Dungeon Crawl Stone Soup version 0.30.0-16-gbe6223bb7e (webtiles) character file. Game seed: 13202222443631839016 4597 onwiheg the Destroyer (level 10, -1/50 HPs) Began as a Tengu Conjurer on May 20, 2023. Was a Believer of Vehumet. Shot with an arrow by a centaur warrior (16 damage) ... on level 8 of the Dungeon. The game lasted 00:34:15 (10061 turns). onwiheg the Destroyer (Tengu Conjurer) Turns: 10061, Time: 00:34:17 Health: -1/50 AC: 6 Str: 8 XL: 10 Next: 41% Magic: 4/21 EV: 24 Int: 28 God: Vehumet [**....] Gold: 557 SH: 5 Dex: 13 Spells: 12/23 levels left rFire . . . E - +1 whip (elec) rCold . . . (no shield) rNeg + . . M - +1 robe {rN+} rPois . (helmet restricted) rElec . X - +2 cloak {rCorr} rCorr + (no gloves) SInv . (boots unavailable) Will ..... x - amulet of reflection Stlth ++ d - +5 ring of evasion HPRegen 0.28/turn o - +6 ring of intelligence MPRegen 0.17/turn %: reflection @: flying quickly and evasively, studying Shields, quick A: beak, talons 3, nimble flight a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You also visited: Ossuary. You collected 665 gold pieces. You spent 108 gold pieces at shops. Inventory: Hand Weapons E - a +1 whip of electrocution (weapon) Missiles N - 2 throwing nets V - 2 curare-tipped darts Armour M - a +1 robe of positive energy (worn) X - a +2 cloak of preservation (worn) Magical Staves j - a staff of cold O - a staff of fire Jewellery d - a +5 ring of evasion (left hand) e - a ring of willpower g - a ring of protection from cold m - a ring of protection from fire o - a +6 ring of intelligence (right hand) w - a +6 ring of dexterity x - an amulet of reflection (around neck) H - a ring of wizardry T - a ring of magical power Y - a +6 ring of strength Wands i - a wand of charming (12) y - a wand of polymorph (4) F - a wand of flame (24) W - a wand of digging (4) Scrolls l - 5 scrolls of teleportation n - 8 scrolls of identify {unknown} r - a scroll of acquirement {unknown} s - 3 scrolls of immolation {unknown} t - 2 scrolls of vulnerability {unknown} u - 4 scrolls of fear {unknown} A - 4 scrolls of torment {unknown} B - a scroll of brand weapon {unknown} G - 3 scrolls of amnesia {unknown} I - a scroll of enchant armour {unknown} J - a scroll of noise {unknown} K - a scroll of enchant weapon {unknown} L - 2 scrolls of poison {unknown} Q - a scroll of magic mapping {unknown} S - 2 scrolls of fog {unknown} Potions b - 3 potions of magic c - 3 potions of ambrosia {unknown} f - 2 potions of attraction {unknown} h - 6 potions of lignification {unknown} k - 4 potions of mutation {unknown} p - 5 potions of curing {unknown} q - 3 potions of flight {unknown} v - 4 potions of heal wounds {unknown} z - 2 potions of brilliance {unknown} C - 3 potions of haste D - a potion of resistance {unknown} R - 3 potions of berserk rage {unknown} U - 2 potions of invisibility Skills: + Level 9.3 Dodging - Level 2.0 Stealth - Level 7.0 Spellcasting - Level 14.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Hex 24% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 49% 2d11 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 98% 2-7/arc 1% 2 Dazzling Flash Conj/Hex 98% N/A 1% 3 Slow Hex 36% N/A 5% 1 Confusing Touch Hex 9% N/A 16% 3 Portal Projectile Hex/Tloc 18% N/A 16% 3 Tukima's Dance Hex 9% N/A 16% 3 Vampiric Draining Necr 9% 2d6 16% 3 Summon Ice Beast Ice/Summ 9% N/A 47% 4 Blade Hands Tmut 4% N/A 83% 5 Necromutation Tmut/Necr 4% N/A 100% 8 Summon Horrible Things Summ 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:6 Ossuary (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:8 ! Annotations: Temple 4 transporters Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical nature lets you fly swiftly and evasively. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. The orc is severely wounded. The searing ray hits the water moccasin. The water moccasin is almost dead. (Press . to maintain the ray.) The searing ray misses the orc. The searing ray hits the centaur warrior. The centaur warrior is moderately wounded. The orc misses you. The water moccasin misses you. The searing ray misses the orc. The searing ray hits the centaur warrior! The centaur warrior is moderately wounded. The orc misses you. You block the water moccasin's attack. The searing ray hits the orc. You kill the orc! Vehumet accepts your kill. You feel your power returning. The searing ray hits the centaur warrior! The centaur warrior is heavily wounded. You finish channelling your searing ray. You hear a shout! The water moccasin misses you. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow barely misses the centaur warrior. The water moccasin misses you. The centaur warrior shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. The centaur unwields a +0 shortbow. The centaur hits your fulminant prism. The centaur kicks your fulminant prism but does no damage. The centaur warrior shoots an arrow. The arrow hits you! You die... #....................##........ ###.#................##.....#+# #.#................##.....#.# #..[[..............##.....#.# #.>.........##.....########.. ##.################# #.# ###.#### ##### ### #..[...# #####S..## # #......# #.#.@)c*.# # #..[...# ##..####c#### # #......# #...#.......# o # #......####÷##.⌠..S⌠.# ... # #.)...##888.##..⌠..*.##...W( # ##......'....8#...⌠...'.o...( # #....).##888.##....⌠..##...o$ # #.##..######'##.⌠...⌠.# ...c # #.##......#...#.......# . # You could see a centaur warrior, a water moccasin, a centaur (ally target) and a friendly fulminant prism. Vanquished Creatures A centaur warrior (D:8) A yak (D:8) A wraith (D:8) A steam dragon (D:8) 2 water moccasins A black bear (D:7) An ice beast (D:6) 3 ogres 4 centaurs A phantom (D:7) 3 kobold brigands 6 bullfrogs A scorpion (D:7) 18 wights 5 hounds A jelly (D:4) An orc priest (D:6) Crazy Yiuf (D:2) A gnoll bouda (D:7) 7 orc wizards A sleepcap (D:6) 4 iguanas 8 mummies (Ossuary) Robin (D:4) 9 gnolls 7 adders 3 ufetubi 3 worms 2 dart slugs 24 orcs 5 endoplasms A giant cockroach (D:1) A gnoll zombie (Ossuary) 15 goblins 7 hobgoblins 5 jackals 15 kobolds 3 quokkas 5 ball pythons 4 bats 3 hobgoblin zombies (Ossuary) A kobold zombie (Ossuary) 3 orc zombies (Ossuary) 6 rats 196 creatures vanquished. Vanquished Creatures (others) An orc (D:6) 32 fulminant prisms 33 creatures vanquished. Grand Total: 229 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | onwiheg the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 585 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 755 | D:1 | Reached skill level 6 in Conjurations 1511 | D:2 | Reached XP level 3. HP: 9/19 MP: 0/7 1579 | D:2 | Learned a level 2 spell: Searing Ray 1783 | D:2 | Found a runed translucent door. 1784 | D:2 | Noticed Crazy Yiuf 2041 | D:3 | Reached skill level 7 in Conjurations 2848 | D:4 | Reached XP level 4. HP: 24/24 MP: 4/9 2909 | D:4 | Gained mutation: Your magical nature lets you fly swiftly | and evasively. [Tengu growth] 2909 | D:4 | Reached XP level 5. HP: 28/28 MP: 1/11 3418 | D:4 | Noticed Robin 3578 | D:4 | Killed Robin 3687 | D:4 | Noticed a centaur 3693 | D:4 | Noticed an ogre 3713 | D:4 | Learned a level 4 spell: Fulminant Prism 3940 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/13 4101 | D:4 | Reached skill level 5 in Spellcasting 4415 | D:5 | Entered Level 5 of the Dungeon 4415 | D:5 | You are sucked into a shaft and drop 1 floor! 4423 | D:5 | Found a sparkling altar of Nemelex Xobeh. 4500 | D:5 | Reached XP level 7. HP: 36/36 MP: 11/16 5514 | D:5 | Reached skill level 8 in Conjurations 5629 | D:6 | Reached XP level 8. HP: 41/41 MP: 14/19 5844 | D:6 | Reached skill level 9 in Conjurations 5989 | D:6 | Reached skill level 10 in Conjurations 6102 | D:6 | Got the Grimoire of Evolution and Illusion 6282 | D:6 | Reached skill level 5 in Dodging 6406 | D:6 | Found a staircase to the Ecumenical Temple. 6415 | Temple | Entered the Ecumenical Temple 6415 | Temple | Found a transporter. 6415 | Temple | Found a transporter. 6417 | Temple | Found a transporter. 6417 | Temple | Found a transporter. 6433 | Temple | Became a worshipper of Vehumet 6875 | D:7 | Reached XP level 9. HP: 43/45 MP: 14/20 6881 | D:7 | Noticed a gargoyle 7090 | D:7 | Reached skill level 11 in Conjurations 7667 | D:7 | Reached skill level 12 in Conjurations 8317 | D:8 | Found a burning altar of Makhleb. 8323 | D:8 | Found a glowing silver altar of Zin. 8323 | D:8 | Found a shimmering blue altar of Sif Muna. 8340 | D:8 | Reached * piety under Vehumet 8340 | D:8 | Offered knowledge of Kiss of Death by Vehumet. 8356 | D:8 | Reached skill level 13 in Conjurations 8423 | D:8 | Found a sand-covered staircase. 8432 | Ossuary | Entered an ossuary 8556 | Ossuary | Reached skill level 14 in Conjurations 8781 | D:8 | Reached XP level 10. HP: 45/50 MP: 21/21 8893 | D:8 | Found an ornate altar of the Wu Jian Council. 9152 | D:2 | Killed Crazy Yiuf 9518 | D:8 | Found Aquets's Distillery. 9530 | D:8 | Bought a potion of invisibility for 96 gold pieces 9530 | D:8 | Bought a potion of degeneration for 12 gold pieces 9722 | D:8 | Offered knowledge of Static Discharge by Vehumet. 9725 | D:8 | Reached ** piety under Vehumet 9735 | D:8 | Noticed a centaur warrior 9744 | D:8 | Noticed a centaur warrior 9763 | D:8 | Learned a level 4 spell: Iskenderun's Mystic Blast 9890 | D:8 | Killed a centaur warrior 10061 | D:8 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_e, layout_basic D:2: layout_loops_ring, uniq_crazy_yiuf_cottage D:3: layout_basic D:4: layout_loops_ring, uniq_robin D:5: layout_gridville, old_standard_altar, minmay_fractal_squares_5 D:6: layout_cave_pools, lemuel_temple_firewalk_b D:7: layout_basic, dreamdust_wishing_well, chequers_serial_rivers_room_a, minmay_manual_monolith D:8: minmay_chambers_of_sevens, layout_basic, gammafunk_temple_overflow_forgotten, lemuel_doored_altar, serial_shops, nicolae_stop_n_shop_2, lightli_ossuary_entry_decrepit_ruins Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 6 7 8 10 14 | 14.0 Spellcasting | 3 4 5 7 | 7.0 Dodging | 6 9 | 9.3 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 3 | 6 | | || 9 Peck | 1 | | 8 | 3 || 12 Kick | 1 | | 18 | 12 || 31 Whip | | | 53 | 22 || 75 Punch | | | 1 | 1 || 2 Cast: Magic Dart | 72 | 53 | 85 | 5 || 215 Searing Ray | 4 | 14 | 39 | 10 || 67 Fulminant Prism | | | 24 | 10 || 34 Use: Scroll | | | 1 | 1 || 2 Stab: Sleeping | | | 1 | || 1 Distracted | | | | 1 || 1 Armour: Robe | | | 4 | 3 || 7 Dodge: Dodged | 8 | 20 | 61 | 39 || 128 Block: Other | | 4 | 17 | 7 || 28 Reflection | | 1 | 1 | 1 || 3