Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 4760605850882049512 39 ontamu the Conjurer (level 3, -2/19 HPs) Began as a Deep Elf Conjurer on Sept 11, 2024. Slain by Terence ... wielding a +0 flail (12 damage) ... on level 2 of the Dungeon. The game lasted 00:03:08 (1083 turns). ontamu the Conjurer (Deep Elf Conjurer) Turns: 1083, Time: 00:03:09 Health: -2/19 AC: 2 Str: 4 XL: 3 Next: 28% Magic: 5/9 EV: 11 Int: 24 God: Gold: 79 SH: 0 Dex: 13 Spells: 5/8 levels left rFire . . . e - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . j - scarf {repulsion} rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.22/turn %: repel missiles @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons e - a +0 short sword (weapon) Armour a - a +0 robe (worn) j - a scarf of repulsion (worn) Scrolls d - a scroll of noise {unknown} h - a scroll of vulnerability {unknown} k - a scroll of identify {unknown} l - 3 scrolls of silence {unknown} Potions b - a potion of magic c - a potion of enlightenment {unknown} f - a potion of cancellation {unknown} g - a potion of attraction {unknown} i - a potion of haste {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 = Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +0 flail and wearing a +2 chain mail of cold resistance (wandering, hasn't noticed you, 100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 chain mail of cold resistance (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 chain mail of cold resistance (100% to hit) The magic dart hits Terence but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +2 chain mail of cold resistance (85% to hit) The searing ray hits Terence! Terence is moderately wounded. (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence hits you with a +0 flail. Things that are here: a +0 dagger; a goblin corpse Terence attacks as he pursues you! Terence hits you with a +0 flail! Terence attacks as he pursues you! Terence closely misses you. Terence attacks as he pursues you! Terence hits you with a +0 flail! Ouch! That really hurt! You die... Terence says, "And stay out!" # #.###......#.# #.# ##...#.#.# #.# ##.##.#.# ### #.# #......# . ..## #.# #.##.### .≈#..###.# #.##.## ..#.≈.##.# #.#...##### .~#..~##.# #..@........ ♣..~~.##.#####.#@..###### #~~~.~....>.......## ~~≈~.~########.#### ~~~≈~♣.......>.# ≈...#.########## #≈~.#.# #~#.### #.#.#####... #........... You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) An endoplasm (D:1) 3 giant cockroaches 4 goblins 2 hobgoblins 3 kobolds (D:1) 3 quokkas (D:1) A ball python (D:2) 3 bats A frilled lizard (D:1) 4 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ontamu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 265 | D:1 | Reached XP level 2. HP: 12/15 MP: 4/8 295 | D:1 | Reached skill level 5 in Conjurations 320 | D:1 | Learned a level 2 spell: Searing Ray 410 | D:1 | Found a faded altar of an unknown god. 682 | D:1 | Found Hiotaumi's Jewellery Shoppe. 831 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/9 1063 | D:2 | Noticed Terence 1083 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: enne_arrival_octagon_isle, layout_loops_ring, serial_shops, nicolae_shop_back_alley_shop, hellmonk_ecumenical_altar_crossroads, minmay_surrounded D:2: layout_loops_ring, chequers_serial_rivers_marsh, corexii_leaking_fountain, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.7 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Melee: Short sword || 2 Cast: Magic Dart || 52 Searing Ray || 1 Armour: Robe || 8 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1083 | 1073 | 10 | 0 | 921 | 2 | 541.5 | Dungeon | 1083 | 1073 | 10 | 0 | 921 | 2 | 541.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 785 daAuts D:2: 298 daAuts