onwiheg Level 1 of the Dungeon (0, 0, D:1) a stone (0, 1, D:1) a +0 whip (0, 2, D:1) a stone (3, -3, D:1) 19 sling bullets (4, 20, D:1) a +0 spear (5, 31, D:1) a +0 robe (7, -2, D:1) a cursed +0 dagger (11, 26, D:1) a +0 club (13, 12, D:1) 24 arrows (24, -7, D:1) a +1 leather armour of magic resistance (33, 7, D:1) a +0 dagger (33, 24, D:1) 20 stones (42, 13, D:1) a +0 scale mail (47, 14, D:1) a +0 robe Level 2 of the Dungeon (1, -29, D:2) a +0 mace a +0 leather armour (6, -22, D:2) a +0 club (10, -39, D:2) a cursed +0 robe (15, -44, D:2) a +0 dagger (19, -27, D:2) a +0 club (22, -11, D:2) a +0 robe (26, -18, D:2) a +0 whip (28, 12, D:2) 15 bolts (34, 0, D:2) a +0 dagger (34, 1, D:2) 18 stones (42, -47, D:2) a cursed -1 whip (47, -30, D:2) 15 stones (49, -23, D:2) a +0 falchion (59, -12, D:2) a +0 club (64, -43, D:2) a stone (65, -43, D:2) a stone (65, -40, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a +0 helmet (2, 5, D:3) 17 stones (3, 34, D:3) a +0 whip (8, 35, D:3) 19 bolts (12, 13, D:3) a +0 dagger (13, 21, D:3) a +0 club (15, 31, D:3) a +0 scale mail (19, 37, D:3) a +0 hand axe a +0 scale mail a +0 falchion a +0 flail a +0 leather armour a +0 club a +0 leather armour a +0 flail (21, -5, D:3) a +0 club (38, 2, D:3) a cursed +0 war axe (39, 1, D:3) a +0 club (39, 3, D:3) a +0 mace (40, 3, D:3) a +0 mace (47, 1, D:3) 9 stones (49, 25, D:3) 5 bolts Level 4 of the Dungeon [Shop] Faif's Book Emporium a Necronomicon (1104 gold) a book of Battle (400 gold) a book of Necromancy (300 gold) a book of Clouds (450 gold) the Volume of Flamy Combat Magic (620 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Sticky Flame Conjuration/Fire 4 e - Venom Bolt Conjuration/Poison 5 a book of Battle (400 gold) a book of Clouds (450 gold) a book of Minor Magic (200 gold) [Shop] Futyb's Weapon Emporium a +0 falchion (36 gold) a +0 battleaxe (78 gold) a +0 war axe (42 gold) a +4 vampiric scythe (372 gold) a +0 battleaxe (78 gold) the cursed +0 flail of Objectivity {crush, *Contam rPois rF+ Int+6} (328 gold) It inflicts extra damage upon your enemies. It affects your intelligence (+6). It protects you from fire. It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. a +2 vampiric dagger (216 gold) the +5 dire flail "Kongamiosh" {crush, rPois MR++ Int-4 Dex+3} (582 gold) It inflicts extra damage upon your enemies. It affects your intelligence (-4). It affects your dexterity (+3). It protects you from poison. It affects your resistance to hostile enchantments. a +0 short sword (36 gold) a +0 longbow of flaming (121 gold) 12 stones (14 gold) a cursed -1 club (1 gold) a +0 club (12 gold) the +10 great sword "Zaisotow" {venom, rF+ MP+9 Int-3 Dex+7} (962 gold) It poisons the flesh of those it strikes. It affects your intelligence (-3). It affects your dexterity (+7). It protects you from fire. It affects your magic capacity (+9). [Shop] Watt's General Store a +1 long sword of holy wrath (172 gold) a +0 scale mail (52 gold) an uncursed ring of stealth (227 gold) a scroll of teleportation (39 gold) a +0 scale mail (52 gold) a scroll of recharging (123 gold) a fruit (19 gold) a potion of haste (130 gold) 24 arrows (62 gold) (0, 0, D:4) a +0 leather armour a cursed -3 dagger a +0 robe a +0 club a +0 ring mail a +0 short sword (4, 3, D:4) a +0 falchion a +0 ring mail (6, -4, D:4) a +0 leather armour (7, 6, D:4) a +0 mace (20, 32, D:4) 14 stones (20, 40, D:4) a +0 dagger (25, 11, D:4) a +0 dagger (31, 45, D:4) a +0 club a +2 dagger of electrocution a +0 mace (32, 47, D:4) 2 stones (33, 45, D:4) a +0 hunting sling 23 stones (33, 46, D:4) a +0 leather armour a +2 dagger of venom a cursed +0 animal skin a +0 helmet a +0 dagger a +0 club 21 stones a +0 whip (38, 5, D:4) a +0 club (38, 6, D:4) a +0 leather armour a +0 whip (38, 7, D:4) a +0 halberd (38, 9, D:4) a +0 flail (40, 41, D:4) a +0 giant club (41, 14, D:4) a +0 whip of freezing (45, 14, D:4) 14 stones (47, 34, D:4) 24 arrows (48, 29, D:4) a +0 leather armour (50, 2, D:4) a cursed -2 hunting sling Level 5 of the Dungeon [Shop] Qurargh's Jewellery Shop an uncursed ring of see invisible (195 gold) an uncursed amulet of guardian spirit (390 gold) an uncursed amulet of harm (390 gold) a +4 ring of protection (468 gold) a +2 ring of evasion (130 gold) an uncursed ring of stealth (227 gold) the ring of Ycoplu {rN+++ MR+++ MP-9 Str+2} (607 gold) [ring of strength] It affects your strength (+2). It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). a +4 amulet of reflection (325 gold) an uncursed ring of protection from magic (325 gold) (11, 0, D:5) a +0 ring mail (13, 21, D:5) a +0 falchion (17, 29, D:5) 18 stones (20, 27, D:5) an uncursed ring of wizardry an uncursed ring of teleportation a -3 hunting sling (26, 16, D:5) 13 sling bullets (39, 33, D:5) a +0 helmet (43, 34, D:5) a cursed -3 mace Level 6 of the Dungeon (0, 0, D:6) a wand of random effects (0/48) (9, 19, D:6) a +0 giant spiked club (12, 9, D:6) a +0 greatsling (17, 1, D:6) a +0 falchion (23, 7, D:6) a +0 hunting sling (24, -19, D:6) 14 stones (25, 39, D:6) 22 bolts (34, 36, D:6) 26 arrows (35, 27, D:6) 16 stones (38, 22, D:6) 18 stones (41, 33, D:6) 23 stones Level 7 of the Dungeon [Shop] Nevesing's Magic Scroll Emporium a scroll of brand weapon (260 gold) a scroll of remove curse (39 gold) a scroll of identify (26 gold) a scroll of teleportation (39 gold) a scroll of fear (45 gold) a scroll of remove curse (39 gold) a scroll of summoning (123 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of identify (26 gold) a scroll of fog (26 gold) a scroll of identify (26 gold) 3 scrolls of identify (78 gold) (0, 0, D:7) 26 stones (3, -2, D:7) 13 stones (5, -8, D:7) a +0 buckler (6, -41, D:7) an uncursed ring of loudness the +0 robe of the Serpent {*Confuse rPois rC- SInv} It makes you vulnerable to cold. It protects you from poison. It lets you see invisible. It may confuse you when you take damage. (7, -37, D:7) a +0 hand axe a +0 leather armour (13, -36, D:7) 24 stones (14, -34, D:7) an uncursed ring of ice (14, -9, D:7) a +0 spear a +0 halberd a +0 whip a +2 antimagic spear a +0 ring mail a +0 halberd (17, -2, D:7) 17 stones (21, -2, D:7) a +0 club (23, -20, D:7) 17 stones (28, -21, D:7) 13 stones (30, 10, D:7) a +0 mace a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail a +0 giant club (31, -1, D:7) a +0 shortbow 30 arrows (42, -36, D:7) 3 potions of degeneration (43, -33, D:7) 4 scrolls of teleportation Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (17, 8, D:8) a +0 halberd a +0 plate armour (18, 6, D:8) a +0 dagger a +0 leather armour (20, -6, D:8) 26 stones (28, -7, D:8) a potion of degeneration (28, -3, D:8) a +0 short sword (28, 1, D:8) 2 potions of degeneration (28, 2, D:8) 2 potions of degeneration (29, 2, D:8) a potion of degeneration (32, 17, D:8) a wand of paralysis (0/24) 3 scrolls of random uselessness (35, 15, D:8) 18 stones (37, 11, D:8) a +0 leather armour (41, 23, D:8) a +0 giant club a +0 giant club (44, 8, D:8) a cursed -3 giant spiked club (45, -4, D:8) a +0 trident (51, -19, D:8) a +0 flail (53, -8, D:8) 22 stones (54, 13, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) 22 stones (4, 12, D:9) a potion of degeneration (14, -10, D:9) a +0 robe (17, -12, D:9) 17 arrows (20, 3, D:9) a +0 short sword a +0 club 3 stones (24, -13, D:9) 26 stones (27, -11, D:9) a +0 robe (27, 6, D:9) a +0 whip (27, 21, D:9) a +0 flail (28, 7, D:9) a +0 shortbow 19 arrows (39, -3, D:9) 17 stones (40, 8, D:9) 20 stones (44, 8, D:9) a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a scroll of fear (3, 14, Lair:1) a river rat corpse (4, 14, Lair:1) a river rat corpse (5, 20, Lair:1) a river rat corpse a river rat corpse a river rat corpse (10, 4, Lair:1) 9 stones (13, 4, Lair:1) a yak corpse a yak corpse a yak corpse (14, 2, Lair:1) a scroll of teleportation (22, 7, Lair:1) 30 bolts (22, 9, Lair:1) 12 gold pieces (24, 5, Lair:1) 18 gold pieces