onwiheg Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (17, 27, D:1) a +1 dagger of protection (21, 1, D:1) 6 stones (24, 0, D:1) 5 boomerangs (29, 12, D:1) a +0 ring mail (50, 6, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (9, 25, D:2) 2 stones (21, -6, D:2) a +0 hammer (26, 19, D:2) 2 stones (28, 9, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 sling of flaming (0, 1, D:3) a +0 dagger (5, 9, D:3) a +0 club (7, -1, D:3) a +0 club (18, -20, D:3) a +0 leather armour (19, 6, D:3) a stone a +0 short sword (22, 14, D:3) 5 poisoned darts (27, 18, D:3) a +0 club (43, 9, D:3) a +0 dagger a +0 leather armour (47, -4, D:3) a +0 robe (54, -14, D:3) a +0 dagger (61, 6, D:3) a +0 dagger (62, 5, D:3) 4 stones Level 4 of the Dungeon [Shop] Bevunor's General Store 2 scrolls of poison (104 gold) a +0 hand axe (39 gold) a wand of flame (10) (91 gold) a potion of mutation (104 gold) the +2 war axe of Due Proportion {venom, rElec rF+ rN+} (512 gold) rF: It protects you from fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. a phantom mirror (520 gold) a sack of spiders (520 gold) 2 scrolls of identify (52 gold) a +0 vampiric scimitar (182 gold) 5 stones (6 gold) [Shop] Oryukiug's Distillery a potion of degeneration (14 gold) a potion of curing (42 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) [Shop] Xoemine's Distillery a potion of enlightenment (60 gold) a potion of magic (96 gold) a potion of curing (36 gold) a potion of mutation (96 gold) a potion of brilliance (48 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of berserk rage (60 gold) [Shop] Xaom's Antique Armour Emporium the +0 leather armour of the Gloaming {+Inv rElec} (506 gold) rElec: It insulates you from electricity. +Inv: It lets you turn invisible. a +0 plate armour (506 gold) a +0 robe (15 gold) a +0 robe (15 gold) a +1 plate armour of cold resistance (770 gold) a +0 pair of boots (99 gold) the +6 chain mail of the Gardener {rN+} (1005 gold) rN: It protects you from negative energy. a +0 robe (15 gold) a +2 leather armour of willpower (418 gold) a +0 cloak (99 gold) (0, 0, D:4) a +1 short sword of draining (6, -10, D:4) a quokka corpse (10, -11, D:4) a ball python corpse (12, -10, D:4) a dart slug corpse (12, -9, D:4) a giant cockroach corpse (14, -16, D:4) 7 gold pieces (15, -13, D:4) a +0 leather armour (21, -7, D:4) a +0 dagger (24, -23, D:4) a +0 whip (31, -14, D:4) a +0 club (37, -3, D:4) 6 stones (38, -13, D:4) a +0 dagger a goblin corpse (skeletalised by now) (38, -5, D:4) a quokka corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 falchion (still there?) a +1 leather armour of positive energy (still there?) a +0 giant club (still there?) a +0 club (still there?) 11 gold pieces (still there?) a +0 whip (still there?) a +0 short sword (still there?) a +0 ring mail (still there?) a jackal corpse (still there?) a hound corpse (still there?) an orc corpse (still there?) a hound corpse (still there?) an ogre corpse (still there?) an orc corpse (still there?) an orc corpse (still there?)