ontamu Level 1 of the Dungeon (0, 0, D:1) a +0 robe (2, -19, D:1) 4 boomerangs (3, -27, D:1) a bat skeleton (10, -9, D:1) 6 stones (11, -15, D:1) 3 stones (11, 6, D:1) a +0 ring mail (18, -25, D:1) a human skeleton (18, -20, D:1) a human skeleton (19, -25, D:1) a human skeleton (19, -21, D:1) a human skeleton (19, -20, D:1) a human skeleton (33, -26, D:1) a human skeleton (33, -25, D:1) a human skeleton (33, -21, D:1) a human skeleton (34, -25, D:1) a human skeleton (34, -21, D:1) a human skeleton (34, -20, D:1) a human skeleton (41, -13, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 5 stones (3, -1, D:2) a rat corpse (skeletalised by now) (10, -6, D:2) a +0 short sword 5 stones a kobold skeleton (10, -3, D:2) a +0 short sword a stone a kobold skeleton (11, -17, D:2) a +0 leather armour (12, 1, D:2) 3 curare-tipped darts (13, -27, D:2) a hobgoblin corpse (skeletalised by now) (13, 11, D:2) a +0 falchion (14, -7, D:2) a +0 leather armour (18, -10, D:2) a +0 sling (19, 30, D:2) a ball python corpse (skeletalised by now) (21, -6, D:2) 4 darts of dispersal (21, 5, D:2) a +0 leather armour (21, 10, D:2) a jackal skeleton (24, 7, D:2) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (25, 6, D:2) a +0 short sword 2 stones (34, 4, D:2) a quokka skeleton Level 3 of the Dungeon [Shop] Ajueh's Weapon Shop a +2 heavy flail (201 gold) the +10 hand axe of Hawnyucs {flame, rElec Will- Int+3} (786 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. Will-: It decreases your willpower. a +6 spectral giant club (398 gold) 7 stones (7 gold) 3 stones (3 gold) 7 stones (7 gold) a +0 trident (38 gold) 5 stones (5 gold) (11, 16, D:3) a rat skeleton (11, 22, D:3) a hobgoblin corpse (skeletalised by now) (12, 31, D:3) a +0 whip (15, 20, D:3) a +0 leather armour (18, 36, D:3) a rat skeleton (22, 31, D:3) a +2 heavy battleaxe (39, 28, D:3) a +0 dagger a goblin skeleton (41, 15, D:3) a +0 club (43, 7, D:3) a +0 dagger (49, 11, D:3) a +0 leather armour (52, 34, D:3) a +0 chain mail Level 4 of the Dungeon (2, -13, D:4) a jackal skeleton (3, -15, D:4) a jackal skeleton (4, -16, D:4) a staff of cold (15, -37, D:4) an iguana skeleton a hobgoblin skeleton (18, -32, D:4) a hound skeleton (19, -31, D:4) a +0 dagger a +0 sling (19, -22, D:4) a hobgoblin skeleton (19, -21, D:4) a +0 club (20, -22, D:4) a +0 dagger (21, -33, D:4) a ball python skeleton (21, -29, D:4) a +0 dagger (21, -23, D:4) a +0 helmet a +0 animal skin a +0 spear the hobgoblin skeleton of Robin (22, -28, D:4) 9 stones (22, -13, D:4) a ball python corpse (skeletalised by now) (23, -32, D:4) a +0 dagger a goblin skeleton (24, -29, D:4) a +0 war axe (25, -30, D:4) a +0 dagger a +0 sling a +0 club (25, -29, D:4) a +0 dagger a goblin skeleton (27, -29, D:4) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (31, -10, D:4) a flux talisman (32, -36, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (35, -2, D:4) a +0 flail (36, -3, D:4) a +0 whip a +0 whip a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (36, -2, D:4) a +0 whip (44, -14, D:4) a +0 club a +0 sling a goblin skeleton Level 5 of the Dungeon (0, 0, D:5) a potion of attraction (6, -15, D:5) 6 gold pieces (6, -13, D:5) 13 gold pieces (21, 2, D:5) a +0 ring mail (22, 0, D:5) 5 gold pieces (28, -5, D:5) a wand of flame (11) Level 6 of the Dungeon (0, 0, D:6) a scroll of teleportation (0, 3, D:6) 10 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 robe (14, 7, D:7) a +0 halberd a +0 robe (15, -4, D:7) a water moccasin corpse (15, 8, D:7) a +0 short sword a +0 robe (18, 1, D:7) a +0 short sword a +0 robe Level 8 of the Dungeon [Shop] Detiasaf's Jewellery Shoppe a ring of resist corrosion (300 gold) a ring of ice (375 gold) a +6 ring of dexterity (540 gold) a ring of fire (375 gold) a ring of wizardry (450 gold) a talisman of death (1200 gold) a +5 ring of evasion (540 gold) the ring "Zezalym" {Fire ^Contam rElec SInv} (564 gold) [ring of fire] Fire: It enhances your fire magic. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. ^Contam: It causes magical contamination when unequipped. the Ecumenical Temple