 26 sling bullets (19, 8, D:8) 3 javelins (21, 9, D:8) 11 poisoned needles (22, -31, D:8) a +0 trident (25, -7, D:8) a cursed +0 scale mail (32, -2, D:8) a +0 mace a +0 ring mail (35, -3, D:8) a +0 dagger a +0 robe a +0 short sword (37, -3, D:8) a tomahawk (38, -28, D:8) a +0 giant club a cursed -1 giant spiked club (38, -3, D:8) a cursed -1 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 plate armour (1, 2, D:9) a +0 shield (4, 8, D:9) 20 stones (8, -1, D:9) a -2 spear a +0 animal skin (17, 31, D:9) 15 stones (20, 11, D:9) 19 sling bullets (20, 25, D:9) 17 bolts (38, -1, D:9) 2 large rocks (38, 18, D:9) a +2 vampiric falchion (39, 43, D:9) a cursed +0 leather armour Level 10 of the Dungeon [Shop] Ulirr's General Store a ration (65 gold) a ration (65 gold) a scroll of remove curse (39 gold) a potion of flight (39 gold) an uncursed ring of poison resistance (260 gold) 16 arrows (41 gold) a scroll of remove curse (39 gold) a book of Flames (455 gold) a wand of digging (14) (468 gold) (0, 0, D:10) a cursed +0 flail (7, -15, D:10) 23 stones (12, -11, D:10) an uncursed staff of summoning (12, 2, D:10) 14 stones (15, 0, D:10) 31 bolts (27, 0, D:10) a cursed +0 robe (27, 10, D:10) 16 stones (29, -14, D:10) a +0 scale mail (30, 30, D:10) 25 stones (31, -10, D:10) a tomahawk (32, -11, D:10) 2 tomahawks (34, -12, D:10) a +0 club a +0 leather armour a +0 trident a +0 leather armour a +0 club (35, -13, D:10) a +0 dagger (36, -13, D:10) a +2 dagger of speed (37, -10, D:10) 18 arrows (39, -11, D:10) 8 sling bullets (39, 32, D:10) a +0 short sword (41, 6, D:10) a +0 robe an uncursed staff of cold (44, -16, D:10) 17 sling bullets (44, -12, D:10) a +0 hunting sling (47, 1, D:10) a sling bullet (48, 0, D:10) 3 sling bullets (49, 0, D:10) a sling bullet (49, 16, D:10) a +0 club (51, 0, D:10) a +0 hunting sling a +2 quarterstaff of crushing 24 sling bullets a +4 ring mail of cold resistance (51, 27, D:10) a +0 hand axe (52, 25, D:10) a +0 falchion (52, 31, D:10) a +0 dagger a +0 robe (53, 26, D:10) a +0 hand axe a +0 ring mail (54, -12, D:10) a +0 great sword (54, 26, D:10) a +0 flail a +0 chain mail (55, -5, D:10) a cursed -1 shortbow (57, -11, D:10) 11 bolts (57, 19, D:10) 25 arrows (58, 26, D:10) a +0 dagger (59, -10, D:10) 16 bolts the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (10, 7, Lair:1) a +0 arbalest (15, 30, Lair:1) a +2 short sword of protection a throwing net a +0 ring mail (17, 21, Lair:1) a +0 mace (18, 13, Lair:1) a +0 robe (25, -15, Lair:1) a +0 spear (26, 12, Lair:1) 19 sling bullets (32, -21, Lair:1) a wand of random effects (9) a wand of enslavement (18) a +2 whip of electrocution a wand of polymorph (16) (32, -6, Lair:1) 29 arrows (36, 15, Lair:1) 22 arrows (45, 24, Lair:1) the +8 short sword of Circular Logic {flame, rElec rF- Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+2). It makes you vulnerable to fire. It insulates you from electricity. (48, -23, Lair:1) a +0 shortbow (49, -13, Lair:1) a lamp of fire (52, -15, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 9 sling bullets (3, 2, Lair:2) 16 bolts (4, -8, Lair:2) a crocodile corpse (5, -7, Lair:2) 21 stones (10, -16, Lair:2) a +0 robe (16, -12, Lair:2) 22 gold pieces (34, 10, Lair:2) 16 stones (48, -10, Lair:2) a +0 trident (51, -6, Lair:2) an uncursed staff of death the +6 leather armour of Dishonour {rPois rF++ rC-} It greatly protects you from fire. It makes you vulnerable to cold. It protects you from poison. a +1 triple sword of freezing