Dungeon Crawl Stone Soup version 0.30.0-15-g856e2d3f33 (webtiles) character file. Game seed: 18358413599917677307 2310 onwiheg the Destroyer (level 9, -2/45 HPs) Began as a Tengu Conjurer on May 19, 2023. Slain by an orc priest ... wielding a +0 flail (4 damage) ... on level 7 of the Dungeon. The game lasted 00:25:15 (7040 turns). onwiheg the Destroyer (Tengu Conjurer) Turns: 7040, Time: 00:25:16 Health: -2/45 AC: 11 Str: 7 XL: 9 Next: 41% Magic: 16/32 EV: 14 Int: 27 God: Gold: 365 SH: 0 Dex: 12 Spells: 19/26 levels left rFire + + . d - +3 dagger (elec) rCold . . . (no shield) rNeg . . . w - +4 robe "Hoipsaish" {rPois rF++ Will+ Int+3 Slay-6} rPois + (helmet restricted) rElec . (no cloak) rCorr . v - +0 pair of gloves SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ l - +4 ring of protection HPRegen 0.27/turn y - ring of magical power MPRegen 0.23/turn %: no passive effects @: flying quickly and evasively, quick A: beak, talons 3, nimble flight a: no special abilities You were on level 7 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 365 gold pieces. Inventory: Hand Weapons d - a +3 dagger of electrocution (weapon) Missiles D - a curare-tipped dart Armour a - a +0 robe t - the +0 ring mail of Kaussuam {Rampage rC+ Will+ Int+7} (You found it in a sewer) Int: It affects your intelligence (+7). rC: It protects you from cold. Rampage: It bestows one free step when moving towards enemies. Will: It increases your willpower. v - a +0 pair of gloves (worn) w - the +4 robe "Hoipsaish" (worn) {rPois rF++ Will+ Int+3 Slay-6} (You found it on level 4 of the Dungeon) Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rF: It greatly protects you from fire. rPois: It protects you from poison. Will: It increases your willpower. Jewellery l - a +4 ring of protection (left hand) y - a ring of magical power (right hand) C - a ring of wizardry Wands u - a wand of flame (11) F - a wand of quicksilver (9) H - a wand of digging (8) Scrolls e - a scroll of magic mapping {unknown} f - 5 scrolls of identify {unknown} j - a scroll of summoning {unknown} n - 2 scrolls of blinking {unknown} o - 2 scrolls of fear {unknown} q - 3 scrolls of teleportation {unknown} x - 2 scrolls of poison {unknown} G - 2 scrolls of silence {unknown} Potions b - a potion of magic c - a potion of invisibility {unknown} g - a potion of degeneration {unknown} h - 7 potions of heal wounds {unknown} i - 2 potions of haste {unknown} k - 2 potions of ambrosia {unknown} m - 2 potions of berserk rage {unknown} p - a potion of lignification {unknown} r - a potion of attraction {unknown} s - a potion of might {unknown} z - a potion of cancellation {unknown} A - a potion of curing {unknown} B - 2 potions of mutation {unknown} E - a potion of brilliance {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth - Level 9.0 Spellcasting + Level 11.3 Conjurations You had 19 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 21% 3d12 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 84% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 42% 2d10 4% 4 Cigotuvi's Dreadful Rot Necr/Pois/Air 24% N/A 7% 2 Ensorcelled Hibernation Hex/Ice 24% N/A 7% 2 Ignite Poison Fire/Tmut/Pois 12% N/A 14% 3 Spider Form Tmut/Pois 12% N/A 14% 3 Freezing Cloud Conj/Ice/Air 16% 6-21 28% 5 Anguish Hex/Necr 6% N/A 43% 4 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:5 Sewer (visited) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Nemelex Xobeh Qazlal Sif Muna Trog Uskayaw Wu Jian Xom The Shining One Shops: D:6 [ Annotations: D:4 2 transporters, fedoskokos's ghost, amateur DjCj Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History You kill the water moccasin! The searing ray hits the orc priest! The orc priest is heavily wounded. (Press . to maintain the ray.) You feel sick. The shadow imp closely misses you. The searing ray hits the orc priest. The orc priest is heavily wounded. You feel sick. The orc priest hits you but does no damage. The shadow imp shouts, "Leave, thou defiled elf-skinned blabberskite!" The shadow imp hits you but does no damage. The searing ray misses the orc priest. You feel sick. The orc priest closely misses you. The shadow imp completely misses you. The searing ray hits the orc priest but does no damage. The orc priest is heavily wounded. You finish channelling your searing ray. You feel sick. The orc priest hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The shadow imp closely misses you. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - orc priest Aim: an orc priest, wielding a +0 flail and wearing a +0 chain mail (87% to hit) The searing ray hits the shadow imp! You kill the shadow imp! The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) You feel sick. The orc priest closely misses you. The orc priest miscasts a cantrip. The searing ray hits the orc priest but does no damage. You feel sick. The orc priest misses you. The searing ray hits the orc priest! The orc priest is severely wounded. You feel sick. You are no longer poisoned. The orc priest hits you but does no damage. The orc priest hits you with a +0 flail. You die... ....#..#######.#................# ....#..# ###.................## ...#..## #.###..............(.# ..#...# ##...###...##......#... .#...## ..... #...########.... .....### #..#.o###...## #..... .##....# ..So..')###..####...... ######## +#5..##o..#............ ## #@o.##.)........>. ###.'............. ###...........## ###........# # ###......# # ##....# ....# ... You could see 2 orc priests. Vanquished Creatures A steam dragon (D:5) 2 water moccasins 2 ice beasts (D:6) Pargi (Sewer) 2 phantoms A kobold brigand (D:6) 2 gnoll sergeants (D:6) 2 scorpions (D:6) 6 killer bees (D:7) 3 jellies 4 gnoll boudas 4 hounds A sleepcap (D:5) 2 iguanas (D:5) 3 orc wizards 28 gnolls 10 adders A river rat (D:3) A shadow imp (D:7) 2 white imps An ufetubus (D:4) 4 dart slugs 3 worms 12 orcs 5 bats 6 endoplasms 4 giant cockroaches 11 hobgoblins 2 jackals (Sewer) 9 kobolds 4 quokkas 5 ball pythons A frilled lizard (D:2) 8 goblins 7 rats 160 creatures vanquished. Vanquished Creatures (others) 7 fulminant prisms 7 creatures vanquished. Grand Total: 167 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | onwiheg the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 199 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/6 311 | D:1 | Reached skill level 6 in Conjurations 577 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/7 806 | D:2 | Reached skill level 7 in Conjurations 1056 | D:2 | Found a faded altar of an unknown god. 1107 | D:2 | You fall into a shaft and drop 2 floors! 1127 | D:4 | Learned a level 2 spell: Searing Ray 1174 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/8 1364 | D:3 | Reached skill level 8 in Conjurations 1606 | D:3 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 1606 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/9 1714 | D:3 | Found a glowing drain. 1720 | Sewer | Entered a sewer 1821 | Sewer | Noticed Pargi 1828 | Sewer | Killed Pargi 1829 | Sewer | Reached skill level 9 in Conjurations 1829 | Sewer | Reached XP level 6. HP: 32/32 MP: 2/10 1898 | Sewer | Identified the +0 ring mail of Kaussuam {Rampage rC+ Will+ | Int+7} 2369 | D:4 | Reached skill level 10 in Conjurations 2477 | D:4 | Identified the +4 robe "Hoipsaish" {rPois rF++ Will+ Int+3 | Slay-6} 2802 | D:4 | Noticed fedoskokos's ghost (amateur DjCj) 2803 | D:4 | Found a transporter. 2804 | D:4 | Identified the +1 great mace "Ufosemoupt" {flame, rPois | Dex+3} 2807 | D:4 | Found a transporter. 2838 | D:4 | Reached XP level 7. HP: 36/36 MP: 7/11 3309 | D:5 | Entered Level 5 of the Dungeon 3375 | D:5 | Reached skill level 11 in Conjurations 3493 | D:5 | Found a staircase to the Ecumenical Temple. 3504 | Temple | Entered the Ecumenical Temple 4166 | D:5 | Noticed a steam dragon 4234 | D:5 | Killed a steam dragon 4235 | D:5 | Reached skill level 5 in Spellcasting 4235 | D:5 | Reached XP level 8. HP: 40/41 MP: 7/17 4639 | D:5 | Learned a level 4 spell: Fulminant Prism 5356 | D:6 | Found Maasauf's Armour Shoppe. 5959 | D:6 | Reached XP level 9. HP: 15/45 MP: 21/21 7040 | D:7 | HP: 2/45 [poisoned by a water moccasin] 7040 | D:7 | Slain by an orc priest Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_rooms, dreamdust_princess_corridor D:2: layout_loops_ring, basic_ecumenical_altar, uniq_crazy_yiuf_cottage D:3: layout_basic, portal_sewer_entry_e, minmay_close_crescents D:4: layout_loops_cross, gammafunk_ghost_smash D:5: layout_layer_cave, minmay_temple_entry_mini_moons, kennysheep_donut, grunt_decor_fettered D:6: minmay_klotski, layout_cave_pods, serial_shops, nicolae_shop_window_shopping D:7: minmay_slanted_spiral_squares, layout_cave_pods, uniq_duvessa Temple: nicolae_temple_ecumenical_triangle Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 6 7 8 9 10 11 | 11.3 Spellcasting | 5 7 9 | 9.0 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 26 | 54 | 51 || 131 Kick | 5 | 11 | 6 || 22 Peck | 1 | 8 | 7 || 16 Punch | | | 1 || 1 Cast: Magic Dart | 25 | 41 | 97 || 163 Searing Ray | | 6 | 43 || 49 Fulminant Prism | | | 7 || 7 Stab: Sleeping | 6 | 6 | || 12 Distracted | | | 1 || 1 Armour: Robe | 3 | 11 | 44 || 58 Dodge: Dodged | 11 | 34 | 85 || 130