Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 17075733839100242470 25 ontamu the Magician (level 2, 0/15 HPs) Began as a Deep Elf Hedge Wizard on Sept 11, 2024. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:55 (539 turns). ontamu the Magician (Deep Elf Hedge Wizard) Turns: 539, Time: 00:01:55 Health: 0/15 AC: 2 Str: 7 XL: 2 Next: 82% Magic: 1/9 EV: 11 Int: 18 God: Gold: 65 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of vulnerability {unknown} g - a scroll of identify {unknown} Potions d - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.4 Spellcasting + Level 3.8 Conjurations - Level 1.1 Summonings - Level 1.2 Necromancy - Level 1.1 Translocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 16% 2d8 13% 2 Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The endoplasm closely misses you. The jackal closely misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, p - endoplasm Okay, then. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. The jackal barely misses you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. You see here a +0 club. There is an escape hatch in the floor here. The endoplasm attacks as it pursues you! The endoplasm hits you. You die... #..# #..###.###........# ##.# ##..#..######...### #.# ##.....####..#.########### #.### #...#...................# #...# #.#######...............# ###.# #.# #.#..#)..)......# #.###.# #####.####..........# #####.##..###.....####..........# .......#.###....@....##......)..# #####........#.J.....##.........# ##.#.###.#.......#.....>....# #.#.....).†.....#..........# #....####.......#..........# ####..#.# #.......#.########## #.......####.........# #.#........#.........# #......###.########†.# You could see an endoplasm. Vanquished Creatures A ball python (D:1) 2 bats (D:1) 2 endoplasms (D:1) 5 goblins (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 3 frilled lizards (D:1) A kobold (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ontamu the Deep Elf Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 7/7 205 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 539 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_rooms Skill XL: | 1 | ---------------+----+----- Conjurations | 3 | 3.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 4.4 Summonings | | 1.1 Necromancy | | 1.2 Translocations | | 1.1 Action || total ---------------------------++------- Melee: Dagger || 15 Cast: Magic Dart || 51 Armour: Robe || 22 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 539 | 539 | 0 | 0 | 413 | 1 | 539.0 | Dungeon | 539 | 539 | 0 | 0 | 413 | 1 | 539.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 539 daAuts