onwiheg Level 1 of the Dungeon (0, 0, D:1) 17 stones (1, -16, D:1) a +0 chain mail (22, -9, D:1) a staff of poison (24, 19, D:1) a +0 dagger (26, -5, D:1) a +0 whip (31, -19, D:1) a +0 club (37, -27, D:1) a +0 short sword (41, 12, D:1) a +0 whip 2 stones (48, -10, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Jaluer's Antique Armour Boutique a +0 cloak (130 gold) a +1 pair of gloves (333 gold) the +1 troll leather armour of Patience {Regen+ Int+5} (1087 gold) It affects your intelligence (+5). It increases your rate of health regeneration. the +0 crystal plate armour "Wuphog" {rF- Dex+8} (2807 gold) It affects your dexterity (+8). It makes you vulnerable to fire. a +0 robe (20 gold) a +0 robe (20 gold) a +0 scale mail (116 gold) a +0 kite shield (130 gold) a +2 kite shield of reflection (536 gold) a +0 ring mail (116 gold) (3, -8, D:2) a +0 leather armour (13, 7, D:2) a +0 dagger (25, -25, D:2) a +0 short sword (26, 16, D:2) a +0 spear a +0 robe (37, 3, D:2) a +0 ring mail (40, 26, D:2) 12 poisoned darts (43, 14, D:2) a +0 dagger a stone (56, 16, D:2) a book of Maledictions Level 3 of the Dungeon (4, -4, D:3) Vehumet's Grimoire of Attacks Spells Type Level Known a - Magic Dart Conjuration 1 no Trog disapproves of the use of such an item. (4, 13, D:3) a +0 dagger (7, 26, D:3) a +0 scythe of venom (12, 38, D:3) a +0 giant spiked club (35, 30, D:3) 16 poisoned darts a +0 club (37, 7, D:3) 7 boomerangs (46, 49, D:3) a +0 mace Level 4 of the Dungeon (15, 2, D:4) a +0 mace (24, 18, D:4) 16 stones 18 poisoned darts (32, 21, D:4) the +3 robe of Folly {Archmagi, Will-- Int+5} It affects your intelligence (+5). It greatly decreases your willpower. (36, 37, D:4) 22 stones (still there?) a +0 club (still there?) a +0 hunting sling (still there?) (40, 19, D:4) a +0 club (47, -2, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) a +0 whip (5, -33, D:5) 9 stones (16, -9, D:5) a +0 giant spiked club (17, -38, D:5) a +0 chain mail (23, -2, D:5) 19 stones (38, -20, D:5) a +0 short sword a +0 leather armour (39, -20, D:5) a +0 dagger 2 silver boomerangs (39, -19, D:5) a +0 morningstar (47, -37, D:5) a +0 giant spiked club (47, -29, D:5) a +0 dagger (52, -27, D:5) a +0 shortbow (54, -6, D:5) a +0 hunting sling (57, -9, D:5) a +0 hand axe a +0 leather armour (60, -13, D:5) a +0 pair of boots Level 6 of the Dungeon (5, 21, D:6) a +0 flail a +0 hunting sling a +0 leather armour a +0 hand axe a +0 robe (8, 23, D:6) a +0 war axe (20, 5, D:6) 3 poisoned darts (22, 23, D:6) a +0 giant club (47, 3, D:6) 4 poisoned darts a +0 club (47, 4, D:6) 3 poisoned darts a +0 club (63, 6, D:6) 24 stones Level 7 of the Dungeon (0, 0, D:7) a +0 club a +0 leather armour a +0 halberd (1, -1, D:7) a +0 flail (1, 0, D:7) a +0 club (1, 1, D:7) a +0 spear (3, -46, D:7) a +0 robe (4, -36, D:7) a +0 flail (4, -35, D:7) a +0 spear (4, -34, D:7) a +0 flail (4, -32, D:7) a +0 dagger (5, -36, D:7) a +0 flail of protection (5, -34, D:7) a +0 dagger (5, -32, D:7) a +0 whip a +0 chain mail a +0 halberd (6, -32, D:7) a +0 flail (8, -36, D:7) 5 gold pieces (11, -39, D:7) 6 gold pieces (13, -30, D:7) Lugonu's Catalogue of Displacement Spells Type Level Known a - Apportation Translocation 1 no b - Portal Projectile Hexes/Translocation 3 no c - Gell's Gravitas Translocation 3 no d - Teleport Other Translocation 3 no e - Iskenderun's Mystic Blast Conjuration/Translocation 4 no f - Malign Gateway Summoning/Translocation 7 no Trog disapproves of the use of such an item. (14, -30, D:7) a scroll of blinking (20, -41, D:7) a +0 war axe (20, -1, D:7) a +0 dagger a +1 dagger of draining a +0 robe a +0 club a +0 whip (28, -12, D:7) a +0 quarterstaff (38, -22, D:7) a +0 robe (42, -24, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 scythe a +0 robe (1, 1, D:8) a +0 scythe a +0 robe (16, 3, D:8) a +0 scale mail 12 stones a +0 falchion a +0 short sword of protection (16, 4, D:8) a +0 chain mail 5 boomerangs a +0 war axe (16, 5, D:8) a +0 ring mail a +2 dagger of venom (16, 21, D:8) a +0 short sword (23, 36, D:8) a +0 dagger (24, 37, D:8) a +0 morningstar (26, 39, D:8) a +0 dire flail (29, 45, D:8) a +0 mace (31, 36, D:8) a +0 flail (32, 42, D:8) a +0 morningstar a +0 dagger (40, 52, D:8) a +0 dagger a +0 short sword a +0 short sword a +0 whip a +0 short sword a +0 dagger 4 poisoned darts a +0 whip 14 stones (41, 4, D:8) the +4 hand axe of the Poles {flame, Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). the +5 hand axe of the Saving Traitor {vorpal, rF+ rN+ Dex+7} It inflicts extra damage upon your enemies. It affects your dexterity (+7). It protects you from fire. It protects you from negative energy. the +6 hand axe of Ijunk {holy, rElec SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It lets you see invisible. (41, 7, D:8) a +0 shortbow (41, 52, D:8) a +0 short sword 5 poisoned darts (46, 23, D:8) the +2 ring mail of Classification {Harm} It increases damage dealt and taken. (50, 24, D:8) a +0 dagger a +0 robe a +0 dagger a +0 dagger a +0 robe (50, 46, D:8) 12 stones (56, 56, D:8) a +0 dagger (58, 25, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 robe (1, 2, D:9) 18 stones (10, 31, D:9) a +0 hunting sling (10, 32, D:9) a +0 scale mail (17, 3, D:9) a +0 short sword (24, 22, D:9) a book of Debilitation (29, 20, D:9) a +0 club (31, 8, D:9) a +0 shortbow (33, 8, D:9) a +0 club (34, 7, D:9) a stone a +0 dagger (34, 8, D:9) a +0 short sword (35, 4, D:9) a +0 whip (36, 4, D:9) 8 poisoned darts a +0 club (36, 5, D:9) 4 stones a +0 whip a +0 short sword (36, 6, D:9) a +0 flail (36, 8, D:9) a +0 ring mail a +0 whip (36, 17, D:9) 10 stones (37, 6, D:9) a +0 chain mail a +0 long sword (41, 30, D:9) a +0 leather armour a +0 club (41, 31, D:9) 3 boomerangs a +0 club (41, 41, D:9) 21 stones (43, 28, D:9) a +0 flail (43, 29, D:9) a +2 glaive of venom a +0 chain mail (43, 30, D:9) a +0 ring mail a +0 dagger Level 10 of the Dungeon [Shop] Miploill's Armour Emporium a +0 cloak (54 gold) a +0 robe (8 gold) a +2 robe of willpower (212 gold) the +6 chain mail "Hutsorec" {*Slow rN+ rCorr Int+3} (624 gold) It affects your intelligence (+3). It protects you from negative energy. It protects you from acid and corrosion. It may slow you when you take damage. a +1 kite shield of reflection (162 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 plate armour (276 gold) a +0 chain mail (54 gold) a +0 robe (8 gold) a +0 ring mail (48 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) (0, 0, D:10) a +0 flail (7, 5, D:10) a +0 helmet (7, 25, D:10) a +0 club (11, -10, D:10) a +0 leather armour (13, -5, D:10) a +0 dagger (14, -6, D:10) a +0 hand axe (14, -4, D:10) a +0 hand axe (15, -5, D:10) a +0 hand axe (18, 18, D:10) a +0 trident a +0 plate armour (19, 17, D:10) a +0 dagger of venom a +0 robe (20, 17, D:10) a +0 war axe (22, 7, D:10) a +0 battleaxe a +0 plate armour (22, 11, D:10) a +0 trident 8 poisoned darts a +0 plate armour (29, 13, D:10) a +0 flail a +0 chain mail (29, 14, D:10) a +0 dagger (32, 5, D:10) a +0 trident a +0 chain mail (33, 4, D:10) a +0 dagger a +0 robe (36, 6, D:10) a +0 club a +0 leather armour (38, 8, D:10) a +0 chain mail a +4 halberd (40, -1, D:10) a +0 hand axe (42, 2, D:10) a +0 halberd a +0 plate armour (42, 3, D:10) a +0 hand axe (42, 5, D:10) a +0 mace (43, 2, D:10) a +0 mace (44, 6, D:10) a +0 hand axe a +0 ring mail (45, 6, D:10) a +0 robe a +0 dagger (49, 11, D:10) a +0 leather armour a +0 flail (50, 10, D:10) a +0 robe a +2 robe of willpower a +0 dagger (51, 18, D:10) a +0 war axe a +0 chain mail a +0 club a +0 leather armour a +0 whip Level 11 of the Dungeon (0, 0, D:11) 23 stones (12, -23, D:11) a +0 giant spiked club a +0 giant club (16, 3, D:11) a +0 giant spiked club a +0 giant club (19, 2, D:11) 26 stones (24, 10, D:11) 21 stones (26, 9, D:11) a +0 leather armour (31, -19, D:11) a +0 vorpal flail (32, -7, D:11) a +0 chain mail (34, 6, D:11) a +0 dire flail a +0 giant spiked club (36, -11, D:11) a +0 chain mail (42, -6, D:11) a +0 great sword (45, -2, D:11) a +0 flail a +3 hand axe of distortion a +0 dagger a +0 scale mail a +0 dagger a +0 scale mail (45, -1, D:11) a +0 scimitar a +0 plate armour (45, 8, D:11) a +0 club a +0 dagger a +0 robe a +0 war axe a +0 chain mail (46, -2, D:11) a +0 short sword a +0 leather armour (47, 3, D:11) a +0 whip Level 12 of the Dungeon