Dungeon Crawl Stone Soup version 0.33-a0-53-g9043e79ccf (webtiles) character file. Game seed: 12572863135380693871 186 ontamu the Conjurer (level 5, -5/28 HPs) Began as a Deep Elf Conjurer on Sept 11, 2024. Killed by divine providence ... invoked by an orc priest (10 damage) ... on level 3 of the Dungeon. The game lasted 00:07:05 (2090 turns). ontamu the Conjurer (Deep Elf Conjurer) Turns: 2090, Time: 00:07:05 Health: -5/28 AC: 8 Str: 4 XL: 5 Next: 38% Magic: 6/14 EV: 10 Int: 25 God: Gold: 230 SH: 0 Dex: 13 Spells: 6/13 levels left rFire + . . g - +2 short sword (freeze) rCold + . . (no shield) rNeg . . . i - +1 leather armour {Will+} rPois . (no helmet) rElec . r - scarf {rC+ rF+} rCorr . l - +0 pair of gloves SInv + p - +2 pair of boots Will +.... (no amulet) Stlth ++ c - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 230 gold pieces. Inventory: Hand Weapons g - a +2 short sword of freezing (weapon) k - a +1 dagger of venom Missiles m - 3 throwing nets Armour a - a +0 robe i - a +1 leather armour of willpower (worn) l - a +0 pair of gloves (worn) p - a +2 pair of boots (worn) r - a scarf of resistance (worn) Jewellery c - a ring of see invisible (left hand) Scrolls d - a scroll of teleportation {unknown} h - a scroll of butterflies {unknown} j - a scroll of poison {unknown} t - a scroll of enchant weapon {unknown} u - a scroll of enchant armour {unknown} Potions b - 2 potions of magic e - a potion of attraction f - 4 potions of curing n - 2 potions of might o - a potion of haste {unknown} q - a potion of heal wounds {unknown} s - a potion of enlightenment {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.9 Spellcasting * Level 6.4 Conjurations * Level 1.1 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fulminant Prism Conj/Alch 12% 3d8 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Iskenderun's Mystic Bla Conj/Tloc 22% 2d6 (+2d3 36% 4 Inner Flame Hex/Fire 6% N/A 41% 3 Sigil of Binding Hex 6% N/A 41% 3 Irradiate Conj/Alch 12% 3d15 65% 5 Anguish Hex/Necr 3% N/A 83% 4 Cause Fear Hex 3% N/A 83% 4 Enfeeble Hex 3% N/A 100% 7 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Beogh smites you! Ouch! That really hurt! The orc priest shouts, "Surrender to Beogh and we'll let you live!" (press Y on the ability menu to convert to Beogh) The searing ray hits the orc. The orc is severely wounded. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc hits you with a +1 vampiric whip. The orc draws strength from your wounds! The orc barely misses you. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest! The orc priest is heavily wounded. The orc hits you with a +1 vampiric whip. The orc draws strength from your wounds! Unknown command. The searing ray hits the orc priest. The orc priest is almost dead. You finish channelling your searing ray. The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make your choice!" The orc priest hits you but does no damage. The orc hits you but does no damage. An orc comes into view. It is wielding a +0 whip. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +1 vampiric whip and wearing a +0 ring mail (moderately wounded, 83% to hit) The searing ray hits the orc but does no damage. The orc is moderately wounded. (Press . to maintain the ray.) The orc priest hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * The orc hits you but does no damage. The searing ray hits the orc! You kill the orc! The orc priest invokes the aid of Beogh against you. Beogh smites you! You die... .# ##.......### .# #....<.....##.# .# #.ß.....ß..##.# .###..........##.# .##....ß.ß.......# ##...............+ .....ß.....ß.....# .## ####†...<........##..... ....#.......#...@o).# .#####.....##...)#o.# .# #######.....# .# .# #.........# .. .# #.........# ## ########.........# .................# ##.....########### ##.....# You could see an orc priest and an orc. Vanquished Creatures 7 gnolls (D:2) 5 adders A ribbon worm (D:2) 3 dart slugs 2 orcs (D:3) 6 ball pythons 6 endoplasms 2 giant cockroaches (D:1) 9 goblins 3 hobgoblins 7 jackals 4 kobolds 3 bats 5 frilled lizards 3 rats 66 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ontamu the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 190 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 193 | D:1 | Learned a level 2 spell: Searing Ray 362 | D:1 | Reached skill level 5 in Conjurations 543 | D:1 | You fall into a shaft and drop 1 floor! 753 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/10 958 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/12 1279 | D:2 | Reached skill level 6 in Conjurations 1545 | D:2 | Reached XP level 5. HP: 28/28 MP: 12/14 1550 | D:2 | Learned a level 4 spell: Fulminant Prism 2042 | D:3 | Reached skill level 1 in Alchemy 2090 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_loops_cross, feat_on_display D:2: layout_rooms D:3: layout_basic, grunt_ministairs_10, minmay_quadrilaterals Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.4 Spellcasting | 4 | 4.9 Alchemy | 1 | 1.1 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 8 | 1 || 9 Dagger | 2 | || 2 Cast: Magic Dart | 32 | 30 || 62 Searing Ray | 10 | 21 || 31 Use: Scroll | | 4 || 4 Armour: Robe | 1 | || 1 Leather armour | 12 | 16 || 28 Dodge: Dodged | 14 | 7 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2125 | 2078 | 47 | 0 | 1711 | 3 | 708.3 | Dungeon | 2125 | 2078 | 47 | 0 | 1711 | 3 | 708.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 887 daAuts D:2: 712 daAuts D:3: 525 daAuts