onwiheg Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail (0, 2, D:1) a +0 dagger (2, 0, D:1) a +0 club (5, 33, D:1) a +0 club (22, 34, D:1) a +0 dagger of speed (24, 24, D:1) a +0 whip (30, 9, D:1) a +0 short sword 4 stones (30, 13, D:1) a +0 whip (32, 13, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Osysig's Weapon Shoppe a +5 hand crossbow of flaming (432 gold) a +0 short sword (39 gold) a +0 long sword (45 gold) a +0 long sword (45 gold) a +0 club (13 gold) a +0 dagger (26 gold) a +0 whip of holy wrath (84 gold) a +0 mace (39 gold) a +0 halberd (52 gold) 23 stones (29 gold) a +0 spear (39 gold) (9, 17, D:2) a +0 dagger (16, -13, D:2) a +0 whip 4 stones (21, 14, D:2) 7 stones (44, 30, D:2) a +0 robe (46, 23, D:2) 13 arrows Level 3 of the Dungeon (15, 0, D:3) a +0 ring mail (24, 9, D:3) a +0 club (25, 32, D:3) a +0 dagger 5 stones a +0 club (40, 7, D:3) a +0 helmet Level 4 of the Dungeon (0, 0, D:4) 21 arrows (4, 5, D:4) a +0 short sword 3 stones (8, 6, D:4) a +0 club (10, 5, D:4) a +0 short sword (22, 15, D:4) a +0 whip (22, 17, D:4) a +0 halberd a +0 club (22, 18, D:4) a +0 dagger (34, 13, D:4) a +0 whip (36, -10, D:4) a +0 robe (39, 5, D:4) a +0 giant club (42, 0, D:4) a +0 ring mail (43, 25, D:4) 21 sling bullets (56, 5, D:4) a +0 chain mail Level 5 of the Dungeon (13, -11, D:5) a +0 rapier (17, 0, D:5) a +0 ring mail (23, -18, D:5) 25 sling bullets (26, -16, D:5) 16 arrows (27, 21, D:5) 24 stones (31, 1, D:5) a +0 short sword (44, -5, D:5) 23 stones (50, 13, D:5) a +1 bardiche of venom (51, 13, D:5) 9 gold pieces (55, -5, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Elinu's Antique Weapon Boutique a +0 great mace (201 gold) the +8 halberd "Decing" {pain, Str-5 Int+7} (1897 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (-5). It affects your intelligence (+7). a +0 flail (108 gold) the +1 spear "Lukkol" {vamp, *Rage Int+6} (976 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It may make you go berserk in combat. a +1 vorpal trident (378 gold) the +1 short sword of Might {drain, rElec} (756 gold) A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. the +6 war axe of Desertification {vorpal, rN+ Dex+2} (1568 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from negative energy. a +1 mace of protection (328 gold) a +5 glaive of venom (1078 gold) a +0 morningstar (124 gold) a +0 falchion (93 gold) [Shop] Ramp's Assorted Antiques a scroll of immolation (115 gold) a scroll of identify (66 gold) a potion of curing (99 gold) a +0 barding (759 gold) a +0 quarterstaff (132 gold) a potion of lignification (99 gold) a scroll of identify (66 gold) a +0 scale mail (132 gold) a +0 robe (23 gold) a potion of attraction (99 gold) (0, 0, D:6) a +0 giant club (2, -3, D:6) a +0 robe a +2 halberd of flaming (8, 10, D:6) 8 bolts (12, -1, D:6) a +0 shortbow a +0 whip 22 arrows (20, -37, D:6) a steam dragon corpse (28, 1, D:6) 28 bolts (33, -14, D:6) a +0 short sword (34, -38, D:6) a +0 club (still there?) a +0 leather armour (still there?) (41, -37, D:6) a +0 dagger (41, -9, D:6) a +0 morningstar (42, -23, D:6) a +0 flail (43, -12, D:6) 22 gold pieces