onwiheg Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a +0 whip (6, 18, D:1) 24 stones (8, 27, D:1) a +0 robe (11, -3, D:1) 22 stones (17, -5, D:1) a +0 spear (18, 28, D:1) a +0 club (19, 27, D:1) a +0 mace (25, -5, D:1) 22 arrows (26, 16, D:1) a +0 dagger (33, -8, D:1) a +0 leather armour a +0 dagger Level 2 of the Dungeon [Shop] Daniw's Book Shop a book of Frost (350 gold) the Almanac of Stones and the Glacier (570 gold) Spells Type Level Known a - Freeze Ice 1 no b - Ozocubu's Armour Ice 3 no c - Hailstorm Conjuration/Ice 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no e - Statue Form Transmutation/Earth 6 no Trog disapproves of the use of such an item. a book of Callings (300 gold) a book of Flames (350 gold) the Tome of the Nine Heavens (512 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Ignite Poison Fire/Transmutation/Poison 3 no c - Olgreb's Toxic Radiance Poison 4 no d - Freezing Cloud Conjuration/Ice/Air 6 no Trog disapproves of the use of such an item. a book of Maledictions (250 gold) a book of Power (450 gold) a book of Debilitation (400 gold) a book of Cantrips (200 gold) a book of Hexes (500 gold) a book of Air (350 gold) the Collected Works on Execration (512 gold) Spells Type Level Known a - Tukima's Dance Hexes 3 no b - Cause Fear Hexes 4 no c - Yara's Violent Unravelling Hexes/Transmutation 5 no d - Silence Hexes/Air 5 no Trog disapproves of the use of such an item. a book of Cantrips (200 gold) [Shop] Nuen Sereg's Weapon Emporium a +1 arbalest of freezing (211 gold) a +0 morningstar (56 gold) a +0 dagger (28 gold) a +0 falchion (42 gold) 24 sling bullets (168 gold) a +0 quarterstaff (56 gold) the +3 arbalest "Xasi Vui" {flame, +Blink rCorr Int-3 SInv} (568 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It lets you see invisible. It lets you blink. It protects you from acid and corrosion. a +1 rapier of speed (266 gold) a +0 rapier of speed (196 gold) a +0 mace (42 gold) a +0 mace (42 gold) 19 stones (26 gold) a +2 short sword of holy wrath (243 gold) [Shop] Raud's Antique Weapon Shop a +0 hand axe (75 gold) the +1 flail of the Vine {flame, Fly Int+2} (615 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It grants you flight. a +0 whip (62 gold) a +0 flail (87 gold) a +0 falchion (75 gold) the +9 rapier of Evolution {vorpal, rN+} (1555 gold) It inflicts extra damage upon your enemies. It protects you from negative energy. a +0 short sword (75 gold) a +1 vampiric spear (400 gold) a +0 flail (87 gold) a +0 whip (62 gold) [Shop] Meydig's Assorted Antiques a +0 ring mail (116 gold) a potion of invisibility (232 gold) a scroll of teleportation (87 gold) a +0 hunting sling (43 gold) a potion of degeneration (29 gold) a wand of paralysis (13) (435 gold) the +1 robe "Isashri" {rF- Int+4 Dex+2} (530 gold) It affects your intelligence (+4). It affects your dexterity (+2). It makes you vulnerable to fire. a +0 robe (20 gold) a +0 short sword (87 gold) a +0 hunting sling (43 gold) a +0 plate armour (667 gold) [Shop] Fiawav's Jewellery Boutique an amulet of the acrobat (420 gold) a ring of protection from fire (350 gold) a ring of positive energy (280 gold) an amulet of reflection (420 gold) a ring of protection from cold (350 gold) a ring of wizardry (420 gold) an amulet of regeneration (420 gold) the ring "Sech" {Will+ Str+3 SInv} (595 gold) [ring of willpower] It affects your strength (+3). It lets you see invisible. It increases your willpower. an amulet of guardian spirit (420 gold) (0, 0, D:2) 15 stones (2, 9, D:2) a +0 rapier (10, -4, D:2) a +0 club (19, -12, D:2) 22 bolts (21, -6, D:2) a +0 dagger (30, 16, D:2) 28 stones (43, 3, D:2) a +0 dagger (49, 13, D:2) a +0 hunting sling Level 3 of the Dungeon (0, 0, D:3) a +0 falchion (6, -25, D:3) 16 stones (19, -20, D:3) a +0 whip (19, -19, D:3) a +0 club (20, -20, D:3) a +0 dagger (20, 4, D:3) a +0 robe (21, -20, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff (19, 3, D:4) 13 arrows (35, 11, D:4) a +0 mace (35, 12, D:4) a +0 short sword (still there?) a +0 scale mail (still there?) an orc corpse (still there?) (43, 4, D:4) a potion of heal wounds