Dungeon Crawl Stone Soup version 0.30.0-20-g3b4254fcbd (webtiles) character file. Game seed: 13456098282570974724 97 onwiheg the Conjurer (level 4, -2/33 HPs) Began as a Demigod Conjurer on June 2, 2023. Succumbed to a scorpion's poison ... on level 2 of the Dungeon. The game lasted 00:03:14 (1922 turns). onwiheg the Conjurer (Demigod Conjurer) Turns: 1922, Time: 00:03:15 Health: -2/33 AC: 2 Str: 8 XL: 4 Next: 19% Magic: 1/11 EV: 12 Int: 24 God: Gold: 80 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . f - +2 dagger (protect) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: lethally poisoned (-2 -> -16) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Hand Weapons f - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) Scrolls d - 2 scrolls of blinking {unknown} g - a scroll of identify {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of fear {unknown} Potions b - a potion of magic e - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.0 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 12% 1d4 11% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Lesser Beckoning Tloc 6% N/A 16% 2 Gell's Gravitas Tloc 3% N/A 32% 3 Teleport Other Tloc 3% N/A 32% 3 Fulminant Prism Conj/Hex 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 38% 4 Infestation Necr 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History Aim: a scorpion (lightly wounded, 78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, 78% to hit) The searing ray misses the scorpion. (Press . to maintain the ray.) You feel very sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion closely misses you. The searing ray hits the scorpion! The scorpion is almost dead. You feel very sick. The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion. You kill the scorpion! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. Your Spellcasting skill increases to level 3! You have reached level 4! Okay, then. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of cancellation. You feel magically purged. Your magical contamination has completely faded away. You die... #.#.........).................... #.#.###....###....####.####..#### #.#.#####...###...####.####..# ............# #..............# #...........# ##.......####..# #....##.._..# #..###..####..# .....# ....####.............# .....+ ..............#.##..# #....# #..####@#######.##..#### .....+ .<......# #..#.....# .....# #.#####.# ##.#.....# ....## #.# #.#.....# .... ..# #..>....# .... ...# ###.....# ..## ....# ##.....# #... ####.# #.รท..... ...... #.# ##.#..... There were no monsters in sight! Vanquished Creatures A scorpion (D:2) A worm (D:2) A dart slug (D:2) 3 ball pythons 2 bats (D:2) An endoplasm (D:1) 3 giant cockroaches 3 goblins 3 hobgoblins 3 jackals 3 kobolds 3 quokkas 3 frilled lizards 2 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | onwiheg the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 207 | D:1 | Got Kikubaaqudgha's Guidebook on Stolen Souls 373 | D:1 | Reached XP level 2. HP: 20/20 MP: 4/7 722 | D:1 | Reached skill level 4 in Conjurations 1422 | D:2 | Reached XP level 3. HP: 26/26 MP: 5/9 1905 | D:2 | Noticed a scorpion 1910 | D:2 | Learned a level 2 spell: Searing Ray 1920 | D:2 | Killed a scorpion 1921 | D:2 | Reached XP level 4. HP: 6/33 MP: 1/11 1922 | D:2 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_basic, minmay_ruptured D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, basic_altar, minmay_pentomino_o4 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 3 | 3.0 Conjurations | 4 | 4.6 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 44 | || 44 Cast: Magic Dart | 49 | || 49 Searing Ray | 1 | || 1 Use: Potion | | 1 || 1 Armour: Robe | 16 | || 16 Dodge: Dodged | 27 | || 27